Player Matchup

Pele
Pele
AcePuchi
Pele
Level 103
God Stats
21W - 20L
1,500 SR
Queue Stats
865W - 895L
1,455 Elo+
Party 2
Bellona
Bellona
Aqtrix
Bellona
Level 29
God Stats
41W - 38L
1,407 SR
Queue Stats
615W - 657L
1,429 Elo+
Party 2
Sol
Sol
Nick is Bad4241
Sol
Level 22
God Stats
2W - 0L
1,688 SR
Queue Stats
32W - 5L
2,012 Elo+
Party 1
Neith
Neith
REDDSQUIRRELL
Neith
Level 146
God Stats
24W - 15L
1,719 SR
Queue Stats
118W - 88L
1,739 Elo+
Party 1
Sylvanus
Sylvanus
RaistlinBee
Sylvanus
Level 109
God Stats
4W - 4L
1,488 SR
Queue Stats
84W - 73L
1,702 Elo+
Party 1
Team Averages
Level 82
1,560 SR
1,667 Elo+

VS

Team Averages
Level 57
1,489 SR
1,521 Elo+
Ravana
Ravana
Savage_22DC
Ravana
Level 36
God Stats
41W - 24L
1,313 SR
Queue Stats
524W - 540L
1,584 Elo+
Solo
Kumbhakarna
Kumbhakarna
ValorG25
Kumbhakarna
Level 32
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 32L
1,503 Elo+
Solo
Cliodhna
Cliodhna
b00ya_ksha
Cliodhna
Level 46
God Stats
37W - 26L
1,509 SR
Queue Stats
1,181W - 1,196L
1,439 Elo+
Solo
The Morrigan
The Morrigan
red_bill99
The Morrigan
Level 45
God Stats
8W - 8L
1,500 SR
Queue Stats
172W - 194L
1,506 Elo+
Party 3
Izanami
Izanami
temp-177021
Izanami
Level 125
God Stats
7W - 6L
1,622 SR
Queue Stats
472W - 463L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
3 / 1 / 0
6,123
612
1,276
4,192
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Aqtrix
Bellona
10
0 / 1 / 0
6,108
611
3,218
5,308
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,730
673
1,913
4,017
1,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
9 / 0 / 4
7,932
793
8,325
4,593
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
RaistlinBee
Sylvanus
9
2 / 4 / 8
6,219
622
4,924
8,293
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
0 / 0 / 2
5,696
570
2,879
5,424
5,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
ValorG25
Kumbhakarna
7
2 / 6 / 1
4,847
485
1,335
7,441
3,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
b00ya_ksha
Cliodhna
9
3 / 2 / 3
5,574
557
3,862
5,809
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
red_bill99
The Morrigan
11
2 / 1 / 2
6,213
621
1,806
2,896
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
temp-177021
Izanami
8
1 / 6 / 2
5,037
504
3,004
6,668
1,538
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
15
Kills
8
8
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
3
1
0
3
W
Bellona
Aqtrix
Bellona
0
1
0
0
W
1
2
1
0.75
W
9
0
4
11
W
Sylvanus
RaistlinBee
Sylvanus
2
4
8
1.5
L
Ravana
0
0
2
1
L
Kumbhakarna
ValorG25
Kumbhakarna
2
6
1
0.42
L
Cliodhna
b00ya_ksha
Cliodhna
3
2
3
2.25
L
The Morrigan
red_bill99
The Morrigan
2
1
2
3
L
Izanami
temp-177021
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
12,886
26,403
Taken
28,238
14,049
Mitigated
12,849
10,305
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
1,276
379
0
1,242
4,192
1,445
0
229
3,963
0
28,585
W
Bellona
Aqtrix
Bellona
3,218
1,803
103
2,362
5,308
3,910
0
0
5,308
0
30,109
W
1,913
1,233
0
1,491
4,017
1,000
1,790
535
3,482
41,373
273
W
8,325
3,033
0
2,164
4,593
1,702
280
566
4,027
0
46,840
W
Sylvanus
RaistlinBee
Sylvanus
4,924
2,005
494
2,449
8,293
5,992
202
1,264
6,591
17,489
4,690
L
Ravana
2,879
624
0
2,937
5,424
5,175
0
0
5,424
0
29,719
L
Kumbhakarna
ValorG25
Kumbhakarna
1,335
223
0
424
7,441
3,775
0
1,677
5,764
6,669
0
L
Cliodhna
b00ya_ksha
Cliodhna
3,862
470
0
1,774
5,809
1,476
0
766
5,043
0
25,289
L
The Morrigan
red_bill99
The Morrigan
1,806
468
0
750
2,896
885
0
1,072
1,823
33,053
547
L
Izanami
temp-177021
Izanami
3,004
2,467
0
1,085
6,668
1,538
0
2,442
4,226
0
25,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
27,367
339
Minions Killed
272
0
Camps Cleared
0
1,002,089
Distance Traveled
933,725
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,123
612
60
6
0
233,642
2
W
Bellona
6,108
611
76
8
0
199,992
1
W
Sol
6,730
673
88
9
0
205,564
2
W
Neith
7,932
793
71
7
0
183,575
3
W
Sylvanus
6,219
622
44
4
0
179,316
1
L
Ravana
5,696
570
64
6
0
192,194
1
L
Kumbhakarna
4,847
485
9
1
0
191,829
3
L
Cliodhna
5,574
557
55
6
0
205,697
1
L
The Morrigan
6,213
621
84
8
0
184,225
2
L
Izanami
5,037
504
60
6
0
159,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role