Player Matchup

Hachiman
Hachiman
FlamingoDad
Hachiman
Level 16
God Stats
1W - 2L
1,103 SR
Queue Stats
1W - 4L
1,054 Elo+
Party 1
Gilgamesh
Gilgamesh
LucidKrazyfish
Gilgamesh
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 71L
1,355 Elo+
Party 1
Hera
Hera
uhnlucid
Hera
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,233 Elo+
Party 1
Team Averages
Level 48
1,368 SR
1,214 Elo+

VS

Team Averages
Level 78
1,493 SR
1,451 Elo+
Vamana
Vamana
LOW66
Vamana
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 165L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
PM_Technical
Sun Wukong
Level 103
God Stats
2W - 3L
1,285 SR
Queue Stats
48W - 81L
1,311 Elo+
Solo
Zeus
Zeus
gamegel 13
Zeus
Level 89
God Stats
23W - 24L
1,695 SR
Queue Stats
68W - 87L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FlamingoDad
Hachiman
18
5 / 1 / 11
12,940
681
8,406
10,263
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
LucidKrazyfish
Gilgamesh
16
7 / 5 / 9
13,281
699
15,941
21,769
13,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
20
8 / 3 / 9
14,243
750
17,674
12,608
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LOW66
Vamana
16
3 / 6 / 5
12,032
633
12,261
20,941
19,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
PM_Technical
Sun Wukong
15
1 / 8 / 5
11,465
603
5,804
18,997
12,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

19
5 / 6 / 3
12,967
682
19,633
14,504
5,204
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
9
9
Deaths
20
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FlamingoDad
Hachiman
5
1
11
10.5
L
Vamana
LOW66
Vamana
3
6
5
0.92
W
Gilgamesh
LucidKrazyfish
Gilgamesh
7
5
9
2.3
L
Sun Wukong
PM_Technical
Sun Wukong
1
8
5
0.44
L
5
6
3
1.08
W
Hera
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,021
Damage
37,698
44,640
Taken
54,442
20,550
Mitigated
36,480
4,344
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FlamingoDad
Hachiman
8,406
3,893
0
868
10,263
3,403
1,437
4,927
5,336
0
29,067
L
Vamana
LOW66
Vamana
12,261
6,018
0
4,442
20,941
19,009
392
6,948
13,567
0
41,815
W
Gilgamesh
LucidKrazyfish
Gilgamesh
15,941
4,783
0
902
21,769
13,286
559
8,189
13,580
0
34,883
L
Sun Wukong
PM_Technical
Sun Wukong
5,804
843
0
2,054
18,997
12,267
402
6,482
12,191
0
30,085
L
19,633
1,078
93
2,034
14,504
5,204
0
3,804
10,497
67,333
0
W
Hera
17,674
3,153
0
2,574
12,608
3,861
480
6,717
5,891
76,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,464
Gold Earned
36,464
201
Minions Killed
169
10
Camps Cleared
5
1,009,615
Distance Traveled
876,607
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,940
681
60
3
4
348,301
1
L
Vamana
12,032
633
38
2
0
315,047
1
W
Gilgamesh
13,281
699
38
2
1
324,915
2
L
Sun Wukong
11,465
603
38
2
1
292,859
4
L
Zeus
12,967
682
93
5
4
268,701
1
W
Hera
14,243
750
103
5
5
336,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role