Player Matchup

Xbalanque
Xbalanque
BarryCelery
Xbalanque
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 179L
1,590 Elo+
Party 1
Ares
Ares
Firelord049
Ares
Level 29
God Stats
33W - 18L
1,886 SR
Queue Stats
94W - 73L
1,596 Elo+
Party 1
Scylla
Scylla
Huntress24
Scylla
Level 112
God Stats
16W - 11L
1,585 SR
Queue Stats
60W - 49L
1,554 Elo+
Party 1
Team Averages
Level 87
1,657 SR
1,580 Elo+

VS

Team Averages
Level 79
1,561 SR
1,507 Elo+
Thoth
Thoth
Legionkun
Thoth
Level 76
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 18L
1,624 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Perceptive Pete
Cu Chulainn
Level 121
God Stats
101W - 111L
1,467 SR
Queue Stats
312W - 425L
1,386 Elo+
Solo
Medusa
Medusa
SpontaneousLegs
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BarryCelery
Xbalanque
18
10 / 4 / 4
12,683
793
16,155
12,476
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 3 / 12
12,254
766
8,857
15,012
19,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Scylla
Huntress24
Scylla
17
3 / 0 / 13
12,010
751
12,926
8,061
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Legionkun
Thoth
15
2 / 7 / 5
10,519
657
9,406
11,327
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
Perceptive Pete
Cu Chulainn
15
3 / 6 / 4
10,617
664
9,172
22,303
23,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 5
10,735
671
10,928
9,889
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
16
Kills
7
7
Deaths
16
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BarryCelery
Xbalanque
10
4
4
3
W
3
3
12
3
W
Scylla
Huntress24
Scylla
3
0
13
9.5
L
Thoth
Legionkun
Thoth
2
7
5
0.64
L
Cu Chulainn
Perceptive Pete
Cu Chulainn
3
6
4
0.83
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,938
Damage
29,506
35,549
Taken
43,519
27,487
Mitigated
31,770
10,560
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BarryCelery
Xbalanque
16,155
9,032
0
1,535
12,476
5,423
856
4,284
8,192
0
60,549
W
8,857
888
191
4,080
15,012
19,377
347
4,268
10,744
15,975
0
W
Scylla
Huntress24
Scylla
12,926
1,286
787
3,967
8,061
2,687
1,503
2,057
6,004
54,826
0
L
Thoth
Legionkun
Thoth
9,406
538
0
660
11,327
4,089
312
4,872
6,309
46,214
0
L
Cu Chulainn
Perceptive Pete
Cu Chulainn
9,172
424
0
3,957
22,303
23,174
0
12,280
9,569
961
32,705
L
10,928
3,426
0
1,222
9,889
4,507
312
4,093
5,606
0
34,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,947
Gold Earned
31,871
201
Minions Killed
190
10
Camps Cleared
6
872,442
Distance Traveled
864,569
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,683
793
96
6
6
294,334
1
W
Ares
12,254
766
11
1
0
292,853
2
W
Scylla
12,010
751
94
6
4
285,255
8
L
Thoth
10,519
657
82
5
2
273,753
3
L
Cu Chulainn
10,617
664
53
3
2
294,723
0
L
Medusa
10,735
671
55
3
2
296,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role