Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AuntieYulija
Ne Zha
Level 34
God Stats
9W - 10L
1,516 SR
Queue Stats
16W - 19L
1,458 Elo+
Party 1
Khepri
Khepri
Synherjar
Khepri
Level 58
God Stats
20W - 30L
1,539 SR
Queue Stats
288W - 304L
1,456 Elo+
Solo
King Arthur
King Arthur
Systef
King Arthur
Level 26
God Stats
0W - 1L
1,672 SR
Queue Stats
26W - 29L
1,531 Elo+
Party 2
Charybdis
Charybdis
Zremos
Charybdis
Level 84
God Stats
1W - 3L
1,736 SR
Queue Stats
124W - 111L
1,556 Elo+
Party 2
Team Averages
Level 58
1,593 SR
1,500 Elo+

VS

Team Averages
Level 68
1,404 SR
1,541 Elo+
Ne Zha
Ne Zha
Hythareus
Ne Zha
Level 89
God Stats
5W - 5L
1,250 SR
Queue Stats
296W - 321L
1,470 Elo+
Solo
Sylvanus
Sylvanus
Sateevah
Sylvanus
Level 65
God Stats
2W - 0L
1,364 SR
Queue Stats
4W - 2L
1,548 Elo+
Party 3
Charybdis
Charybdis
TheOne14
Charybdis
Level 20
God Stats
1W - 0L
1,260 SR
Queue Stats
3W - 2L
1,627 Elo+
Party 3
Thor
Thor
Unrefinedd
Thor
Level 155
God Stats
2W - 1L
1,648 SR
Queue Stats
20W - 23L
1,563 Elo+
Party 4
Poseidon
Poseidon
thecornkiller
Poseidon
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
5 / 3 / 1
8,280
552
7,740
7,011
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
12
1 / 3 / 3
7,129
475
3,168
10,122
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Khepri
Synherjar
Khepri
10
0 / 2 / 2
6,172
411
1,843
9,981
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
Systef
King Arthur
10
0 / 5 / 0
6,225
415
3,362
8,759
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Zremos
Charybdis
11
2 / 4 / 1
6,639
443
4,865
10,044
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hythareus
Ne Zha
15
5 / 0 / 3
8,930
595
3,867
9,407
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Sateevah
Sylvanus
10
3 / 1 / 0
6,974
465
4,837
8,862
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
TheOne14
Charybdis
13
2 / 2 / 4
7,870
525
10,870
9,393
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 1 / 1
8,988
599
7,343
7,397
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
thecornkiller
Poseidon
14
1 / 4 / 3
8,374
558
4,036
7,443
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
17
17
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
5
3
1
1.83
L
Ne Zha
1
3
3
0.83
W
Ne Zha
Hythareus
Ne Zha
5
0
3
6.5
W
Sylvanus
Sateevah
Sylvanus
3
1
0
3
L
Khepri
Synherjar
Khepri
0
2
2
0.5
L
King Arthur
Systef
King Arthur
0
5
0
0
W
Charybdis
TheOne14
Charybdis
2
2
4
2
W
6
1
1
6.5
L
Charybdis
Zremos
Charybdis
2
4
1
0.63
W
Poseidon
thecornkiller
Poseidon
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
30,953
45,917
Taken
42,502
16,652
Mitigated
23,124
9,047
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
7,740
159
0
1,525
7,011
2,447
0
3,449
3,522
48,917
0
L
Ne Zha
3,168
1,150
0
791
10,122
3,089
0
1,144
8,916
0
46,977
W
Ne Zha
Hythareus
Ne Zha
3,867
343
0
5,645
9,407
3,339
0
849
8,558
0
55,318
W
Sylvanus
Sateevah
Sylvanus
4,837
1,418
809
3,594
8,862
6,388
84
2,971
5,891
16,732
0
L
Khepri
Synherjar
Khepri
1,843
323
170
3,120
9,981
4,232
0
2,586
7,395
10,001
0
L
King Arthur
Systef
King Arthur
3,362
627
0
680
8,759
4,341
183
0
8,302
0
27,599
W
Charybdis
TheOne14
Charybdis
10,870
6,691
0
3,499
9,393
2,724
1,919
1,601
7,792
0
54,586
W
7,343
1,749
0
2,226
7,397
8,338
0
274
6,718
0
52,009
L
Charybdis
Zremos
Charybdis
4,865
2,615
0
2,761
10,044
2,543
372
1,694
8,350
0
46,434
W
Poseidon
thecornkiller
Poseidon
4,036
519
0
1,493
7,443
2,335
0
3,888
3,555
56,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
41,136
343
Minions Killed
461
0
Camps Cleared
0
1,391,277
Distance Traveled
1,406,294
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,280
552
88
6
0
290,545
4
L
Ne Zha
7,129
475
87
6
0
318,105
7
W
Ne Zha
8,930
595
113
8
0
332,866
3
W
Sylvanus
6,974
465
30
2
0
245,731
3
L
Khepri
6,172
411
24
2
0
301,940
5
L
King Arthur
6,225
415
63
4
0
220,720
1
W
Charybdis
7,870
525
93
6
0
285,246
2
W
Thor
8,988
599
113
8
0
258,931
4
L
Charybdis
6,639
443
81
5
0
259,967
3
W
Poseidon
8,374
558
112
7
0
283,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role