Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Alexrasta
Tsukuyomi
Level 160
God Stats
7W - 6L
1,720 SR
Queue Stats
482W - 499L
1,548 Elo+
Solo
Nox
Nox
Bahgaggaga
Nox
Level 144
God Stats
1W - 1L
1,702 SR
Queue Stats
32W - 33L
1,577 Elo+
Solo
Sol
Sol
Kaitykatt
Sol
Level 155
God Stats
5W - 4L
1,500 SR
Queue Stats
205W - 210L
1,698 Elo+
Party 1
Cthulhu
Cthulhu
iGrammarJew
Cthulhu
Level 158
God Stats
5W - 3L
1,744 SR
Queue Stats
206W - 217L
1,628 Elo+
Party 1
Team Averages
Level 153
1,633 SR
1,590 Elo+

VS

Team Averages
Level 138
1,508 SR
1,614 Elo+
Chronos
Chronos
Blersina
Chronos
Level 160
God Stats
1W - 0L
1,539 SR
Queue Stats
8W - 11L
1,574 Elo+
Party 2
Anhur
Anhur
Elitericky
Anhur
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 130L
1,670 Elo+
Solo
Kumbhakarna
Kumbhakarna
imat
Kumbhakarna
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 296L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lidwich
Ah Muzen Cab
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 72L
1,760 Elo+
Solo
Cthulhu
Cthulhu
mvntouk
Cthulhu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
2 / 6 / 6
9,652
603
10,410
14,498
5,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Alexrasta
Tsukuyomi
16
1 / 4 / 6
9,836
615
6,347
12,942
5,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 4 / 9
9,614
601
11,930
11,796
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 5 / 7
10,691
668
20,259
14,465
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
iGrammarJew
Cthulhu
18
3 / 3 / 9
10,524
658
19,940
23,795
20,888
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Blersina
Chronos
18
3 / 2 / 11
11,097
694
10,710
16,357
7,141
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
16
1 / 4 / 7
10,163
635
9,108
12,254
5,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
imat
Kumbhakarna
17
1 / 3 / 10
11,437
715
4,538
21,048
25,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
lidwich
Ah Muzen Cab
20
8 / 2 / 6
12,650
791
32,445
14,933
7,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
mvntouk
Cthulhu
20
9 / 3 / 7
12,954
810
15,102
18,234
17,592
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
63
13
Kills
22
22
Deaths
14
37
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
6
6
0.83
L
Tsukuyomi
Alexrasta
Tsukuyomi
1
4
6
1
L
1
4
9
1.38
W
Chronos
Blersina
Chronos
3
2
11
4.25
W
Anhur
1
4
7
1.13
L
6
5
7
1.9
L
Cthulhu
iGrammarJew
Cthulhu
3
3
9
2.5
W
Kumbhakarna
imat
Kumbhakarna
1
3
10
2
W
Ah Muzen Cab
lidwich
Ah Muzen Cab
8
2
6
5.5
W
Cthulhu
mvntouk
Cthulhu
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,886
Damage
71,903
77,496
Taken
82,826
40,715
Mitigated
63,045
31,664
Healing
36,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,410
5,320
1,420
2,734
14,498
5,310
0
7,838
6,660
0
25,304
L
Tsukuyomi
Alexrasta
Tsukuyomi
6,347
1,353
0
3,667
12,942
5,851
26
4,786
8,156
0
22,583
L
11,930
425
2,928
2,808
11,796
4,199
54
3,190
8,606
20,250
0
W
Chronos
Blersina
Chronos
10,710
1,990
3,264
4,666
16,357
7,141
1,973
12,862
3,439
25,912
0
W
Anhur
9,108
2,189
2,660
1,753
12,254
5,361
330
8,067
4,089
0
16,045
L
20,259
4,032
1,252
4,666
14,465
4,467
59
5,840
8,625
37,003
0
L
Cthulhu
iGrammarJew
Cthulhu
19,940
410
1,946
10,243
23,795
20,888
0
8,696
15,099
36,508
0
W
Kumbhakarna
imat
Kumbhakarna
4,538
0
1,876
4,545
21,048
25,072
77
10,463
10,014
8,810
0
W
Ah Muzen Cab
lidwich
Ah Muzen Cab
32,445
3,391
0
6,948
14,933
7,879
3,785
8,033
6,900
0
63,256
W
Cthulhu
mvntouk
Cthulhu
15,102
671
5,990
5,026
18,234
17,592
261
11,707
6,255
41,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,317
Gold Earned
58,301
179
Minions Killed
173
0
Camps Cleared
0
1,318,585
Distance Traveled
1,685,580
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,652
603
29
2
0
225,561
0
L
Tsukuyomi
9,836
615
26
2
0
250,596
0
L
Nox
9,614
601
36
2
0
269,321
0
W
Chronos
11,097
694
43
3
0
373,132
1
W
Anhur
10,163
635
14
1
0
292,383
2
L
Sol
10,691
668
47
3
0
261,543
0
L
Cthulhu
10,524
658
41
3
0
311,564
8
W
Kumbhakarna
11,437
715
10
1
0
314,784
0
W
Ah Muzen Cab
12,650
791
65
4
0
354,096
1
W
Cthulhu
12,954
810
41
3
0
351,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role