Player Matchup

Arachne
Arachne
 
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Mudfingers
Charybdis
Level 41
God Stats
1W - 7L
1,500 SR
Queue Stats
112W - 126L
1,442 Elo+
Solo
Amaterasu
Amaterasu
PhantomRaz1
Amaterasu
Level 48
God Stats
4W - 11L
1,693 SR
Queue Stats
309W - 320L
1,529 Elo+
Solo
Team Averages
Level 88
1,539 SR
1,494 Elo+

VS

Team Averages
Level 100
1,512 SR
1,460 Elo+
Anubis
Anubis
Cterneik
Anubis
Level 100
God Stats
29W - 25L
1,545 SR
Queue Stats
46W - 46L
1,498 Elo+
Solo
Bacchus
Bacchus
KafferMonkey
Bacchus
Level 18
God Stats
15W - 7L
1,708 SR
Queue Stats
22W - 25L
1,481 Elo+
Party 1
Chronos
Chronos
PlatterPoes
Chronos
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 101L
1,481 Elo+
Party 1
Da Ji
Da Ji
Wizzard1987
Da Ji
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 125L
1,283 Elo+
Solo
Bakasura
Bakasura
НИгретосик
Bakasura
Level 104
God Stats
2W - 0L
1,306 SR
Queue Stats
73W - 73L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 3 / 1
5,766
577
2,987
6,589
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
 
Sylvanus
9
0 / 2 / 1
5,024
502
1,972
5,592
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
 
Morgan Le Fay
5
0 / 4 / 2
4,287
429
1,006
2,961
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Mudfingers
Charybdis
8
0 / 3 / 1
4,836
484
2,947
5,733
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
PhantomRaz1
Amaterasu
9
2 / 5 / 0
5,629
563
3,140
9,238
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cterneik
Anubis
11
4 / 2 / 1
6,882
688
5,773
3,924
1,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
KafferMonkey
Bacchus
9
1 / 0 / 3
5,390
539
1,309
5,306
2,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
PlatterPoes
Chronos
10
1 / 1 / 2
5,796
580
3,624
4,364
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
8 / 2 / 2
7,785
779
6,914
4,784
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 3
6,879
688
3,360
6,362
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
17
17
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
1
1.17
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Morgan Le Fay
 
Morgan Le Fay
0
4
2
0.25
W
Anubis
Cterneik
Anubis
4
2
1
2.25
W
Bacchus
KafferMonkey
Bacchus
1
0
3
2.5
L
Charybdis
Mudfingers
Charybdis
0
3
1
0.17
L
Amaterasu
PhantomRaz1
Amaterasu
2
5
0
0.4
W
Chronos
PlatterPoes
Chronos
1
1
2
2
W
8
2
2
4.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,052
Damage
20,980
30,113
Taken
24,740
10,956
Mitigated
8,861
8,699
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,987
1,241
0
2,173
6,589
2,459
0
585
5,736
0
29,548
L
Sylvanus
 
Sylvanus
1,972
663
538
1,402
5,592
2,777
26
1,980
3,522
18,530
4,837
L
Morgan Le Fay
 
Morgan Le Fay
1,006
40
0
270
2,961
661
0
0
2,951
6,323
0
W
Anubis
Cterneik
Anubis
5,773
488
156
720
3,924
1,523
272
86
3,838
30,732
0
W
Bacchus
KafferMonkey
Bacchus
1,309
0
307
1,891
5,306
2,266
0
856
4,450
9,349
1,928
L
Charybdis
Mudfingers
Charybdis
2,947
1,519
0
1,725
5,733
1,416
62
3,118
2,322
0
21,163
L
Amaterasu
PhantomRaz1
Amaterasu
3,140
996
0
2,591
9,238
3,643
0
4,655
4,506
0
22,759
W
Chronos
PlatterPoes
Chronos
3,624
913
0
1,193
4,364
871
1,024
361
4,003
29,472
0
W
6,914
2,281
0
584
4,784
2,111
1,042
768
3,928
0
32,919
W
3,360
2,313
0
1,375
6,362
2,090
0
498
5,808
0
32,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,542
Gold Earned
32,732
224
Minions Killed
295
0
Camps Cleared
0
782,339
Distance Traveled
1,055,347
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,766
577
58
6
0
200,683
1
L
Sylvanus
5,024
502
61
6
0
141,916
0
L
Morgan Le Fay
4,287
429
17
2
0
88,390
1
W
Anubis
6,882
688
61
6
0
171,350
3
W
Bacchus
5,390
539
22
2
0
230,875
0
L
Charybdis
4,836
484
37
4
0
186,947
2
L
Amaterasu
5,629
563
51
5
0
164,403
1
W
Chronos
5,796
580
65
7
0
194,941
0
W
Da Ji
7,785
779
63
6
0
194,852
2
W
Bakasura
6,879
688
84
8
0
263,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role