Player Matchup

Charybdis
Charybdis
AfroGai
Charybdis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,613 Elo+
Solo
Thanatos
Thanatos
King GongaBlack
Thanatos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 119L
1,443 Elo+
Solo
Ah Puch
Ah Puch
PullMyTaffy
Ah Puch
Level 159
God Stats
20W - 13L
1,580 SR
Queue Stats
575W - 572L
1,470 Elo+
Solo
Fenrir
Fenrir
Wrask
Fenrir
Level 124
God Stats
8W - 5L
1,285 SR
Queue Stats
156W - 133L
1,528 Elo+
Solo
Achilles
Achilles
jhankll
Achilles
Level 66
God Stats
10W - 13L
1,347 SR
Queue Stats
853W - 877L
1,479 Elo+
Solo
Team Averages
Level 122
1,442 SR
1,506 Elo+

VS

Team Averages
Level 116
1,470 SR
1,538 Elo+
Vamana
Vamana
Bruce Trottier
Vamana
Level 131
God Stats
0W - 1L
1,536 SR
Queue Stats
5W - 4L
1,733 Elo+
Party 1
Zeus
Zeus
ChrispyyyKills
Zeus
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 147L
1,491 Elo+
Party 2
Sol
Sol
Dovahkun
Sol
Level 124
God Stats
16W - 18L
1,522 SR
Queue Stats
1,114W - 1,172L
1,489 Elo+
Solo
Chernobog
Chernobog
Frozenghost369
Chernobog
Level 93
God Stats
5W - 12L
1,294 SR
Queue Stats
205W - 231L
1,474 Elo+
Party 2
Hera
Hera
Gzar1t1mor3
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AfroGai
Charybdis
13
1 / 4 / 5
7,543
686
2,864
8,230
3,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
14
6 / 2 / 4
8,591
781
6,819
8,051
3,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
PullMyTaffy
Ah Puch
17
7 / 2 / 9
10,050
914
14,693
8,943
4,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Wrask
Fenrir
15
3 / 1 / 8
8,589
781
6,895
16,635
10,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
jhankll
Achilles
15
2 / 2 / 14
8,551
777
8,149
12,807
16,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,868
715
10,611
11,857
10,585
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 5
8,293
754
10,442
4,449
1,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 3 / 5
8,560
778
9,980
8,582
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
Frozenghost369
Chernobog
13
2 / 5 / 4
8,011
728
6,927
7,805
2,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 6 / 6
7,138
649
6,722
9,208
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
19
Kills
11
11
Deaths
19
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AfroGai
Charybdis
1
4
5
0.88
L
1
3
2
0.67
L
4
2
5
3.25
L
4
3
5
2.17
L
Chernobog
Frozenghost369
Chernobog
2
5
4
0.8
L
0
6
6
0.5
W
Thanatos
6
2
4
4
W
Ah Puch
PullMyTaffy
Ah Puch
7
2
9
5.75
W
Fenrir
Wrask
Fenrir
3
1
8
7
W
Achilles
jhankll
Achilles
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,420
Damage
44,682
54,666
Taken
41,901
38,992
Mitigated
23,258
27,185
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AfroGai
Charybdis
2,864
1,009
504
1,623
8,230
3,570
612
3,674
4,470
0
11,779
L
10,611
4,909
924
4,459
11,857
10,585
0
2,269
9,071
0
22,033
L
10,442
994
478
423
4,449
1,588
0
1,972
2,409
19,365
0
L
9,980
1,299
665
2,082
8,582
5,391
0
4,255
4,296
22,546
0
L
Chernobog
Frozenghost369
Chernobog
6,927
3,684
378
551
7,805
2,640
56
1,683
6,086
0
14,678
L
6,722
1,435
206
1,936
9,208
3,054
0
4,514
4,554
10,828
0
W
Thanatos
6,819
1,072
671
4,208
8,051
3,511
528
4,374
3,573
0
9,651
W
Ah Puch
PullMyTaffy
Ah Puch
14,693
229
1,043
3,247
8,943
4,472
183
4,122
4,705
38,971
0
W
Fenrir
Wrask
Fenrir
6,895
906
1,010
6,924
16,635
10,682
360
8,710
7,699
0
18,599
W
Achilles
jhankll
Achilles
8,149
592
3,104
4,851
12,807
16,757
24
5,540
7,075
0
12,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
39,870
112
Minions Killed
104
0
Camps Cleared
0
1,039,986
Distance Traveled
983,873
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,543
686
24
2
0
193,946
0
L
Vamana
7,868
715
23
2
0
230,685
0
L
Zeus
8,293
754
32
3
0
208,480
0
L
Sol
8,560
778
25
2
0
176,689
0
L
Chernobog
8,011
728
17
2
0
173,661
2
L
Hera
7,138
649
7
1
0
194,358
0
W
Thanatos
8,591
781
12
1
0
204,222
0
W
Ah Puch
10,050
914
46
4
0
199,012
0
W
Fenrir
8,589
781
19
2
0
231,791
0
W
Achilles
8,551
777
11
1
0
211,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role