Player Matchup

Arachne
Arachne
CosmicalBunny
Arachne
Level 47
God Stats
48W - 35L
1,615 SR
Queue Stats
166W - 199L
1,476 Elo+
Party 4
Vamana
Vamana
CosmicalPhoenix
Vamana
Level 38
God Stats
9W - 6L
1,472 SR
Queue Stats
132W - 143L
1,481 Elo+
Party 4
Zeus
Zeus
Optimum Recoil
Zeus
Level 144
God Stats
6W - 2L
1,500 SR
Queue Stats
261W - 255L
1,495 Elo+
Solo
Ne Zha
Ne Zha
Timmy Neutrino
Ne Zha
Level 124
God Stats
16W - 9L
1,864 SR
Queue Stats
219W - 188L
1,540 Elo+
Party 3
Freya
Freya
shrimpfryingrice
Freya
Level 127
God Stats
3W - 2L
1,275 SR
Queue Stats
377W - 336L
1,530 Elo+
Party 3
Team Averages
Level 96
1,545 SR
1,504 Elo+

VS

Team Averages
Level 91
1,563 SR
1,447 Elo+
Sol
Sol
Esdeline
Sol
Level 105
God Stats
65W - 72L
1,660 SR
Queue Stats
167W - 166L
1,619 Elo+
Party 2
Agni
Agni
NuttsZack
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,195 Elo+
Party 2
Sylvanus
Sylvanus
Xombotron
Sylvanus
Level 104
God Stats
171W - 172L
1,620 SR
Queue Stats
184W - 183L
1,619 Elo+
Party 2
Chaac
Chaac
ZLESH
Chaac
Level 125
God Stats
8W - 11L
1,534 SR
Queue Stats
143W - 194L
1,344 Elo+
Party 1
Ao Kuang
Ao Kuang
dragonscoldsoul
Ao Kuang
Level 103
God Stats
4W - 6L
1,500 SR
Queue Stats
273W - 343L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
13 / 2 / 9
14,779
643
20,206
23,211
12,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 3 / 8
14,161
616
18,585
24,216
29,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 2 / 6
14,799
643
18,912
9,554
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 17
12,688
552
7,414
20,810
21,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
11 / 1 / 2
17,486
760
15,429
17,285
8,305
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
11,301
491
13,863
17,837
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
13
0 / 8 / 1
8,415
366
6,212
18,029
5,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Xombotron
Sylvanus
15
4 / 8 / 2
10,283
447
7,755
22,408
26,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
ZLESH
Chaac
15
0 / 6 / 2
9,170
399
8,796
24,369
20,206
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
15
3 / 10 / 0
9,562
416
8,152
23,297
7,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
39
Kills
9
10
Deaths
39
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
13
2
9
8.75
W
5
3
8
3
L
2
7
2
0.43
L
Agni
0
8
1
0.06
W
8
2
6
5.5
W
2
2
17
5.25
L
Sylvanus
Xombotron
Sylvanus
4
8
2
0.63
L
Chaac
ZLESH
Chaac
0
6
2
0.17
L
Ao Kuang
3
10
0
0.3
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,546
Damage
44,778
95,076
Taken
105,940
76,763
Mitigated
66,505
36,703
Healing
31,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
20,206
15,868
0
8,198
23,211
12,585
4,583
10,618
12,593
0
100,315
W
18,585
9,759
0
11,024
24,216
29,790
1,633
8,213
16,003
0
93,764
L
13,863
5,101
0
5,331
17,837
6,499
798
9,482
7,929
69,807
11,088
L
Agni
6,212
456
0
3,781
18,029
5,851
261
7,747
10,282
40,840
0
W
18,912
1,296
0
1,418
9,554
4,387
2,789
4,914
4,640
119,115
0
W
7,414
1,056
0
5,222
20,810
21,696
467
9,558
11,252
0
36,389
L
Sylvanus
Xombotron
Sylvanus
7,755
1,763
2,136
7,239
22,408
26,065
248
9,767
12,425
27,146
0
L
Chaac
ZLESH
Chaac
8,796
1,174
0
8,221
24,369
20,206
893
3,458
20,792
0
51,416
L
Ao Kuang
8,152
2,527
0
5,188
23,297
7,884
0
3,887
19,410
54,859
0
W
15,429
7,384
0
10,841
17,285
8,305
3,513
5,457
11,828
175,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,913
Gold Earned
48,731
770
Minions Killed
426
0
Camps Cleared
0
2,428,045
Distance Traveled
1,921,048
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,779
643
114
5
0
536,467
0
W
Vamana
14,161
616
170
7
0
437,407
0
L
Sol
11,301
491
135
6
0
351,798
2
L
Agni
8,415
366
80
3
0
397,485
0
W
Zeus
14,799
643
185
8
0
461,180
2
W
Ne Zha
12,688
552
35
2
0
510,038
10
L
Sylvanus
10,283
447
31
1
0
384,017
4
L
Chaac
9,170
399
84
4
0
434,468
4
L
Ao Kuang
9,562
416
96
4
0
353,280
8
W
Freya
17,486
760
266
12
0
482,953
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role