Player Matchup

Ares
Ares
Feank
Ares
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
187W - 201L
1,343 Elo+
Solo
Cupid
Cupid
Mchanzo314
Cupid
Level 66
God Stats
2W - 1L
1,312 SR
Queue Stats
136W - 153L
1,453 Elo+
Party 1
Loki
Loki
Rock5tar84
Loki
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
273W - 293L
1,415 Elo+
Solo
Janus
Janus
izantt_9
Janus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
265W - 300L
1,523 Elo+
Solo
Sol
Sol
xXerOnoX
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 100L
1,418 Elo+
Party 1
Team Averages
Level 67
1,462 SR
1,431 Elo+

VS

Team Averages
Level 96
1,519 SR
1,325 Elo+
Ne Zha
Ne Zha
Avalon Snowfall
Ne Zha
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 87L
1,426 Elo+
Party 2
Apollo
Apollo
EViL SiLVeRSouL
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Charybdis
Charybdis
HFKF
Charybdis
Level 26
God Stats
1W - 1L
1,476 SR
Queue Stats
13W - 45L
1,229 Elo+
Solo
Olorun
Olorun
Kain Khrusafix
Olorun
Level 154
God Stats
2W - 3L
1,843 SR
Queue Stats
113W - 115L
1,455 Elo+
Party 2
Hou Yi
Hou Yi
xKOOLAIDGODx
Hou Yi
Level 45
God Stats
2W - 3L
1,277 SR
Queue Stats
74W - 98L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Feank
Ares
19
6 / 2 / 26
12,277
818
13,399
23,754
37,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
18
4 / 3 / 15
11,288
753
12,405
11,607
7,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 3 / 20
11,683
779
14,267
10,314
6,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
izantt_9
Janus
19
3 / 3 / 25
11,842
789
18,916
12,228
6,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
21 / 2 / 11
13,682
912
19,607
15,889
7,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 7
9,748
650
10,091
16,067
7,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 11 / 8
10,468
698
11,725
15,995
5,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
HFKF
Charybdis
18
3 / 5 / 6
10,377
692
18,476
13,769
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 7 / 6
11,455
764
13,064
20,716
8,522
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
2 / 8 / 4
9,480
632
11,778
15,369
5,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
44
41
Kills
13
13
Deaths
41
97
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
10
7
0.55
L
2
11
8
0.55
W
Ares
Feank
Ares
6
2
26
9.5
L
Charybdis
HFKF
Charybdis
3
5
6
1.2
L
4
7
6
1
W
Cupid
4
3
15
3.83
W
7
3
20
5.67
W
Janus
izantt_9
Janus
3
3
25
5.17
L
Hou Yi
2
8
4
0.5
W
21
2
11
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,594
Damage
65,134
73,792
Taken
81,916
66,424
Mitigated
32,311
37,837
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,091
2,451
743
2,055
16,067
7,429
0
8,118
7,949
0
18,757
L
11,725
5,411
0
511
15,995
5,784
0
11,431
4,564
0
20,041
W
Ares
Feank
Ares
13,399
981
2,873
9,623
23,754
37,928
550
4,336
19,418
15,530
0
L
Charybdis
HFKF
Charybdis
18,476
8,938
325
3,221
13,769
5,136
0
7,935
5,834
0
35,336
L
13,064
8,128
1,645
8,300
20,716
8,522
0
13,327
7,389
30,966
0
W
Cupid
12,405
6,536
4,988
3,979
11,607
7,872
1,117
2,173
9,434
0
24,153
W
14,267
2,695
1,369
1,505
10,314
6,897
0
1,714
8,600
0
28,305
W
Janus
izantt_9
Janus
18,916
1,336
642
3,530
12,228
6,517
264
2,122
10,106
41,552
0
L
Hou Yi
11,778
5,679
363
1,733
15,369
5,440
0
11,111
4,258
0
24,297
W
19,607
7,075
2,353
6,975
15,889
7,210
3,111
2,719
13,170
39,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,772
Gold Earned
51,528
157
Minions Killed
145
0
Camps Cleared
0
1,370,867
Distance Traveled
1,112,461
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,748
650
12
1
0
239,315
2
L
Apollo
10,468
698
24
2
0
238,820
0
W
Ares
12,277
818
1
0
0
303,012
0
L
Charybdis
10,377
692
37
2
0
221,315
2
L
Olorun
11,455
764
51
3
0
221,627
0
W
Cupid
11,288
753
27
2
0
257,208
1
W
Loki
11,683
779
28
2
0
268,623
0
W
Janus
11,842
789
58
4
0
258,411
0
L
Hou Yi
9,480
632
21
1
0
191,384
2
W
Sol
13,682
912
43
3
0
283,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role