Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
AGustin6134
Chang'e
Level 84
God Stats
3W - 5L
1,276 SR
Queue Stats
410W - 457L
1,456 Elo+
Solo
Skadi
Skadi
PluggedTax1
Skadi
Level 145
God Stats
2W - 0L
1,783 SR
Queue Stats
69W - 76L
1,462 Elo+
Party 2
Xing Tian
Xing Tian
ReelBigGibbs
Xing Tian
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 57L
1,548 Elo+
Solo
Charybdis
Charybdis
gurisp
Charybdis
Level 160
God Stats
45W - 45L
1,547 SR
Queue Stats
364W - 369L
1,535 Elo+
Solo
Team Averages
Level 136
1,521 SR
1,500 Elo+

VS

Team Averages
Level 65
1,353 SR
1,488 Elo+
Janus
Janus
 
Janus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Balzofsteelz
Chang'e
Level 27
God Stats
3W - 3L
1,576 SR
Queue Stats
25W - 23L
1,578 Elo+
Solo
Arachne
Arachne
NudyOnWhite
Arachne
Level 7
God Stats
1W - 5L
1,251 SR
Queue Stats
67W - 76L
1,498 Elo+
Solo
Chiron
Chiron
SolarFlare___
Chiron
Level 113
God Stats
4W - 3L
1,218 SR
Queue Stats
42W - 70L
1,347 Elo+
Party 1
Achilles
Achilles
TopshelfTurtz
Achilles
Level 124
God Stats
3W - 6L
1,219 SR
Queue Stats
186W - 208L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 1 / 1
7,336
734
3,880
8,903
3,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
AGustin6134
Chang'e
14
2 / 1 / 3
7,204
720
5,518
6,587
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 2
7,391
739
4,929
3,608
1,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
ReelBigGibbs
Xing Tian
15
6 / 0 / 6
8,278
828
7,539
6,896
5,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
gurisp
Charybdis
15
2 / 0 / 8
8,117
812
12,531
5,615
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 4 / 1
6,658
666
6,341
5,887
1,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Balzofsteelz
Chang'e
13
1 / 3 / 1
6,850
685
4,958
6,433
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
NudyOnWhite
Arachne
12
0 / 3 / 0
6,413
641
2,549
10,526
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 2 / 0
6,732
673
3,149
6,499
1,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
TopshelfTurtz
Achilles
12
0 / 2 / 0
6,337
634
6,456
12,219
9,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
2
2
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
1
2.5
L
Janus
 
Janus
0
4
1
0.13
W
Chang'e
AGustin6134
Chang'e
2
1
3
3.5
L
Chang'e
Balzofsteelz
Chang'e
1
3
1
0.5
L
Arachne
NudyOnWhite
Arachne
0
3
0
0
W
2
0
2
3
W
Xing Tian
ReelBigGibbs
Xing Tian
6
0
6
9
L
1
2
0
0.5
L
Achilles
TopshelfTurtz
Achilles
0
2
0
0
W
Charybdis
gurisp
Charybdis
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,397
Damage
23,453
31,609
Taken
41,564
14,644
Mitigated
18,803
9,552
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,880
1,194
0
2,619
8,903
3,176
319
2,397
6,394
0
26,403
L
Janus
 
Janus
6,341
631
380
596
5,887
1,436
0
2,150
3,701
19,567
0
W
Chang'e
AGustin6134
Chang'e
5,518
337
1,307
2,173
6,587
2,130
0
2,205
4,315
19,773
0
L
Chang'e
Balzofsteelz
Chang'e
4,958
602
1,498
2,155
6,433
2,900
0
2,082
4,270
17,786
0
L
Arachne
NudyOnWhite
Arachne
2,549
1,812
0
2,037
10,526
3,273
0
2,778
7,648
0
13,615
W
4,929
1,974
0
0
3,608
1,329
2,146
1,697
1,875
0
20,751
W
Xing Tian
ReelBigGibbs
Xing Tian
7,539
500
0
900
6,896
5,984
0
3,123
3,590
21,162
0
L
3,149
980
1,084
792
6,499
1,943
0
1,707
4,746
0
13,523
L
Achilles
TopshelfTurtz
Achilles
6,456
1,378
269
3,965
12,219
9,251
0
3,861
8,142
0
15,885
W
Charybdis
gurisp
Charybdis
12,531
6,995
0
2,553
5,615
2,025
0
1,877
3,519
0
40,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,326
Gold Earned
32,990
217
Minions Killed
138
0
Camps Cleared
0
987,301
Distance Traveled
977,614
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,336
734
37
4
0
213,806
3
L
Janus
6,658
666
35
4
0
186,075
0
W
Chang'e
7,204
720
33
3
0
217,892
2
L
Chang'e
6,850
685
20
2
0
188,629
2
L
Arachne
6,413
641
30
3
0
223,324
0
W
Skadi
7,391
739
41
4
0
177,940
1
W
Xing Tian
8,278
828
32
3
0
191,512
1
L
Chiron
6,732
673
29
3
0
191,228
1
L
Achilles
6,337
634
24
2
0
188,358
1
W
Charybdis
8,117
812
74
7
0
186,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role