Player Matchup

Ravana
Ravana
Fireball Mario
Ravana
Level 148
God Stats
4W - 2L
1,879 SR
Queue Stats
70W - 95L
1,371 Elo+
Party 1
Charybdis
Charybdis
Iceman19473
Charybdis
Level 147
God Stats
2W - 7L
1,121 SR
Queue Stats
81W - 106L
1,360 Elo+
Party 1
Sol
Sol
Krodin987
Sol
Level 108
God Stats
36W - 14L
1,638 SR
Queue Stats
64W - 58L
1,576 Elo+
Solo
Amaterasu
Amaterasu
lurac6493
Amaterasu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,644 Elo+
Solo
Atlas
Atlas
ryboltX
Atlas
Level 160
God Stats
35W - 27L
1,365 SR
Queue Stats
524W - 534L
1,526 Elo+
Solo
Team Averages
Level 134
1,501 SR
1,495 Elo+

VS

Team Averages
Level 121
1,552 SR
1,509 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FedSun
Merlin
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 20L
1,264 Elo+
Solo
Ra
Ra
GymsharkSupreme
Ra
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 168L
1,505 Elo+
Party 2
Medusa
Medusa
TheDarkrai13
Medusa
Level 128
God Stats
14W - 9L
1,683 SR
Queue Stats
226W - 221L
1,544 Elo+
Party 2
Thor
Thor
YoMegaFresh
Thor
Level 127
God Stats
1W - 4L
1,575 SR
Queue Stats
27W - 29L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,320
864
666
1,056
539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Iceman19473
Charybdis
9
0 / 0 / 1
4,271
854
1,071
1,846
447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 2
5,067
1,013
5,564
2,845
965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
lurac6493
Amaterasu
9
1 / 1 / 0
4,394
879
1,869
4,641
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
ryboltX
Atlas
10
2 / 1 / 1
4,732
946
2,525
4,875
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
0 / 3 / 0
3,939
788
1,665
3,106
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
FedSun
Merlin
10
0 / 0 / 1
4,560
912
2,234
2,006
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 1
4,211
842
1,791
3,432
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
10
0 / 0 / 2
4,667
933
2,172
2,879
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 0
4,497
899
2,981
3,078
1,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
2
2
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
0
0
L
Merlin
FedSun
Merlin
0
0
1
0.5
W
0
0
1
0.5
L
0
2
1
0.25
W
Charybdis
Iceman19473
Charybdis
0
0
1
0.5
W
2
0
2
3
L
Medusa
0
0
2
1
L
2
0
0
2
W
Amaterasu
lurac6493
Amaterasu
1
1
0
1
W
Atlas
ryboltX
Atlas
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,695
Damage
10,843
15,263
Taken
14,501
7,111
Mitigated
5,226
3,878
Healing
2,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,665
470
0
407
3,106
1,098
0
2,114
992
3,962
888
L
Merlin
FedSun
Merlin
2,234
225
0
773
2,006
605
0
953
1,053
17,377
0
W
666
132
0
287
1,056
539
0
0
1,056
0
6,563
L
1,791
184
196
630
3,432
1,159
0
1,670
1,762
9,422
0
W
Charybdis
Iceman19473
Charybdis
1,071
435
0
0
1,846
447
0
140
1,623
0
10,039
W
5,564
1,706
0
980
2,845
965
0
1,220
1,570
15,536
1,642
L
Medusa
2,172
940
0
500
2,879
1,030
0
1,570
1,309
0
14,269
L
2,981
709
0
88
3,078
1,334
0
1,287
1,791
0
5,733
W
Amaterasu
lurac6493
Amaterasu
1,869
400
0
1,660
4,641
2,106
108
1,683
2,873
0
8,687
W
Atlas
ryboltX
Atlas
2,525
761
213
738
4,875
3,054
0
2,297
2,434
8,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,784
Gold Earned
21,874
99
Minions Killed
95
0
Camps Cleared
0
570,486
Distance Traveled
544,621
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,939
788
11
2
0
81,106
2
L
Merlin
4,560
912
28
6
0
110,145
1
W
Ravana
4,320
864
20
4
0
96,148
1
L
Ra
4,211
842
20
4
0
117,078
0
W
Charybdis
4,271
854
17
3
0
108,346
1
W
Sol
5,067
1,013
33
7
0
114,598
1
L
Medusa
4,667
933
23
5
0
115,116
0
L
Thor
4,497
899
13
3
0
121,176
1
W
Amaterasu
4,394
879
11
2
0
130,258
0
W
Atlas
4,732
946
18
4
0
121,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role