Player Matchup

Tiamat
Tiamat
AtlasNRG
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 72L
1,682 Elo+
Party 2
Athena
Athena
F w G JARJAR
Athena
Level 85
God Stats
1W - 3L
1,606 SR
Queue Stats
436W - 503L
1,456 Elo+
Party 2
Nemesis
Nemesis
nazmoney103
Nemesis
Level 121
God Stats
4W - 4L
1,407 SR
Queue Stats
245W - 232L
1,504 Elo+
Party 2
Team Averages
Level 76
1,504 SR
1,548 Elo+

VS

Team Averages
Level 61
1,652 SR
1,384 Elo+
Hades
Hades
Alduin660
Hades
Level 85
God Stats
9W - 4L
1,927 SR
Queue Stats
69W - 98L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
Fusionboy44
Danzaburou
Level 91
God Stats
8W - 7L
1,545 SR
Queue Stats
78W - 97L
1,416 Elo+
Solo
Sobek
Sobek
daddy_sobek
Sobek
Level 6
God Stats
9W - 10L
1,483 SR
Queue Stats
10W - 15L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AtlasNRG
Tiamat
15
1 / 9 / 4
10,800
675
7,263
16,987
7,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
15
2 / 6 / 5
10,353
647
5,794
21,469
25,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
nazmoney103
Nemesis
16
5 / 2 / 1
11,441
715
9,440
16,790
13,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Alduin660
Hades
16
2 / 1 / 10
10,901
681
11,080
8,737
4,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Fusionboy44
Danzaburou
17
6 / 2 / 9
12,376
774
19,808
10,488
4,088
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 5 / 5
12,211
763
15,676
18,963
10,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
17
17
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
Alduin660
Hades
2
1
10
7
L
Tiamat
AtlasNRG
Tiamat
1
9
4
0.33
L
Athena
2
6
5
0.75
W
Danzaburou
Fusionboy44
Danzaburou
6
2
9
5.25
W
9
5
5
2.3
L
Nemesis
nazmoney103
Nemesis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,497
Damage
46,564
55,246
Taken
38,188
46,337
Mitigated
19,125
5,946
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Alduin660
Hades
11,080
310
834
2,284
8,737
4,172
599
2,533
6,040
39,004
0
L
Tiamat
AtlasNRG
Tiamat
7,263
435
0
594
16,987
7,603
330
10,662
6,325
29,169
0
L
Athena
5,794
1,523
286
4,027
21,469
25,062
0
10,238
11,231
16,876
0
W
Danzaburou
Fusionboy44
Danzaburou
19,808
7,037
0
2,601
10,488
4,088
1,550
3,261
7,109
0
52,046
W
15,676
1,477
161
5,615
18,963
10,865
0
7,995
10,590
39,935
0
L
Nemesis
nazmoney103
Nemesis
9,440
3,567
0
1,039
16,790
13,672
0
6,594
10,196
0
34,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
35,488
132
Minions Killed
155
6
Camps Cleared
8
771,327
Distance Traveled
873,172
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,901
681
55
3
3
297,856
3
L
Tiamat
10,800
675
49
3
3
246,122
1
L
Athena
10,353
647
26
2
0
252,808
0
W
Danzaburou
12,376
774
57
4
2
285,784
8
W
Sobek
12,211
763
43
3
3
289,532
3
L
Nemesis
11,441
715
57
4
3
272,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role