Player Matchup

Bastet
Bastet
Platinum V
Blk_Binks
Bastet
Platinum V
Level 126
God Stats
5W - 1L
1,709 SR
Queue Stats
179W - 152L
1,604 MMR
Solo
Ares
Ares
Silver II
Bulldo
Ares
Silver II
Level 38
God Stats
3W - 2L
1,316 SR
Queue Stats
78W - 105L
1,434 MMR
Solo
Zeus
Zeus
Silver V
RMSteack
Zeus
Silver V
Level 117
God Stats
13W - 15L
1,596 SR
Queue Stats
56W - 65L
1,312 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,540 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,473 SR
1,340 MMR
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver III
Breezy42024
Vulcan
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,245 MMR
Solo
Bacchus
Bacchus
Silver II
SilaTex
Bacchus
Silver II
Level 100
God Stats
87W - 124L
1,418 SR
Queue Stats
265W - 365L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blk_Binks
Bastet
14
7 / 0 / 8
9,416
856
8,964
8,709
3,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Bulldo
Ares
12
4 / 2 / 10
9,107
828
5,439
12,908
15,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
13
6 / 2 / 8
8,719
793
12,805
5,504
2,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesArtioGilgameshAtlasGeb

VS

Bans
ThothScyllaMorgan Le FaySolPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 5 / 1
7,573
688
5,113
10,184
2,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
10
1 / 7 / 2
6,948
632
5,230
7,884
2,085
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
SilaTex
Bacchus
11
1 / 5 / 2
7,411
674
4,250
12,772
11,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
4
4
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
5
1
0.5
W
Bastet
Blk_Binks
Bastet
7
0
8
11
L
Vulcan
1
7
2
0.29
W
Ares
Bulldo
Ares
4
2
10
4.5
W
Zeus
6
2
8
5
L
Bacchus
SilaTex
Bacchus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
14,593
27,121
Taken
30,840
20,884
Mitigated
16,523
5,749
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,113
2,271
0
1,421
10,184
2,889
0
6,175
4,009
0
25,007
W
Bastet
Blk_Binks
Bastet
8,964
1,143
0
1,974
8,709
3,795
957
1,871
6,838
0
38,008
L
Vulcan
5,230
3,536
0
849
7,884
2,085
0
4,993
2,891
18,273
0
W
Ares
Bulldo
Ares
5,439
252
0
2,324
12,908
15,035
170
4,389
8,519
10,296
0
W
Zeus
12,805
1,067
0
1,451
5,504
2,054
1,360
3,440
2,064
32,766
0
L
Bacchus
SilaTex
Bacchus
4,250
127
0
1,314
12,772
11,549
0
7,299
5,473
11,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,242
Gold Earned
21,932
134
Minions Killed
97
5
Camps Cleared
5
654,552
Distance Traveled
570,997
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,573
688
50
5
4
190,814
5
W
Bastet
9,416
856
68
6
3
252,535
1
L
Vulcan
6,948
632
36
3
1
183,705
0
W
Ares
9,107
828
6
1
0
196,956
5
W
Zeus
8,719
793
60
5
2
205,061
5
L
Bacchus
7,411
674
11
1
0
196,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role