Player Matchup

Geb
Geb
Best__Ullr
Geb
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
Dustycats18
Ah Puch
Level 89
God Stats
8W - 7L
1,633 SR
Queue Stats
135W - 127L
1,507 Elo+
Solo
Rama
Rama
HYDRO203
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,437 Elo+
Solo
Chiron
Chiron
Ifinishfast42
Chiron
Level 131
God Stats
11W - 6L
1,856 SR
Queue Stats
83W - 86L
1,397 Elo+
Solo
Heimdallr
Heimdallr
Vader__Gator
Heimdallr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 85L
1,498 Elo+
Party 1
Team Averages
Level 63
1,598 SR
1,471 Elo+

VS

Team Averages
Level 86
1,591 SR
1,519 Elo+
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Brazy Brips
Nu Wa
Level 105
God Stats
26W - 24L
1,574 SR
Queue Stats
174W - 187L
1,548 Elo+
Solo
Chaac
Chaac
FiestaButter
Chaac
Level 109
God Stats
15W - 6L
1,882 SR
Queue Stats
68W - 52L
1,536 Elo+
Solo
Zeus
Zeus
OHGEEGHOST420
Zeus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 124L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
notsammywastaken
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 189L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 8
11,167
698
8,624
20,320
24,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Dustycats18
Ah Puch
18
0 / 6 / 6
10,673
667
9,459
15,218
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
18
2 / 4 / 2
10,613
663
4,745
13,296
4,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 2 / 0
12,541
784
10,087
16,307
6,569
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Vader__Gator
Heimdallr
17
2 / 4 / 2
10,518
657
6,608
10,921
4,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
8 / 3 / 6
13,277
830
24,153
20,088
18,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
0 / 1 / 6
12,906
807
14,364
7,771
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
0 / 3 / 11
11,485
718
9,096
18,283
25,809
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
8 / 3 / 3
12,446
778
14,172
12,933
7,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
notsammywastaken
Ah Muzen Cab
19
3 / 0 / 8
12,203
763
6,514
3,346
2,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
10
Kills
19
19
Deaths
10
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
3
6
3.67
L
0
3
8
1.33
W
0
1
6
3
L
Ah Puch
Dustycats18
Ah Puch
0
6
6
0.5
W
0
3
11
1.83
L
Rama
2
4
2
0.75
L
6
2
0
3
W
8
3
3
3.17
L
Heimdallr
Vader__Gator
Heimdallr
2
4
2
0.75
W
Ah Muzen Cab
notsammywastaken
Ah Muzen Cab
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,523
Damage
68,299
76,062
Taken
62,421
46,154
Mitigated
56,819
17,854
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
24,153
3,304
184
9,241
20,088
18,898
4,483
6,064
13,769
0
55,636
L
8,624
935
0
2,314
20,320
24,878
0
7,574
12,746
26,170
0
W
14,364
3,256
0
464
7,771
3,039
2,099
2,529
5,170
76,620
0
L
Ah Puch
Dustycats18
Ah Puch
9,459
163
0
5,137
15,218
5,621
0
5,391
9,827
42,795
0
W
9,096
487
438
5,004
18,283
25,809
646
3,007
15,007
0
44,075
L
Rama
4,745
2,903
0
1,871
13,296
4,724
1,059
7,123
6,173
0
31,723
L
10,087
3,861
1,302
6,553
16,307
6,569
67
3,586
12,721
0
66,245
W
14,172
1,662
0
1,969
12,933
7,000
597
4,797
8,072
59,074
0
L
Heimdallr
Vader__Gator
Heimdallr
6,608
2,865
0
677
10,921
4,362
0
4,862
6,059
0
19,419
W
Ah Muzen Cab
notsammywastaken
Ah Muzen Cab
6,514
1,763
0
1,882
3,346
2,073
1,637
1,315
2,031
0
30,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,512
Gold Earned
62,317
321
Minions Killed
388
0
Camps Cleared
0
1,414,813
Distance Traveled
1,627,457
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,277
830
88
6
0
335,993
0
L
Geb
11,167
698
28
2
0
308,040
0
W
Nu Wa
12,906
807
129
8
0
311,510
0
L
Ah Puch
10,673
667
86
5
0
287,626
2
W
Chaac
11,485
718
59
4
0
315,981
2
L
Rama
10,613
663
64
4
0
268,027
0
L
Chiron
12,541
784
116
7
0
290,974
0
W
Zeus
12,446
778
62
4
0
291,825
0
L
Heimdallr
10,518
657
27
2
0
260,146
0
W
Ah Muzen Cab
12,203
763
50
3
0
372,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role