Player Matchup

Ullr
Ullr
 
Ullr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Batman2660452
Baron Samedi
Level 65
God Stats
27W - 34L
1,592 SR
Queue Stats
139W - 202L
1,421 Elo+
Party 1
Bellona
Bellona
BlackCatCursed
Bellona
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 94L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
Demkidsyum
Kukulkan
Level 17
God Stats
44W - 36L
1,536 SR
Queue Stats
64W - 59L
1,456 Elo+
Party 1
Fafnir
Fafnir
DurdyBuble
Fafnir
Level 65
God Stats
8W - 7L
1,518 SR
Queue Stats
146W - 193L
1,442 Elo+
Party 1
Team Averages
Level 53
1,529 SR
1,449 Elo+

VS

Team Averages
Level 41
1,340 SR
1,205 Elo+
Kukulkan
Kukulkan
Gaster09123
Kukulkan
Level 7
God Stats
4W - 10L
902 SR
Queue Stats
6W - 25L
1,005 Elo+
Party 2
Baron Samedi
Baron Samedi
SABSU
Baron Samedi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 39L
1,070 Elo+
Party 2
Nemesis
Nemesis
ShadowSky12
Nemesis
Level 7
God Stats
1W - 8L
1,034 SR
Queue Stats
2W - 15L
1,020 Elo+
Party 2
Neith
Neith
TTTouseTr4p
Neith
Level 49
God Stats
22W - 22L
1,524 SR
Queue Stats
80W - 90L
1,470 Elo+
Solo
Scylla
Scylla
itscoscii
Scylla
Level 30
God Stats
1W - 0L
1,738 SR
Queue Stats
82W - 34L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 14 / 3
10,207
1,021
5,184
22,697
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Batman2660452
Baron Samedi
16
2 / 4 / 5
10,923
1,092
10,380
9,628
4,189
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 7
10,876
1,088
7,946
16,376
19,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Demkidsyum
Kukulkan
16
2 / 6 / 5
10,734
1,073
10,131
12,622
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
DurdyBuble
Fafnir
16
2 / 4 / 6
10,887
1,089
7,984
16,255
21,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

152

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gaster09123
Kukulkan
17
2 / 1 / 15
11,129
1,113
8,496
6,475
2,409
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
SABSU
Baron Samedi
19
9 / 2 / 20
13,166
1,317
15,730
9,199
3,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ShadowSky12
Nemesis
17
3 / 5 / 15
11,213
1,121
5,736
12,285
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
7 / 2 / 13
12,657
1,266
14,849
6,175
1,957
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
itscoscii
Scylla
19
12 / 0 / 21
14,232
1,423
28,242
9,658
3,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
117
10
Kills
33
33
Deaths
10
26
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
14
3
0.25
L
Baron Samedi
Batman2660452
Baron Samedi
2
4
5
1.13
L
2
5
7
1.1
L
Kukulkan
Demkidsyum
Kukulkan
2
6
5
0.75
L
Fafnir
DurdyBuble
Fafnir
2
4
6
1.25
W
Kukulkan
Gaster09123
Kukulkan
2
1
15
9.5
W
Baron Samedi
SABSU
Baron Samedi
9
2
20
9.5
W
Nemesis
ShadowSky12
Nemesis
3
5
15
2.1
W
7
2
13
6.75
W
Scylla
itscoscii
Scylla
12
0
21
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,625
Damage
73,053
77,578
Taken
43,792
53,882
Mitigated
14,825
6,166
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,184
2,130
0
540
22,697
5,513
0
17,786
4,911
0
17,469
L
Baron Samedi
Batman2660452
Baron Samedi
10,380
1,141
934
2,568
9,628
4,189
0
4,719
4,909
40,728
0
L
7,946
1,055
0
344
16,376
19,179
0
11,027
5,349
0
13,043
L
Kukulkan
Demkidsyum
Kukulkan
10,131
672
0
0
12,622
3,905
0
8,540
4,082
29,683
0
L
Fafnir
DurdyBuble
Fafnir
7,984
1,740
0
1,780
16,255
21,096
0
10,396
5,859
12,129
0
W
Kukulkan
Gaster09123
Kukulkan
8,496
737
0
0
6,475
2,409
0
4,743
1,732
16,405
0
W
Baron Samedi
SABSU
Baron Samedi
15,730
1,691
3,510
6,040
9,199
3,443
0
6,299
2,900
26,473
0
W
Nemesis
ShadowSky12
Nemesis
5,736
1,812
0
438
12,285
3,915
0
8,810
3,475
0
12,351
W
14,849
8,596
0
714
6,175
1,957
0
4,117
2,058
0
35,380
W
Scylla
itscoscii
Scylla
28,242
4,144
250
1,720
9,658
3,101
0
4,526
5,132
47,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,627
Gold Earned
62,397
133
Minions Killed
162
4
Camps Cleared
9
1,048,292
Distance Traveled
945,123
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,207
1,021
22
2
3
187,611
0
L
Baron Samedi
10,923
1,092
62
6
1
191,209
1
L
Bellona
10,876
1,088
9
1
0
237,856
0
L
Kukulkan
10,734
1,073
34
3
0
204,320
2
L
Fafnir
10,887
1,089
6
1
0
227,296
0
W
Kukulkan
11,129
1,113
28
3
1
197,687
1
W
Baron Samedi
13,166
1,317
27
3
2
189,962
3
W
Nemesis
11,213
1,121
15
2
0
179,949
0
W
Neith
12,657
1,266
38
4
2
177,307
0
W
Scylla
14,232
1,423
54
5
4
200,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role