Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
KanashiiKarma
Susano
Level 109
God Stats
8W - 12L
1,621 SR
Queue Stats
24W - 38L
1,688 Elo+
Party 2
Guan Yu
Guan Yu
SirLancelot_E3G
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 2
Artemis
Artemis
TheRedBaron_E3G
Artemis
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
maoribloodbro
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,516 Elo+
Party 2
Team Averages
Level 60
1,524 SR
1,541 Elo+

VS

Team Averages
Level 48
1,513 SR
1,445 Elo+
Achilles
Achilles
IceyVeins21
Achilles
Level 47
God Stats
6W - 4L
1,756 SR
Queue Stats
128W - 116L
1,502 Elo+
Party 1
Ymir
Ymir
MrNoPantsXL
Ymir
Level 3
God Stats
4W - 4L
1,304 SR
Queue Stats
17W - 15L
1,270 Elo+
Party 1
Tiamat
Tiamat
Nuclearnumber
Tiamat
Level 125
God Stats
47W - 43L
1,453 SR
Queue Stats
76W - 81L
1,475 Elo+
Party 3
Bastet
Bastet
Syllvianna
Bastet
Level 26
God Stats
56W - 57L
1,496 SR
Queue Stats
76W - 80L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
chubbss12
Danzaburou
Level 40
God Stats
45W - 38L
1,556 SR
Queue Stats
82W - 85L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
0 / 0 / 0
8,812
979
0
676
255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 2
10,889
1,210
8,994
15,851
5,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 10 / 5
9,631
1,070
1,032
19,377
6,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 12 / 5
9,566
1,063
8,668
19,800
6,349
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
maoribloodbro
Baron Samedi
15
2 / 8 / 2
10,129
1,125
9,320
15,477
6,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IceyVeins21
Achilles
17
4 / 1 / 13
10,532
1,170
7,675
5,788
7,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 3 / 16
11,143
1,238
5,982
11,471
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
17 / 0 / 8
13,697
1,522
27,352
7,996
7,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Syllvianna
Bastet
17
5 / 1 / 13
11,065
1,229
8,164
9,653
3,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
chubbss12
Danzaburou
17
5 / 1 / 17
11,990
1,332
17,242
5,777
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
6
Kills
33
33
Deaths
6
14
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Achilles
IceyVeins21
Achilles
4
1
13
10.5
L
4
3
2
1.67
W
2
3
16
3.33
W
17
0
8
21
L
0
10
5
0.25
W
Bastet
Syllvianna
Bastet
5
1
13
11.5
L
0
12
5
0.21
W
Danzaburou
chubbss12
Danzaburou
5
1
17
13.5
L
Baron Samedi
maoribloodbro
Baron Samedi
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,014
Damage
66,415
71,181
Taken
40,685
25,252
Mitigated
34,516
3,953
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
201
676
255
0
143
533
0
890
W
Achilles
IceyVeins21
Achilles
7,675
1,823
0
890
5,788
7,198
0
2,019
3,769
0
16,761
L
8,994
978
0
0
15,851
5,121
0
5,672
9,782
0
25,483
W
5,982
908
0
883
11,471
13,539
0
2,824
8,647
17,697
0
W
27,352
1,431
0
2,926
7,996
7,476
0
1,534
6,462
50,435
0
L
1,032
295
500
626
19,377
6,564
0
10,202
8,751
0
1,736
W
Bastet
Syllvianna
Bastet
8,164
2,185
0
746
9,653
3,555
0
1,391
7,584
0
17,593
L
8,668
5,940
0
908
19,800
6,349
0
6,445
12,956
0
16,619
W
Danzaburou
chubbss12
Danzaburou
17,242
10,060
0
1,944
5,777
2,748
0
1,552
4,225
0
42,196
L
Baron Samedi
maoribloodbro
Baron Samedi
9,320
1,073
446
1,272
15,477
6,963
0
9,852
5,268
21,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,027
Gold Earned
58,427
84
Minions Killed
194
2
Camps Cleared
11
597,956
Distance Traveled
875,160
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,812
979
0
0
0
27,806
1
W
Achilles
10,532
1,170
21
2
2
121,769
0
L
Susano
10,889
1,210
35
4
2
195,671
0
W
Ymir
11,143
1,238
25
3
1
150,283
0
W
Tiamat
13,697
1,522
57
6
5
219,749
1
L
Guan Yu
9,631
1,070
3
0
0
119,795
0
W
Bastet
11,065
1,229
25
3
0
218,529
0
L
Artemis
9,566
1,063
27
3
0
118,590
0
W
Danzaburou
11,990
1,332
66
7
3
164,830
1
L
Baron Samedi
10,129
1,125
19
2
0
136,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role