Player Matchup

Kukulkan
Kukulkan
D3monicSp33d3r
Kukulkan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
SLOPPYNINJA2
Heimdallr
Level 24
God Stats
1W - 2L
1,283 SR
Queue Stats
15W - 22L
1,362 Elo+
Party 1
Osiris
Osiris
fguevara_11
Osiris
Level 123
God Stats
2W - 1L
1,465 SR
Queue Stats
93W - 70L
1,556 Elo+
Solo
Ymir
Ymir
vllSKITTLESllv
Ymir
Level 19
God Stats
4W - 2L
1,534 SR
Queue Stats
18W - 27L
1,365 Elo+
Party 1
Janus
Janus
倞Sir
Janus
Level 104
God Stats
9W - 16L
1,260 SR
Queue Stats
69W - 78L
1,353 Elo+
Solo
Team Averages
Level 77
1,408 SR
1,426 Elo+

VS

Team Averages
Level 95
1,601 SR
1,542 Elo+
Bakasura
Bakasura
Biff Nifty
Bakasura
Level 65
God Stats
1W - 1L
1,731 SR
Queue Stats
12W - 18L
1,441 Elo+
Party 2
Neith
Neith
DreadHordeDoomer
Neith
Level 48
God Stats
2W - 2L
1,450 SR
Queue Stats
12W - 24L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
Prikryl 113
Nu Wa
Level 154
God Stats
4W - 5L
1,821 SR
Queue Stats
204W - 191L
1,673 Elo+
Solo
Vamana
Vamana
Seto Kota
Vamana
Level 86
God Stats
3W - 4L
1,493 SR
Queue Stats
21W - 29L
1,523 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Shmalone96
Kumbhakarna
Level 123
God Stats
3W - 4L
1,511 SR
Queue Stats
189W - 177L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
10 / 2 / 8
11,178
860
19,488
7,464
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SLOPPYNINJA2
Heimdallr
16
2 / 5 / 11
9,582
737
8,071
13,278
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
18
6 / 2 / 11
10,543
811
17,442
13,496
12,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 4 / 11
9,104
700
1,719
16,572
16,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Janus
倞Sir
Janus
18
3 / 0 / 7
9,940
765
12,893
5,096
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Biff Nifty
Bakasura
14
1 / 7 / 4
8,821
679
5,766
13,844
6,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 4 / 5
9,485
730
10,178
11,402
4,408
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 5 / 3
8,865
682
11,125
10,034
3,830
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Seto Kota
Vamana
15
3 / 4 / 3
9,485
730
6,588
18,773
12,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
Shmalone96
Kumbhakarna
16
3 / 1 / 7
9,931
764
6,057
15,334
16,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
21
Kills
12
13
Deaths
21
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Biff Nifty
Bakasura
1
7
4
0.43
W
Kukulkan
10
2
8
7
L
4
4
5
1.63
L
1
5
3
0.5
W
Heimdallr
SLOPPYNINJA2
Heimdallr
2
5
11
1.5
L
Vamana
Seto Kota
Vamana
3
4
3
1.13
L
Kumbhakarna
Shmalone96
Kumbhakarna
3
1
7
6.5
W
Osiris
6
2
11
5.75
W
0
4
11
1.38
W
Janus
倞Sir
Janus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,613
Damage
39,714
55,906
Taken
69,387
39,414
Mitigated
44,150
10,702
Healing
16,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Biff Nifty
Bakasura
5,766
3,259
1,005
1,735
13,844
6,482
0
5,627
8,079
0
11,684
W
Kukulkan
19,488
1,785
707
1,936
7,464
3,109
837
2,081
4,913
62,641
0
L
10,178
5,168
0
2,293
11,402
4,408
0
4,865
6,387
0
24,543
L
11,125
2,094
0
670
10,034
3,830
412
4,620
5,272
47,621
0
W
Heimdallr
SLOPPYNINJA2
Heimdallr
8,071
5,438
50
1,495
13,278
5,247
988
5,174
7,726
0
31,702
L
Vamana
Seto Kota
Vamana
6,588
3,702
1,649
4,417
18,773
12,799
120
9,876
8,602
0
19,861
L
Kumbhakarna
Shmalone96
Kumbhakarna
6,057
772
566
4,173
15,334
16,631
0
8,195
6,890
16,324
0
W
Osiris
17,442
7,042
0
3,320
13,496
12,779
3
4,616
8,573
0
44,453
W
1,719
300
495
1,636
16,572
16,310
384
3,334
12,952
8,587
0
W
Janus
倞Sir
Janus
12,893
322
0
1,063
5,096
1,969
0
1,977
2,965
48,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,347
Gold Earned
46,587
321
Minions Killed
195
0
Camps Cleared
0
1,278,325
Distance Traveled
1,248,011
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,821
679
28
2
0
244,983
0
W
Kukulkan
11,178
860
120
9
0
245,340
0
L
Neith
9,485
730
30
2
0
232,571
7
L
Nu Wa
8,865
682
84
6
0
238,592
0
W
Heimdallr
9,582
737
51
4
0
225,485
0
L
Vamana
9,485
730
34
3
0
283,630
1
L
Kumbhakarna
9,931
764
19
1
0
248,235
0
W
Osiris
10,543
811
56
4
0
282,874
3
W
Ymir
9,104
700
9
1
0
234,939
2
W
Janus
9,940
765
85
7
0
289,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role