Player Matchup

Hera
Hera
A Great Old One
Hera
Level 89
God Stats
35W - 24L
1,802 SR
Queue Stats
119W - 97L
1,625 Elo+
Solo
Sylvanus
Sylvanus
DeathhMau5
Sylvanus
Level 160
God Stats
11W - 12L
1,609 SR
Queue Stats
512W - 509L
1,469 Elo+
Solo
Ravana
Ravana
LightSkinSosa-
Ravana
Level 144
God Stats
6W - 7L
1,791 SR
Queue Stats
265W - 258L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pilliez
Ah Muzen Cab
Level 114
God Stats
14W - 6L
1,810 SR
Queue Stats
684W - 632L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
tooltime624
Ao Kuang
Level 93
God Stats
9W - 10L
1,755 SR
Queue Stats
266W - 265L
1,647 Elo+
Solo
Team Averages
Level 120
1,754 SR
1,548 Elo+

VS

Team Averages
Level 106
1,436 SR
1,502 Elo+
Tyr
Tyr
DavinDaMagician
Tyr
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,509 Elo+
Party 1
Chaac
Chaac
donkeykong17000
Chaac
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 12L
1,451 Elo+
Party 1
Atlas
Atlas
ii2legit2ii
Atlas
Level 107
God Stats
322W - 214L
1,685 SR
Queue Stats
411W - 373L
1,506 Elo+
Solo
Apollo
Apollo
lil_C_jr
Apollo
Level 87
God Stats
11W - 9L
1,218 SR
Queue Stats
187W - 179L
1,508 Elo+
Solo
Kali
Kali
shadowking102
Kali
Level 120
God Stats
1W - 1L
1,275 SR
Queue Stats
13W - 13L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
9,003
530
9,736
8,931
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
DeathhMau5
Sylvanus
13
2 / 5 / 2
8,209
483
12,889
13,271
9,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 7 / 3
8,190
482
6,563
13,958
10,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Pilliez
Ah Muzen Cab
13
0 / 7 / 6
7,451
438
8,800
13,908
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
tooltime624
Ao Kuang
14
5 / 5 / 2
8,777
516
9,671
16,622
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 12
9,138
538
7,628
17,365
12,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 1 / 9
9,914
583
10,408
12,955
14,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 6 / 10
8,942
526
6,910
20,885
13,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
lil_C_jr
Apollo
16
13 / 2 / 7
10,903
641
19,201
12,027
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 3 / 9
9,499
559
5,207
18,039
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
13
Kills
29
29
Deaths
13
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
2
1
12
8
L
Sylvanus
DeathhMau5
Sylvanus
2
5
2
0.6
L
3
7
3
0.64
L
Ah Muzen Cab
Pilliez
Ah Muzen Cab
0
7
6
0.43
W
7
1
9
11.5
W
3
6
10
1.33
W
Apollo
lil_C_jr
Apollo
13
2
7
8.25
W
4
3
9
2.83
L
Ao Kuang
tooltime624
Ao Kuang
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,659
Damage
49,354
66,690
Taken
81,271
32,517
Mitigated
50,975
20,148
Healing
34,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,736
2,518
0
894
8,931
3,014
0
492
8,439
52,700
0
W
7,628
1,344
0
7,222
17,365
12,358
161
9,412
7,335
0
41,839
L
Sylvanus
DeathhMau5
Sylvanus
12,889
2,157
951
5,390
13,271
9,385
0
220
13,051
41,907
0
L
6,563
2,009
1,316
2,725
13,958
10,062
0
3,242
10,716
0
28,389
L
Ah Muzen Cab
Pilliez
Ah Muzen Cab
8,800
3,512
0
2,868
13,908
4,579
0
937
12,971
0
57,391
W
10,408
3,001
447
5,302
12,955
14,614
369
6,313
6,416
0
58,269
W
6,910
2,333
2,157
4,321
20,885
13,636
138
6,051
14,068
24,919
1,551
W
Apollo
lil_C_jr
Apollo
19,201
14,830
0
5,184
12,027
4,379
3,145
3,394
8,615
0
79,397
W
5,207
2,690
484
9,640
18,039
5,988
130
6,016
11,889
0
50,984
L
Ao Kuang
tooltime624
Ao Kuang
9,671
2,578
0
6,004
16,622
5,477
0
1,424
15,198
49,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,630
Gold Earned
48,396
372
Minions Killed
445
0
Camps Cleared
0
1,533,251
Distance Traveled
1,704,160
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,003
530
75
4
0
296,641
2
W
Tyr
9,138
538
91
5
0
316,137
2
L
Sylvanus
8,209
483
82
5
0
283,061
4
L
Ravana
8,190
482
56
3
0
340,252
2
L
Ah Muzen Cab
7,451
438
84
5
0
289,067
6
W
Chaac
9,914
583
100
6
0
354,496
0
W
Atlas
8,942
526
40
2
0
347,776
3
W
Apollo
10,903
641
124
7
0
313,100
2
W
Kali
9,499
559
90
5
0
372,651
0
L
Ao Kuang
8,777
516
75
4
0
324,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role