Player Matchup

Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
CosmicManu
Geb
Gold II
Level 160
God Stats
4W - 2L
1,821 SR
Queue Stats
146W - 133L
1,740 MMR
Solo
Odin
Odin
Platinum V
ELDIOSPAPU
Odin
Platinum V
Level 86
God Stats
3W - 4L
1,560 SR
Queue Stats
288W - 282L
1,728 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
KingBatoo
Zhong Kui
Platinum V
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 89L
1,742 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
peterattia773
Tsukuyomi
Gold I
Level 159
God Stats
18W - 18L
1,631 SR
Queue Stats
299W - 286L
1,703 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,602 SR
1,683 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,614 SR
1,732 MMR
Kukulkan
Kukulkan
Gold I
Mackweel
Kukulkan
Gold I
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 124L
1,872 MMR
Party 1
Osiris
Osiris
Gold V
Magus Liese
Osiris
Gold V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,685 MMR
Solo
Xing Tian
Xing Tian
Gold V
Maightt
Xing Tian
Gold V
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
215W - 190L
1,765 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Razormew
Gilgamesh
Silver I
Level 81
God Stats
7W - 5L
1,718 SR
Queue Stats
123W - 97L
1,591 MMR
Party 1
Chiron
Chiron
Platinum V
ηocturnal
Chiron
Platinum V
Level 64
God Stats
2W - 0L
1,853 SR
Queue Stats
36W - 28L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
2 / 6 / 4
13,396
536
8,573
21,809
6,881
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 2 / 10
10,354
414
7,730
24,957
30,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 7 / 4
12,289
492
14,001
25,115
25,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
KingBatoo
Zhong Kui
14
5 / 1 / 0
10,343
414
6,277
8,555
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
peterattia773
Tsukuyomi
20
7 / 6 / 5
12,624
505
20,441
22,550
8,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CliodhnaAgniSol

VS

Bans
AtlasThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mackweel
Kukulkan
20
5 / 3 / 7
15,849
634
14,765
8,740
5,893
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
20
2 / 2 / 7
14,419
577
13,353
24,882
31,492
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xing Tian
Maightt
Xing Tian
18
2 / 3 / 8
13,255
530
10,592
26,325
28,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Razormew
Gilgamesh
20
7 / 3 / 6
15,475
619
20,169
21,855
10,675
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
ηocturnal
Chiron
20
5 / 5 / 4
15,620
625
17,345
17,848
6,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
16
Kills
21
22
Deaths
16
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
4
0.67
L
1
2
10
3
L
1
7
4
0.43
L
Zhong Kui
KingBatoo
Zhong Kui
5
1
0
5
W
Kukulkan
Mackweel
Kukulkan
5
3
7
2.83
W
Osiris
2
2
7
2.75
W
Xing Tian
Maightt
Xing Tian
2
3
8
2
W
Gilgamesh
Razormew
Gilgamesh
7
3
6
3.33
L
Tsukuyomi
peterattia773
Tsukuyomi
7
6
5
1.58
W
Chiron
ηocturnal
Chiron
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,022
Damage
76,224
102,986
Taken
99,650
77,794
Mitigated
83,052
25,506
Healing
33,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,573
4,772
0
8,571
21,809
6,881
2,362
1,573
20,236
0
113,223
L
7,730
1,003
620
2,437
24,957
30,877
0
8,236
16,721
36,766
0
L
14,001
3,649
274
4,568
25,115
25,542
0
5,907
19,208
0
78,945
L
Zhong Kui
KingBatoo
Zhong Kui
6,277
761
0
3,961
8,555
5,553
0
2,180
6,375
54,292
0
W
Kukulkan
Mackweel
Kukulkan
14,765
2,462
0
1,367
8,740
5,893
778
2,723
5,971
125,055
0
W
Osiris
13,353
7,022
307
13,162
24,882
31,492
2,259
1,354
22,671
0
117,949
W
Xing Tian
Maightt
Xing Tian
10,592
1,567
0
6,107
26,325
28,483
693
4,362
21,657
34,394
0
W
Gilgamesh
Razormew
Gilgamesh
20,169
6,594
0
3,256
21,855
10,675
1,183
5,806
15,709
0
127,566
L
Tsukuyomi
peterattia773
Tsukuyomi
20,441
5,442
0
5,075
22,550
8,941
0
7,461
14,833
0
113,238
W
Chiron
ηocturnal
Chiron
17,345
8,119
1,304
8,388
17,848
6,509
9,201
1,455
16,104
0
133,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,006
Gold Earned
74,618
696
Minions Killed
784
0
Camps Cleared
0
2,161,291
Distance Traveled
2,493,506
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,396
536
219
9
0
391,073
5
L
Geb
10,354
414
41
2
0
547,359
4
L
Odin
12,289
492
161
6
0
464,267
0
L
Zhong Kui
10,343
414
112
4
0
269,434
3
W
Kukulkan
15,849
634
227
9
0
469,519
2
W
Osiris
14,419
577
174
7
0
492,549
1
W
Xing Tian
13,255
530
28
1
0
509,110
10
W
Gilgamesh
15,475
619
160
6
0
568,912
9
L
Tsukuyomi
12,624
505
163
7
0
489,158
0
W
Chiron
15,620
625
195
8
0
453,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role