Player Matchup

Kali
Kali
 
Kali
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
BuffMerlin
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,741 Elo+
Party 3
Tyr
Tyr
Kalan115
Tyr
Level 6
God Stats
0W - 2L
1,241 SR
Queue Stats
34W - 51L
1,209 Elo+
Party 2
Hun Batz
Hun Batz
Kiwosa
Hun Batz
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,351 Elo+
Party 2
Chang'e
Chang'e
icejavaman
Chang'e
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 99L
1,350 Elo+
Party 3
Team Averages
Level 62
1,448 SR
1,430 Elo+

VS

Team Averages
Level 81
1,586 SR
1,469 Elo+
Janus
Janus
KasleeX1030
Janus
Level 18
God Stats
1W - 0L
1,575 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
WhiteFluffCakes
Artemis
Level 127
God Stats
6W - 6L
1,795 SR
Queue Stats
126W - 103L
1,530 Elo+
Party 1
Yemoja
Yemoja
Xenomind
Yemoja
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 75L
1,612 Elo+
Party 1
Atlas
Atlas
animeistrash107
Atlas
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 147L
1,353 Elo+
Solo
Nu Wa
Nu Wa
reignee
Nu Wa
Level 24
God Stats
37W - 30L
1,561 SR
Queue Stats
142W - 140L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
0 / 3 / 0
8,217
747
3,858
10,006
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
BuffMerlin
Heimdallr
14
2 / 6 / 1
8,285
753
9,886
12,941
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 7 / 1
7,266
661
3,498
13,063
8,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Kiwosa
Hun Batz
15
2 / 4 / 1
8,501
773
7,424
9,840
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
icejavaman
Chang'e
15
1 / 6 / 3
8,265
751
7,806
12,952
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
8,631
785
4,186
4,109
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 1 / 6
10,125
920
15,857
9,734
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Xenomind
Yemoja
16
3 / 0 / 10
9,526
866
9,332
10,234
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 0 / 7
9,675
880
12,620
11,399
11,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
reignee
Nu Wa
15
1 / 2 / 12
8,516
774
4,876
6,159
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
5
Kills
26
26
Deaths
5
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
0
0
L
Heimdallr
BuffMerlin
Heimdallr
2
6
1
0.42
L
0
7
1
0.07
W
3
2
10
4
L
Hun Batz
Kiwosa
Hun Batz
2
4
1
0.63
W
11
1
6
14
W
Yemoja
Xenomind
Yemoja
3
0
10
8
W
8
0
7
11.5
L
Chang'e
icejavaman
Chang'e
1
6
3
0.42
W
Nu Wa
reignee
Nu Wa
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,472
Damage
46,871
58,802
Taken
41,635
26,172
Mitigated
31,068
12,791
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,858
1,702
0
2,848
10,006
4,244
1,387
5,481
4,459
0
21,035
L
Heimdallr
BuffMerlin
Heimdallr
9,886
4,485
0
2,319
12,941
5,324
56
6,639
6,247
0
31,596
L
3,498
604
0
1,485
13,063
8,217
0
7,545
5,402
0
9,010
W
4,186
515
0
930
4,109
1,292
0
959
3,148
12,810
0
L
Hun Batz
Kiwosa
Hun Batz
7,424
1,502
0
1,989
9,840
3,880
48
4,473
5,325
0
32,506
W
15,857
9,641
0
4,089
9,734
3,926
2,436
1,377
8,357
0
43,010
W
Yemoja
Xenomind
Yemoja
9,332
1,829
1,481
2,996
10,234
11,975
731
2,894
7,340
29,169
0
W
12,620
5,163
0
250
11,399
11,703
735
2,004
9,395
32,158
0
L
Chang'e
icejavaman
Chang'e
7,806
887
655
3,495
12,952
4,507
0
6,557
6,355
28,702
0
W
Nu Wa
reignee
Nu Wa
4,876
1,916
0
1,188
6,159
2,172
1,170
572
5,587
16,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,534
Gold Earned
46,473
200
Minions Killed
207
0
Camps Cleared
0
1,114,413
Distance Traveled
1,185,453
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,217
747
39
4
0
251,542
2
L
Heimdallr
8,285
753
53
5
0
201,634
2
L
Tyr
7,266
661
6
1
0
235,387
0
W
Janus
8,631
785
25
2
0
226,535
0
L
Hun Batz
8,501
773
56
5
0
246,659
0
W
Artemis
10,125
920
65
6
0
215,858
1
W
Yemoja
9,526
866
36
3
0
286,057
3
W
Atlas
9,675
880
48
4
0
225,794
0
L
Chang'e
8,265
751
46
4
0
179,191
0
W
Nu Wa
8,516
774
33
3
0
231,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role