Player Matchup

Sobek
Sobek
 
Sobek
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Stevedore
Cliodhna
Level 29
God Stats
1W - 1L
1,299 SR
Queue Stats
25W - 12L
1,278 Elo+
Party 1
Freya
Freya
darthum1
Freya
Level 8
God Stats
29W - 35L
1,196 SR
Queue Stats
76W - 76L
1,162 Elo+
Party 1
Gilgamesh
Gilgamesh
funkleruckus
Gilgamesh
Level 34
God Stats
2W - 3L
1,344 SR
Queue Stats
11W - 22L
1,263 Elo+
Solo
Team Averages
Level 43
1,368 SR
1,341 Elo+

VS

Team Averages
Level 66
1,475 SR
1,422 Elo+
Thanatos
Thanatos
DyrrothPl
Thanatos
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 79L
1,391 Elo+
Solo
Sylvanus
Sylvanus
FatPhallus
Sylvanus
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
526W - 600L
1,505 Elo+
Solo
Achilles
Achilles
Genji L0L
Achilles
Level 69
God Stats
5W - 5L
1,120 SR
Queue Stats
85W - 90L
1,409 Elo+
Party 2
Thoth
Thoth
Skubyru
Thoth
Level 62
God Stats
7W - 14L
1,763 SR
Queue Stats
325W - 385L
1,385 Elo+
Party 2
Bastet
Bastet
SpringTheDeer
Bastet
Level 62
God Stats
34W - 44L
1,493 SR
Queue Stats
199W - 235L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 0 / 3
6,924
495
2,109
9,138
5,432
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
 
Izanami
4
0 / 1 / 0
4,613
330
0
2,914
530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Stevedore
Cliodhna
14
8 / 0 / 2
8,296
593
13,569
11,030
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
darthum1
Freya
13
2 / 1 / 1
7,302
522
2,225
7,043
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
funkleruckus
Gilgamesh
12
0 / 3 / 1
6,064
433
1,572
9,285
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DyrrothPl
Thanatos
13
0 / 3 / 0
7,239
517
2,253
8,581
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
FatPhallus
Sylvanus
12
0 / 2 / 0
7,125
509
3,936
8,562
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Genji L0L
Achilles
14
3 / 1 / 0
8,297
593
6,950
7,721
6,837
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thoth
Skubyru
Thoth
12
1 / 3 / 0
7,314
522
5,457
4,660
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 0
6,511
465
2,675
9,030
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
5
5
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
3
1.5
W
Izanami
 
Izanami
0
1
0
0
L
Thanatos
DyrrothPl
Thanatos
0
3
0
0
L
Sylvanus
FatPhallus
Sylvanus
0
2
0
0
L
Achilles
Genji L0L
Achilles
3
1
0
3
L
Thoth
Skubyru
Thoth
1
3
0
0.33
L
1
1
0
1
W
Cliodhna
Stevedore
Cliodhna
8
0
2
9
W
Freya
darthum1
Freya
2
1
1
2.5
W
Gilgamesh
funkleruckus
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,475
Damage
21,271
39,410
Taken
38,554
16,558
Mitigated
20,475
16,430
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,109
330
1,233
3,875
9,138
5,432
0
2,621
6,517
20,218
0
W
Izanami
 
Izanami
0
0
0
0
2,914
530
0
0
2,914
0
9,526
L
Thanatos
DyrrothPl
Thanatos
2,253
844
0
7,989
8,581
2,549
0
432
8,149
0
47,927
L
Sylvanus
FatPhallus
Sylvanus
3,936
1,600
0
2,658
8,562
7,362
0
1,521
7,041
33,561
0
L
Achilles
Genji L0L
Achilles
6,950
1,817
0
656
7,721
6,837
375
0
7,721
0
46,677
L
Thoth
Skubyru
Thoth
5,457
136
0
380
4,660
1,302
438
1,489
3,171
40,026
0
L
2,675
815
33
3,778
9,030
2,425
0
892
8,138
0
34,337
W
Cliodhna
Stevedore
Cliodhna
13,569
3,405
0
5,079
11,030
3,438
0
3,456
7,574
0
56,745
W
Freya
darthum1
Freya
2,225
789
0
2,765
7,043
2,092
0
2,971
4,072
34,672
0
W
Gilgamesh
funkleruckus
Gilgamesh
1,572
369
0
3,478
9,285
5,066
0
345
8,940
0
25,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
36,486
277
Minions Killed
426
0
Camps Cleared
0
1,318,850
Distance Traveled
1,336,525
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,924
495
37
3
0
285,545
4
W
Izanami
4,613
330
16
1
0
104,082
0
L
Thanatos
7,239
517
114
8
0
292,419
1
L
Sylvanus
7,125
509
54
4
0
207,285
1
L
Achilles
8,297
593
105
8
0
289,724
4
L
Thoth
7,314
522
83
6
0
242,627
0
L
Bastet
6,511
465
70
5
0
304,470
3
W
Cliodhna
8,296
593
93
7
0
355,469
3
W
Freya
7,302
522
84
6
0
292,457
8
W
Gilgamesh
6,064
433
47
3
0
281,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role