Player Matchup

Vamana
Vamana
BiGBoiiAnbu
Vamana
Level 101
God Stats
1W - 1L
1,668 SR
Queue Stats
95W - 92L
1,595 Elo+
Party 2
Zeus
Zeus
MintyPotato
Zeus
Level 49
God Stats
1W - 4L
1,186 SR
Queue Stats
92W - 80L
1,594 Elo+
Party 2
Osiris
Osiris
ThiccBoyMacho
Osiris
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 98L
1,574 Elo+
Party 2
Hou Yi
Hou Yi
chiesmarty
Hou Yi
Level 104
God Stats
17W - 7L
1,805 SR
Queue Stats
57W - 53L
1,620 Elo+
Party 2
Horus
Horus
mixelspokemon1
Horus
Level 99
God Stats
7W - 4L
1,655 SR
Queue Stats
106W - 101L
1,583 Elo+
Party 2
Team Averages
Level 84
1,563 SR
1,593 Elo+

VS

Team Averages
Level 75
1,632 SR
1,558 Elo+
Vulcan
Vulcan
Cortaxio
Vulcan
Level 155
God Stats
2W - 2L
1,323 SR
Queue Stats
119W - 94L
1,602 Elo+
Party 1
Khepri
Khepri
Croutons3389
Khepri
Level 127
God Stats
2W - 0L
1,959 SR
Queue Stats
69W - 55L
1,609 Elo+
Party 1
Neith
Neith
Savage_22DC
Neith
Level 36
God Stats
152W - 144L
1,621 SR
Queue Stats
524W - 540L
1,571 Elo+
Solo
Achilles
Achilles
ValorG25
Achilles
Level 31
God Stats
1W - 2L
1,756 SR
Queue Stats
22W - 32L
1,195 Elo+
Solo
Awilix
Awilix
Viirzyk
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 4L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 4 / 2
6,841
456
4,154
10,637
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 4 / 1
6,997
466
6,236
9,527
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 1
8,021
535
6,113
11,396
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
chiesmarty
Hou Yi
13
1 / 4 / 3
7,636
509
4,544
10,590
2,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 6 / 1
6,561
437
2,750
14,614
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cortaxio
Vulcan
15
8 / 2 / 7
9,212
614
17,510
5,814
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
12
1 / 1 / 14
8,336
556
4,283
11,128
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 8
7,310
487
5,791
7,600
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
ValorG25
Achilles
13
1 / 3 / 3
8,669
578
4,618
11,326
7,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
Viirzyk
Awilix
16
10 / 0 / 4
9,725
648
9,711
7,478
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
21
21
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
4
2
0.5
W
Vulcan
Cortaxio
Vulcan
8
2
7
5.75
W
Khepri
1
1
14
8
L
1
4
1
0.38
W
1
3
8
1.67
L
4
3
1
1.5
W
Achilles
ValorG25
Achilles
1
3
3
0.83
W
Awilix
Viirzyk
Awilix
10
0
4
12
L
Hou Yi
chiesmarty
Hou Yi
1
4
3
0.63
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,797
Damage
41,913
56,764
Taken
43,346
24,569
Mitigated
25,333
15,040
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,154
2,014
0
3,542
10,637
5,559
0
4,667
5,970
0
29,907
W
Vulcan
Cortaxio
Vulcan
17,510
7,699
0
440
5,814
2,536
553
1,851
3,927
58,014
0
W
Khepri
4,283
460
0
1,828
11,128
10,858
0
2,569
8,492
15,831
7,212
L
6,236
1,562
0
1,196
9,527
1,965
0
5,267
4,260
46,879
0
W
5,791
1,932
0
2,578
7,600
2,170
811
145
7,455
0
29,763
L
6,113
2,677
0
3,698
11,396
5,065
0
2,447
8,949
0
47,702
W
Achilles
ValorG25
Achilles
4,618
985
0
1,605
11,326
7,029
0
740
10,196
0
52,129
W
Awilix
Viirzyk
Awilix
9,711
3,807
0
4,670
7,478
2,740
805
931
6,495
0
65,478
L
Hou Yi
chiesmarty
Hou Yi
4,544
3,268
0
2,517
10,590
2,910
0
1,407
9,183
0
48,861
L
2,750
1,527
869
3,218
14,614
9,070
0
7,093
7,521
0
13,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,056
Gold Earned
43,252
363
Minions Killed
413
0
Camps Cleared
0
1,383,251
Distance Traveled
1,499,364
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,841
456
60
4
0
276,709
3
W
Vulcan
9,212
614
111
7
0
291,795
1
W
Khepri
8,336
556
35
2
0
303,718
2
L
Zeus
6,997
466
90
6
0
278,059
3
W
Neith
7,310
487
59
4
0
268,638
1
L
Osiris
8,021
535
88
6
0
322,965
3
W
Achilles
8,669
578
107
7
0
265,106
1
W
Awilix
9,725
648
101
7
0
370,107
3
L
Hou Yi
7,636
509
105
7
0
250,393
6
L
Horus
6,561
437
20
1
0
255,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role