Player Matchup

Sylvanus
Sylvanus
BigFellaIvry
Sylvanus
Level 126
God Stats
5W - 5L
1,500 SR
Queue Stats
302W - 284L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
CG3K
Zhong Kui
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 278L
1,531 Elo+
Party 1
Loki
Loki
HUNXHO3k
Loki
Level 124
God Stats
11W - 9L
1,500 SR
Queue Stats
344W - 343L
1,615 Elo+
Party 1
Ravana
Ravana
Savage_22DC
Ravana
Level 36
God Stats
41W - 24L
1,269 SR
Queue Stats
524W - 540L
1,575 Elo+
Solo
Artemis
Artemis
V1BEEZZ 3K
Artemis
Level 48
God Stats
2W - 9L
1,836 SR
Queue Stats
26W - 35L
1,763 Elo+
Party 1
Team Averages
Level 92
1,521 SR
1,590 Elo+

VS

Team Averages
Level 65
1,564 SR
1,493 Elo+
Merlin
Merlin
Fates__Fury
Merlin
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 158L
1,501 Elo+
Party 2
King Arthur
King Arthur
OnlySuccess-_-
King Arthur
Level 63
God Stats
1W - 2L
1,736 SR
Queue Stats
104W - 104L
1,465 Elo+
Party 2
Awilix
Awilix
PapaSlaus
Awilix
Level 27
God Stats
3W - 9L
1,490 SR
Queue Stats
25W - 43L
1,501 Elo+
Party 2
Artio
Artio
RubyRVVBY
Artio
Level 66
God Stats
13W - 16L
1,518 SR
Queue Stats
251W - 235L
1,483 Elo+
Party 3
Freya
Freya
WeissRVVBY
Freya
Level 49
God Stats
15W - 11L
1,577 SR
Queue Stats
16W - 11L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigFellaIvry
Sylvanus
10
2 / 0 / 5
7,017
501
4,006
9,028
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
CG3K
Zhong Kui
13
4 / 0 / 1
7,636
545
6,389
5,728
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
14
3 / 1 / 5
8,354
597
5,553
6,457
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
13
4 / 1 / 1
8,110
579
3,912
9,179
8,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
V1BEEZZ 3K
Artemis
11
2 / 3 / 5
7,172
512
5,448
7,658
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 2 / 1
7,507
536
4,879
5,374
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
OnlySuccess-_-
King Arthur
11
0 / 5 / 1
6,660
476
4,835
13,145
9,617
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
PapaSlaus
Awilix
12
3 / 0 / 0
6,856
490
2,792
5,000
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
RubyRVVBY
Artio
8
0 / 5 / 2
5,676
405
4,522
11,335
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
8
2 / 3 / 0
5,506
393
4,739
5,542
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigFellaIvry
Sylvanus
2
0
5
4.5
W
Zhong Kui
CG3K
Zhong Kui
4
0
1
4.5
L
Merlin
0
2
1
0.25
W
Loki
3
1
5
5.5
L
King Arthur
OnlySuccess-_-
King Arthur
0
5
1
0.1
L
Awilix
PapaSlaus
Awilix
3
0
0
3
L
Artio
RubyRVVBY
Artio
0
5
2
0.2
W
Ravana
4
1
1
4.5
W
Artemis
V1BEEZZ 3K
Artemis
2
3
5
1.5
L
Freya
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,308
Damage
21,767
38,050
Taken
40,396
24,131
Mitigated
23,246
14,866
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigFellaIvry
Sylvanus
4,006
1,442
657
3,799
9,028
5,864
297
5,305
3,723
20,401
0
W
Zhong Kui
CG3K
Zhong Kui
6,389
718
28
3,047
5,728
5,291
0
3,114
2,614
40,588
0
L
Merlin
4,879
382
0
1,495
5,374
1,777
0
2,498
2,664
51,264
0
W
Loki
5,553
1,688
0
2,951
6,457
2,268
0
1,041
5,416
0
57,110
L
King Arthur
OnlySuccess-_-
King Arthur
4,835
301
0
1,862
13,145
9,617
0
1,405
11,671
0
34,161
L
Awilix
PapaSlaus
Awilix
2,792
1,780
0
2,345
5,000
1,528
0
597
4,365
0
36,783
L
Artio
RubyRVVBY
Artio
4,522
759
416
3,741
11,335
8,438
0
3,887
7,382
12,225
0
W
Ravana
3,912
1,143
0
2,699
9,179
8,303
258
525
8,654
0
41,615
W
Artemis
V1BEEZZ 3K
Artemis
5,448
2,586
0
1,685
7,658
2,405
68
3,454
4,204
0
37,056
L
Freya
4,739
1,727
0
1,644
5,542
1,886
0
1,585
3,919
19,338
3,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,289
Gold Earned
32,205
370
Minions Killed
312
0
Camps Cleared
0
1,334,034
Distance Traveled
1,256,066
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,017
501
35
3
0
244,597
1
W
Zhong Kui
7,636
545
83
6
0
264,675
1
L
Merlin
7,507
536
104
7
0
260,147
4
W
Loki
8,354
597
97
7
0
321,487
2
L
King Arthur
6,660
476
73
5
0
248,530
3
L
Awilix
6,856
490
76
5
0
324,338
0
L
Artio
5,676
405
12
1
0
239,671
2
W
Ravana
8,110
579
88
6
0
258,579
0
W
Artemis
7,172
512
67
5
0
244,696
3
L
Freya
5,506
393
47
3
0
183,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role