Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Contrived6
Fenrir
Level 18
God Stats
5W - 3L
1,596 SR
Queue Stats
43W - 26L
1,657 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MEANDYOURDAD69
Tsukuyomi
Level 17
God Stats
4W - 4L
1,543 SR
Queue Stats
13W - 12L
1,644 Elo+
Party 1
Ymir
Ymir
bluejaem
Ymir
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
453W - 473L
1,542 Elo+
Party 3
Jormungandr
Jormungandr
sussybaka9
Jormungandr
Level 23
God Stats
7W - 4L
1,608 SR
Queue Stats
205W - 222L
1,525 Elo+
Party 3
Team Averages
Level 54
1,550 SR
1,574 Elo+

VS

Team Averages
Level 64
1,558 SR
1,542 Elo+
Mercury
Mercury
CrustySock29
Mercury
Level 96
God Stats
13W - 11L
1,596 SR
Queue Stats
88W - 101L
1,532 Elo+
Party 2
Sobek
Sobek
OpaiHunter
Sobek
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
366W - 407L
1,401 Elo+
Solo
Hou Yi
Hou Yi
Wahkap
Hou Yi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,566 Elo+
Party 2
Bastet
Bastet
XoChucks NF
Bastet
Level 123
God Stats
1W - 1L
1,693 SR
Queue Stats
20W - 17L
1,647 Elo+
Party 2
Anubis
Anubis
weszombie23
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 0 / 0
6,351
635
4,117
5,628
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fenrir
Contrived6
Fenrir
9
1 / 1 / 4
5,611
561
1,609
6,855
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
MEANDYOURDAD69
Tsukuyomi
12
4 / 0 / 0
7,188
719
3,385
3,510
1,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
9
3 / 2 / 7
5,832
583
4,476
6,379
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
sussybaka9
Jormungandr
10
3 / 0 / 7
6,260
626
4,855
5,860
4,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrustySock29
Mercury
6
0 / 4 / 0
4,192
419
1,761
4,750
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sobek
6
0 / 2 / 2
4,457
446
1,626
7,056
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Wahkap
Hou Yi
9
3 / 2 / 0
5,681
568
7,831
6,248
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
7
0 / 2 / 0
4,530
453
1,465
5,594
2,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
6
0 / 5 / 0
4,140
414
2,232
4,945
2,182
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
3
3
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
0
4
W
Fenrir
Contrived6
Fenrir
1
1
4
3
L
Mercury
CrustySock29
Mercury
0
4
0
0
W
Tsukuyomi
MEANDYOURDAD69
Tsukuyomi
4
0
0
4
L
Sobek
0
2
2
0.5
L
Hou Yi
Wahkap
Hou Yi
3
2
0
1.5
L
Bastet
0
2
0
0
W
Ymir
3
2
7
3.25
W
Jormungandr
sussybaka9
Jormungandr
3
0
7
6.5
L
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,442
Damage
14,915
28,232
Taken
28,593
13,711
Mitigated
10,591
10,056
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,117
2,836
0
4,013
5,628
1,418
0
476
5,152
0
44,951
W
Fenrir
Contrived6
Fenrir
1,609
510
0
1,823
6,855
4,568
156
1,081
5,774
0
12,312
L
Mercury
CrustySock29
Mercury
1,761
749
0
219
4,750
1,327
0
2,327
2,385
0
13,068
W
Tsukuyomi
MEANDYOURDAD69
Tsukuyomi
3,385
468
0
1,661
3,510
1,509
0
0
3,510
0
41,354
L
Sobek
1,626
508
0
1,859
7,056
3,124
0
1,475
5,581
7,884
0
L
Hou Yi
Wahkap
Hou Yi
7,831
4,108
0
1,739
6,248
1,834
0
1,600
4,572
0
34,691
L
Bastet
1,465
422
0
2,066
5,594
2,124
0
566
4,749
0
17,512
W
Ymir
4,476
710
0
1,148
6,379
2,207
0
896
5,483
27,181
0
W
Jormungandr
sussybaka9
Jormungandr
4,855
1,784
64
1,347
5,860
4,009
350
1,405
4,137
26,374
2,257
L
Anubis
2,232
343
0
839
4,945
2,182
0
3,138
1,807
10,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
23,000
317
Minions Killed
174
0
Camps Cleared
0
1,012,263
Distance Traveled
836,182
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,351
635
93
9
0
192,041
0
W
Fenrir
5,611
561
16
2
0
208,025
0
L
Mercury
4,192
419
34
3
0
165,820
1
W
Tsukuyomi
7,188
719
105
11
0
211,010
1
L
Sobek
4,457
446
7
1
0
154,460
3
L
Hou Yi
5,681
568
76
8
0
170,917
3
L
Bastet
4,530
453
40
4
0
188,387
0
W
Ymir
5,832
583
49
5
0
183,766
0
W
Jormungandr
6,260
626
54
5
0
217,421
0
L
Anubis
4,140
414
17
2
0
156,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role