Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Bribi
Xing Tian
Level 17
God Stats
1W - 0L
1,739 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 4
Charybdis
Charybdis
IMissFilthyFrank
Charybdis
Level 129
God Stats
1W - 0L
1,442 SR
Queue Stats
12W - 14L
1,293 Elo+
Party 4
Kukulkan
Kukulkan
TTV-Yungboi_Dom
Kukulkan
Level 115
God Stats
2W - 5L
1,477 SR
Queue Stats
284W - 283L
1,551 Elo+
Party 1
Bellona
Bellona
ttvshawnspuke
Bellona
Level 25
God Stats
13W - 3L
1,500 SR
Queue Stats
346W - 286L
1,522 Elo+
Party 1
Team Averages
Level 83
1,532 SR
1,473 Elo+

VS

Team Averages
Level 76
1,442 SR
1,415 Elo+
Apollo
Apollo
AyeYoChill
Apollo
Level 108
God Stats
5W - 8L
1,455 SR
Queue Stats
403W - 420L
1,521 Elo+
Party 2
Camazotz
Camazotz
Kamlios
Camazotz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 118L
1,359 Elo+
Party 3
Chronos
Chronos
KasuriSenikuma
Chronos
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 208L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
Lv76Magikarp
Sun Wukong
Level 46
God Stats
2W - 6L
1,256 SR
Queue Stats
44W - 43L
1,166 Elo+
Party 3
Yemoja
Yemoja
awfrick
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 102L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
3 / 3 / 14
15,043
537
12,856
25,112
26,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Bribi
Xing Tian
17
0 / 4 / 10
12,554
448
6,477
24,613
29,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
20
6 / 4 / 12
15,415
551
27,043
24,462
9,454
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
20
4 / 7 / 10
14,484
517
18,139
16,694
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
20
16 / 1 / 6
17,762
634
22,305
21,714
20,177
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AyeYoChill
Apollo
20
4 / 4 / 7
14,382
514
13,473
25,462
8,310
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Kamlios
Camazotz
18
4 / 9 / 3
12,665
452
14,170
29,059
9,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 8 / 1
15,355
548
20,102
24,187
8,540
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Lv76Magikarp
Sun Wukong
18
5 / 5 / 3
13,202
472
13,551
25,690
21,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
awfrick
Yemoja
18
1 / 4 / 8
12,924
462
8,562
27,030
27,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
29
Kills
18
19
Deaths
30
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
3
14
3.33
L
Apollo
AyeYoChill
Apollo
4
4
7
1.88
W
Xing Tian
Bribi
Xing Tian
0
4
10
1.25
W
Charybdis
6
4
12
3
L
Camazotz
Kamlios
Camazotz
4
9
3
0.61
L
4
8
1
0.56
L
Sun Wukong
Lv76Magikarp
Sun Wukong
5
5
3
1.3
W
Kukulkan
4
7
10
1.29
L
Yemoja
awfrick
Yemoja
1
4
8
1.25
W
Bellona
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,820
Damage
69,858
112,595
Taken
131,428
91,325
Mitigated
76,631
35,457
Healing
44,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,856
3,482
0
9,979
25,112
26,343
3,148
5,544
19,568
0
86,686
L
Apollo
AyeYoChill
Apollo
13,473
7,793
3
9,540
25,462
8,310
3,015
2,901
22,477
0
142,166
W
Xing Tian
Bribi
Xing Tian
6,477
1,080
242
2,684
24,613
29,295
497
6,498
18,115
24,018
0
W
Charybdis
27,043
15,372
0
13,946
24,462
9,454
5,421
5,233
19,229
0
163,337
L
Camazotz
Kamlios
Camazotz
14,170
2,901
0
10,150
29,059
9,949
0
4,638
23,804
0
83,441
L
20,102
8,489
0
2,272
24,187
8,540
1,080
6,314
17,601
137,111
0
L
Sun Wukong
Lv76Magikarp
Sun Wukong
13,551
2,224
0
7,042
25,690
21,989
88
3,110
21,764
1,210
77,838
W
Kukulkan
18,139
1,131
0
330
16,694
6,056
1,945
7,303
9,391
92,830
0
L
Yemoja
awfrick
Yemoja
8,562
1,595
7,554
7,643
27,030
27,843
165
6,809
20,025
40,988
3,587
W
Bellona
22,305
10,934
1,324
6,952
21,714
20,177
2,856
6,598
15,116
0
131,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,258
Gold Earned
68,528
691
Minions Killed
711
0
Camps Cleared
0
2,676,974
Distance Traveled
2,545,213
38
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,043
537
166
6
0
590,804
17
L
Apollo
14,382
514
189
7
0
495,642
5
W
Xing Tian
12,554
448
36
1
0
522,894
2
W
Charybdis
15,415
551
196
7
0
491,046
14
L
Camazotz
12,665
452
109
4
0
578,816
6
L
Chronos
15,355
548
211
8
0
482,148
2
L
Sun Wukong
13,202
472
139
5
0
504,200
3
W
Kukulkan
14,484
517
151
5
0
472,195
2
L
Yemoja
12,924
462
63
2
0
484,407
2
W
Bellona
17,762
634
142
5
0
600,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role