Player Matchup

Fenrir
Fenrir
Eduh_Treeshes_K
Fenrir
Level 125
God Stats
13W - 8L
1,343 SR
Queue Stats
803W - 777L
1,513 Elo+
Party 1
Scylla
Scylla
ImVeryRacist
Scylla
Level 70
God Stats
11W - 9L
1,525 SR
Queue Stats
38W - 22L
1,589 Elo+
Party 2
Sobek
Sobek
LittleChicloso
Sobek
Level 147
God Stats
1W - 2L
1,338 SR
Queue Stats
83W - 72L
1,576 Elo+
Party 2
King Arthur
King Arthur
MtnofBeef
King Arthur
Level 22
God Stats
6W - 4L
1,417 SR
Queue Stats
80W - 78L
1,510 Elo+
Party 2
Aphrodite
Aphrodite
XxNatsumex
Aphrodite
Level 157
God Stats
41W - 41L
1,452 SR
Queue Stats
503W - 511L
1,524 Elo+
Party 1
Team Averages
Level 104
1,415 SR
1,542 Elo+

VS

Team Averages
Level 87
1,520 SR
1,551 Elo+
Persephone
Persephone
DeleBelly
Persephone
Level 89
God Stats
16W - 10L
1,861 SR
Queue Stats
215W - 175L
1,601 Elo+
Party 3
Atlas
Atlas
Phreshmags
Atlas
Level 89
God Stats
10W - 12L
1,224 SR
Queue Stats
300W - 226L
1,593 Elo+
Party 3
Arachne
Arachne
Rapheeki
Arachne
Level 89
God Stats
9W - 9L
1,509 SR
Queue Stats
181W - 127L
1,628 Elo+
Party 3
Skadi
Skadi
jbones14
Skadi
Level 44
God Stats
5W - 4L
1,505 SR
Queue Stats
8W - 8L
1,574 Elo+
Party 3
Amaterasu
Amaterasu
xehanort25
Amaterasu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 51L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 12
12,592
839
18,608
21,932
14,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
19
7 / 2 / 12
12,031
802
17,594
9,525
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 1 / 22
12,897
860
13,839
21,728
29,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
MtnofBeef
King Arthur
19
4 / 5 / 20
11,542
769
15,673
19,252
23,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
XxNatsumex
Aphrodite
18
1 / 2 / 24
11,125
742
13,092
11,950
6,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeleBelly
Persephone
18
5 / 5 / 2
11,436
762
25,330
15,806
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
16
0 / 5 / 6
9,945
663
16,487
23,795
27,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Rapheeki
Arachne
18
7 / 9 / 3
11,289
753
10,376
20,658
9,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Skadi
jbones14
Skadi
17
0 / 6 / 4
9,780
652
9,075
15,255
6,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
xehanort25
Amaterasu
16
0 / 5 / 5
9,626
642
7,796
19,078
19,544
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
32
30
Kills
12
12
Deaths
30
90
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Persephone
DeleBelly
Persephone
5
5
2
1.2
W
13
2
12
9.5
W
Scylla
7
2
12
6.5
W
5
1
22
16
W
King Arthur
MtnofBeef
King Arthur
4
5
20
2.8
L
Atlas
0
5
6
0.6
L
Arachne
Rapheeki
Arachne
7
9
3
0.94
W
Aphrodite
XxNatsumex
Aphrodite
1
2
24
6.5
L
Skadi
jbones14
Skadi
0
6
4
0.33
L
Amaterasu
xehanort25
Amaterasu
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,806
Damage
69,064
84,387
Taken
94,592
78,514
Mitigated
69,441
37,434
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DeleBelly
Persephone
25,330
1,671
47
3,781
15,806
6,234
0
9,117
6,148
50,417
0
W
18,608
2,947
0
6,257
21,932
14,583
1,441
9,296
12,464
0
43,121
W
Scylla
17,594
1,743
1,206
1,243
9,525
3,970
1,750
4,684
4,716
52,116
0
W
13,839
1,185
0
6,184
21,728
29,701
804
11,455
10,153
30,841
0
W
King Arthur
MtnofBeef
King Arthur
15,673
757
0
1,599
19,252
23,629
344
9,728
9,479
0
33,182
L
Atlas
16,487
5,925
470
4,813
23,795
27,748
0
9,451
13,472
36,623
0
L
Arachne
Rapheeki
Arachne
10,376
5,405
0
5,083
20,658
9,498
0
8,959
11,117
0
22,371
W
Aphrodite
XxNatsumex
Aphrodite
13,092
790
12,613
8,332
11,950
6,631
1,847
8,636
3,273
39,240
0
L
Skadi
jbones14
Skadi
9,075
4,622
0
2,578
15,255
6,417
165
7,808
6,954
0
37,201
L
Amaterasu
xehanort25
Amaterasu
7,796
1,018
0
3,285
19,078
19,544
0
7,174
11,151
5,584
24,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,187
Gold Earned
52,076
294
Minions Killed
236
0
Camps Cleared
0
1,631,450
Distance Traveled
1,479,260
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,436
762
62
4
0
284,241
1
W
Fenrir
12,592
839
42
3
0
352,352
2
W
Scylla
12,031
802
87
6
0
303,357
2
W
Sobek
12,897
860
46
3
0
328,817
6
W
King Arthur
11,542
769
46
3
0
318,722
0
L
Atlas
9,945
663
26
2
0
305,008
0
L
Arachne
11,289
753
31
2
0
328,801
1
W
Aphrodite
11,125
742
73
5
0
328,202
0
L
Skadi
9,780
652
68
5
0
274,470
1
L
Amaterasu
9,626
642
49
3
0
286,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role