Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Gharbin-
Atlas
Level 160
God Stats
15W - 16L
1,506 SR
Queue Stats
79W - 77L
1,659 Elo+
Party 1
Bastet
Bastet
JesusVsSanta488
Bastet
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 119L
1,348 Elo+
Party 3
Ganesha
Ganesha
LargoHarmony897
Ganesha
Level 122
God Stats
1W - 2L
1,527 SR
Queue Stats
57W - 47L
1,621 Elo+
Party 1
Team Averages
Level 118
1,507 SR
1,526 Elo+

VS

Team Averages
Level 53
1,529 SR
1,447 Elo+
Nemesis
Nemesis
BalrogSlayer
Nemesis
Level 159
God Stats
8W - 5L
1,834 SR
Queue Stats
184W - 104L
1,775 Elo+
Solo
Sun Wukong
Sun Wukong
DringleMcDrangle
Sun Wukong
Level 36
God Stats
17W - 18L
1,511 SR
Queue Stats
134W - 181L
1,393 Elo+
Party 2
Medusa
Medusa
FreeLiveClams
Medusa
Level 28
God Stats
12W - 15L
1,387 SR
Queue Stats
142W - 186L
1,395 Elo+
Party 2
Ymir
Ymir
Hippiez52
Ymir
Level 7
God Stats
0W - 4L
1,286 SR
Queue Stats
3W - 7L
1,270 Elo+
Solo
Zeus
Zeus
YourMajestyRy
Zeus
Level 37
God Stats
2W - 2L
1,628 SR
Queue Stats
192W - 246L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
13 / 1 / 7
10,433
869
15,038
16,647
18,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
 
Kukulkan
15
2 / 2 / 7
8,788
732
7,179
6,275
2,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Gharbin-
Atlas
16
5 / 0 / 11
9,967
831
15,813
14,517
13,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 5 / 6
8,904
742
8,341
10,891
3,748
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 2 / 14
8,732
728
7,369
11,358
10,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BalrogSlayer
Nemesis
18
9 / 3 / 1
10,419
868
15,751
13,951
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
DringleMcDrangle
Sun Wukong
13
0 / 3 / 3
7,526
627
5,270
13,844
11,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 4 / 3
8,124
677
8,625
11,873
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
0 / 6 / 3
7,472
623
4,282
13,874
13,035
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 8 / 2
7,485
624
9,691
10,301
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
24
Kills
10
10
Deaths
24
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
13
1
7
16.5
W
Kukulkan
 
Kukulkan
2
2
7
2.75
L
Nemesis
BalrogSlayer
Nemesis
9
3
1
3.17
L
Sun Wukong
DringleMcDrangle
Sun Wukong
0
3
3
0.5
L
1
4
3
0.63
W
Atlas
Gharbin-
Atlas
5
0
11
10.5
L
Ymir
0
6
3
0.25
W
4
5
6
1.4
W
0
2
14
3.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,740
Damage
43,619
59,688
Taken
63,843
48,962
Mitigated
37,222
14,601
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,038
4,965
0
8,700
16,647
18,440
161
3,552
12,927
0
27,837
W
Kukulkan
 
Kukulkan
7,179
619
357
500
6,275
2,816
545
1,186
5,054
25,932
0
L
Nemesis
BalrogSlayer
Nemesis
15,751
7,054
0
3,932
13,951
5,733
0
6,243
7,439
0
51,201
L
Sun Wukong
DringleMcDrangle
Sun Wukong
5,270
526
145
1,379
13,844
11,832
0
5,108
8,502
2,631
8,601
L
8,625
5,633
0
511
11,873
3,870
0
7,861
3,816
0
20,679
W
Atlas
Gharbin-
Atlas
15,813
5,055
0
2,193
14,517
13,805
293
5,295
8,909
28,265
0
L
Ymir
4,282
584
781
1,486
13,874
13,035
0
7,186
6,435
13,453
0
W
8,341
1,950
0
954
10,891
3,748
929
1,735
9,075
0
28,570
W
7,369
312
1,050
847
11,358
10,153
301
3,013
8,242
20,748
0
L
9,691
1,414
0
250
10,301
2,752
0
3,963
6,218
21,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,824
Gold Earned
41,026
159
Minions Killed
174
0
Camps Cleared
0
1,234,336
Distance Traveled
1,176,740
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,433
869
39
3
0
266,496
3
W
Kukulkan
8,788
732
45
4
0
235,701
0
L
Nemesis
10,419
868
88
7
0
294,836
2
L
Sun Wukong
7,526
627
16
1
0
243,714
0
L
Medusa
8,124
677
37
3
0
209,980
0
W
Atlas
9,967
831
28
2
0
255,155
1
L
Ymir
7,472
623
10
1
0
203,416
2
W
Bastet
8,904
742
37
3
0
241,276
0
W
Ganesha
8,732
728
10
1
0
235,708
4
L
Zeus
7,485
624
23
2
0
224,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role