Player Matchup

Osiris
Osiris
Diamond V
 
Osiris
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Platinum I
FatHughHefner
Cernunnos
Platinum I
Level 149
God Stats
6W - 2L
1,507 SR
Queue Stats
87W - 56L
1,985 MMR
Party 1
Nox
Nox
Diamond I
LUIS_DH
Nox
Diamond I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 45L
2,517 MMR
Solo
Bacchus
Bacchus
Platinum III
MySlipperyBanana
Bacchus
Platinum III
Level 145
God Stats
7W - 1L
1,645 SR
Queue Stats
73W - 67L
1,913 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
S2 Executioner
Sun Wukong
Diamond IV
Level 159
God Stats
29W - 28L
1,847 SR
Queue Stats
140W - 124L
2,149 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,600 SR
2,013 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,535 SR
1,955 MMR
Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond II
GsKRickey
Mulan
Diamond II
Level 149
God Stats
1W - 1L
1,814 SR
Queue Stats
93W - 53L
2,404 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
Gyakm
Cliodhna
Platinum IV
Level 142
God Stats
10W - 6L
1,500 SR
Queue Stats
160W - 129L
1,888 MMR
Solo
Neith
Neith
Masters
lHaymakerl
Neith
Masters
Level 160
God Stats
12W - 9L
1,359 SR
Queue Stats
980W - 740L
2,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
5 / 1 / 7
7,184
653
7,937
5,558
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
FatHughHefner
Cernunnos
13
6 / 2 / 4
7,960
724
6,863
9,790
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
12
1 / 0 / 4
6,504
591
2,595
3,786
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 6
6,158
560
2,919
6,540
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
S2 Executioner
Sun Wukong
12
2 / 1 / 1
6,802
618
4,938
8,788
8,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ApolloBastetArtioLoki

VS

Bans
AchillesGebAh PuchMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 0
5,744
522
3,592
4,476
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
 
Cerberus
8
1 / 3 / 2
5,094
463
2,338
7,223
2,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
GsKRickey
Mulan
9
1 / 3 / 0
5,694
518
6,150
9,452
6,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Gyakm
Cliodhna
10
0 / 4 / 1
5,681
516
3,272
8,407
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
11
1 / 4 / 1
6,341
576
6,434
7,695
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
16
Kills
4
4
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
7
8.5
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Cerberus
 
Cerberus
1
3
2
0.67
W
Cernunnos
FatHughHefner
Cernunnos
6
2
4
4
L
Mulan
GsKRickey
Mulan
1
3
0
0.33
L
Cliodhna
Gyakm
Cliodhna
0
4
1
0.13
W
Nox
1
0
4
3
W
2
0
6
5
W
Sun Wukong
S2 Executioner
Sun Wukong
2
1
1
2.5
L
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,252
Damage
21,786
34,462
Taken
37,253
19,103
Mitigated
15,797
14,671
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,937
3,410
0
2,301
5,558
2,916
0
960
4,598
0
47,592
L
Nu Wa
 
Nu Wa
3,592
656
0
740
4,476
1,192
0
2,354
2,122
36,554
0
L
Cerberus
 
Cerberus
2,338
174
104
1,558
7,223
2,857
0
1,306
5,917
11,586
0
W
Cernunnos
FatHughHefner
Cernunnos
6,863
3,354
0
5,722
9,790
2,691
708
1,175
8,615
0
52,394
L
Mulan
GsKRickey
Mulan
6,150
1,533
0
2,947
9,452
6,602
0
0
9,452
0
28,929
L
Cliodhna
Gyakm
Cliodhna
3,272
531
0
2,693
8,407
2,368
0
1,284
7,123
0
37,142
W
Nox
2,595
141
0
326
3,786
1,221
0
1,785
2,001
43,623
0
W
2,919
617
109
2,645
6,540
4,135
0
1,763
4,777
9,123
0
W
Sun Wukong
S2 Executioner
Sun Wukong
4,938
1,144
132
3,436
8,788
8,140
0
247
8,541
0
36,755
L
Neith
6,434
3,027
0
2,341
7,695
2,778
0
570
7,125
0
41,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
28,554
376
Minions Killed
349
0
Camps Cleared
0
1,140,221
Distance Traveled
1,064,528
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,184
653
84
8
0
260,315
2
L
Nu Wa
5,744
522
75
7
0
204,975
4
L
Cerberus
5,094
463
36
3
0
187,917
1
W
Cernunnos
7,960
724
103
9
0
208,024
0
L
Mulan
5,694
518
64
6
0
210,249
1
L
Cliodhna
5,681
516
87
8
0
263,262
3
W
Nox
6,504
591
96
9
0
229,020
4
W
Bacchus
6,158
560
9
1
0
228,506
5
W
Sun Wukong
6,802
618
84
8
0
214,356
2
L
Neith
6,341
576
87
8
0
198,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role