Player Matchup

Nu Wa
Nu Wa
AidosEupheme
Nu Wa
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 5L
1,676 Elo+
Party 1
Fenrir
Fenrir
HBCentral
Fenrir
Level 159
God Stats
6W - 2L
1,589 SR
Queue Stats
141W - 37L
1,769 Elo+
Party 1
Hou Yi
Hou Yi
Thehabituser
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 9L
1,676 Elo+
Party 1
Team Averages
Level 58
1,530 SR
1,707 Elo+

VS

Team Averages
Level 54
1,595 SR
1,561 Elo+
Sol
Sol
AtomicPancake01
Sol
Level 48
God Stats
2W - 4L
1,193 SR
Queue Stats
65W - 67L
1,485 Elo+
Solo
Ymir
Ymir
CaptainJ92
Ymir
Level 27
God Stats
4W - 3L
1,795 SR
Queue Stats
100W - 77L
1,613 Elo+
Party 2
Cernunnos
Cernunnos
IHATEGOBLINS636
Cernunnos
Level 88
God Stats
1W - 1L
1,796 SR
Queue Stats
59W - 46L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 6
9,129
913
12,088
6,189
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
HBCentral
Fenrir
13
4 / 3 / 8
8,775
878
11,218
14,507
8,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
11
2 / 1 / 5
7,525
753
3,433
3,848
1,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,310
731
6,431
7,803
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 4
6,452
645
3,337
12,079
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
IHATEGOBLINS636
Cernunnos
11
2 / 5 / 3
7,538
754
8,167
10,418
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
5
5
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
3
4
2
1
L
0
4
4
0.5
W
Fenrir
HBCentral
Fenrir
4
3
8
2.67
L
Cernunnos
IHATEGOBLINS636
Cernunnos
2
5
3
0.7
W
Hou Yi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,739
Damage
17,935
24,544
Taken
30,300
11,717
Mitigated
13,543
9,042
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,088
2,825
0
2,480
6,189
2,022
896
2,667
3,401
39,700
0
L
6,431
2,369
0
1,113
7,803
1,990
0
5,122
2,625
26,985
2,448
L
3,337
597
0
363
12,079
8,215
0
4,731
7,261
9,284
0
W
Fenrir
HBCentral
Fenrir
11,218
4,638
271
5,188
14,507
8,053
959
4,436
9,847
0
17,894
L
Cernunnos
IHATEGOBLINS636
Cernunnos
8,167
4,283
0
2,509
10,418
3,338
0
2,540
7,668
0
32,432
W
Hou Yi
3,433
1,499
0
1,103
3,848
1,642
893
2,163
1,654
0
23,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
21,300
114
Minions Killed
126
5
Camps Cleared
5
529,554
Distance Traveled
508,785
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,129
913
60
6
1
177,460
7
L
Sol
7,310
731
44
4
2
178,877
3
L
Ymir
6,452
645
12
1
0
165,508
2
W
Fenrir
8,775
878
7
1
0
189,828
1
L
Cernunnos
7,538
754
70
7
3
164,400
3
W
Hou Yi
7,525
753
47
5
4
162,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role