Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Esdeline
Tsukuyomi
Level 105
God Stats
5W - 4L
1,793 SR
Queue Stats
167W - 166L
1,642 Elo+
Party 1
Anubis
Anubis
NuttsZack
Anubis
Level 18
God Stats
1W - 2L
1,297 SR
Queue Stats
4W - 6L
1,275 Elo+
Party 1
Sylvanus
Sylvanus
Xombotron
Sylvanus
Level 104
God Stats
171W - 172L
1,640 SR
Queue Stats
184W - 183L
1,642 Elo+
Party 1
Izanami
Izanami
tboy_2000
Izanami
Level 67
God Stats
1W - 5L
1,130 SR
Queue Stats
78W - 78L
1,448 Elo+
Solo
Team Averages
Level 80
1,472 SR
1,501 Elo+

VS

Team Averages
Level 80
1,530 SR
1,498 Elo+
Arachne
Arachne
CloutDemons
Arachne
Level 69
God Stats
9W - 3L
1,500 SR
Queue Stats
34W - 33L
1,441 Elo+
Party 2
Charybdis
Charybdis
JCoIesIaw
Charybdis
Level 29
God Stats
8W - 5L
1,651 SR
Queue Stats
515W - 460L
1,573 Elo+
Party 2
Nox
Nox
KakujinDansei
Nox
Level 125
God Stats
4W - 13L
1,500 SR
Queue Stats
229W - 279L
1,359 Elo+
Solo
Neith
Neith
Mastahh-Killer
Neith
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 71L
1,538 Elo+
Solo
Janus
Janus
kodaih
Janus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 171L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
0 / 6 / 2
11,405
518
9,956
13,985
5,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Esdeline
Tsukuyomi
16
6 / 11 / 3
11,229
510
12,195
21,282
7,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
NuttsZack
Anubis
15
5 / 11 / 3
10,114
460
9,269
19,940
10,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Xombotron
Sylvanus
14
2 / 10 / 4
9,772
444
10,178
23,100
26,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
tboy_2000
Izanami
15
2 / 5 / 7
10,191
463
12,111
15,600
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CloutDemons
Arachne
20
11 / 3 / 17
13,521
615
15,339
20,620
6,888
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
JCoIesIaw
Charybdis
20
9 / 1 / 18
12,929
588
19,706
20,008
6,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

16
1 / 5 / 18
10,996
500
5,155
16,739
16,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 2 / 3
14,058
639
9,490
12,042
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
kodaih
Janus
20
15 / 4 / 20
13,908
632
25,372
13,517
4,303
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
119
15
Kills
43
43
Deaths
15
19
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
2
0.17
W
Arachne
CloutDemons
Arachne
11
3
17
6.5
L
Tsukuyomi
Esdeline
Tsukuyomi
6
11
3
0.68
W
Charybdis
JCoIesIaw
Charybdis
9
1
18
18
W
1
5
18
2
W
7
2
3
4.25
L
Anubis
NuttsZack
Anubis
5
11
3
0.59
L
Sylvanus
Xombotron
Sylvanus
2
10
4
0.4
W
Janus
kodaih
Janus
15
4
20
6.25
L
Izanami
tboy_2000
Izanami
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,709
Damage
75,062
93,907
Taken
82,926
56,002
Mitigated
38,816
21,728
Healing
28,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,956
3,316
0
3,346
13,985
5,936
258
2,955
10,962
0
86,898
W
Arachne
CloutDemons
Arachne
15,339
11,163
0
6,765
20,620
6,888
317
4,254
16,366
0
94,175
L
Tsukuyomi
Esdeline
Tsukuyomi
12,195
3,235
0
4,012
21,282
7,892
749
6,555
14,562
0
57,890
W
Charybdis
JCoIesIaw
Charybdis
19,706
12,287
0
11,061
20,008
6,746
3,081
4,168
14,639
0
97,779
W
5,155
673
889
3,347
16,739
16,242
499
4,950
11,789
31,037
0
W
9,490
4,666
0
5,044
12,042
4,637
2,608
717
11,325
0
108,218
L
Anubis
NuttsZack
Anubis
9,269
306
0
4,178
19,940
10,146
989
9,194
10,316
51,040
0
L
Sylvanus
Xombotron
Sylvanus
10,178
1,579
1,819
5,272
23,100
26,856
47
7,828
14,562
21,228
4,161
W
Janus
kodaih
Janus
25,372
1,429
337
1,262
13,517
4,303
1,052
4,605
8,912
89,712
0
L
Izanami
tboy_2000
Izanami
12,111
7,655
0
3,101
15,600
5,172
30
3,044
12,530
0
71,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,711
Gold Earned
65,412
510
Minions Killed
660
0
Camps Cleared
0
1,698,423
Distance Traveled
2,033,993
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,405
518
165
8
0
343,681
3
W
Arachne
13,521
615
124
6
0
488,616
4
L
Tsukuyomi
11,229
510
90
4
0
370,055
7
W
Charybdis
12,929
588
143
7
0
395,314
1
W
Nox
10,996
500
60
3
0
367,286
12
W
Neith
14,058
639
202
9
0
374,798
3
L
Anubis
10,114
460
97
4
0
312,441
3
L
Sylvanus
9,772
444
36
2
0
346,955
4
W
Janus
13,908
632
131
6
0
407,979
3
L
Izanami
10,191
463
122
6
0
325,291
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role