Player Matchup

Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Ghostcosmo
Nu Wa
Level 40
God Stats
0W - 1L
1,564 SR
Queue Stats
11W - 10L
1,683 Elo+
Party 2
King Arthur
King Arthur
SupremeDeathRex
King Arthur
Level 128
God Stats
9W - 13L
1,638 SR
Queue Stats
141W - 127L
1,592 Elo+
Party 2
Bacchus
Bacchus
TriniKill18
Bacchus
Level 97
God Stats
1W - 1L
1,468 SR
Queue Stats
11W - 7L
1,750 Elo+
Party 2
Hou Yi
Hou Yi
krieg4lyfe
Hou Yi
Level 83
God Stats
8W - 6L
1,917 SR
Queue Stats
10W - 9L
1,876 Elo+
Party 2
Team Averages
Level 91
1,617 SR
1,680 Elo+

VS

Team Averages
Level 97
1,595 SR
1,632 Elo+
Erlang Shen
Erlang Shen
FOHcussed
Erlang Shen
Level 106
God Stats
11W - 21L
1,594 SR
Queue Stats
221W - 211L
1,568 Elo+
Party 3
Izanami
Izanami
JollyCalf445890
Izanami
Level 148
God Stats
1W - 0L
1,938 SR
Queue Stats
22W - 8L
1,733 Elo+
Party 1
Bacchus
Bacchus
TheJaniiiitor
Bacchus
Level 108
God Stats
1W - 0L
1,356 SR
Queue Stats
14W - 8L
1,855 Elo+
Party 1
Sol
Sol
Znaleed
Sol
Level 28
God Stats
2W - 4L
1,404 SR
Queue Stats
26W - 29L
1,573 Elo+
Party 3
Ares
Ares
aizaku1
Ares
Level 95
God Stats
4W - 2L
1,683 SR
Queue Stats
315W - 356L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 0 / 1
7,184
553
4,151
8,325
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
11
0 / 5 / 1
6,212
478
5,627
6,976
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SupremeDeathRex
King Arthur
11
1 / 5 / 1
6,666
513
4,608
10,615
8,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
TriniKill18
Bacchus
9
0 / 0 / 3
6,097
469
3,866
8,088
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
krieg4lyfe
Hou Yi
13
3 / 1 / 0
7,404
570
3,917
6,887
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FOHcussed
Erlang Shen
14
3 / 2 / 1
8,465
651
8,660
11,651
8,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 0 / 2
8,761
674
9,039
10,197
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
10
0 / 1 / 3
6,528
502
3,461
6,054
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
14
3 / 1 / 0
8,283
637
5,400
6,384
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
aizaku1
Ares
10
0 / 2 / 3
6,731
518
2,210
9,744
5,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
11
11
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
0
1
2.5
W
Erlang Shen
FOHcussed
Erlang Shen
3
2
1
1.75
L
Nu Wa
0
5
1
0.1
W
5
0
2
6
L
King Arthur
SupremeDeathRex
King Arthur
1
5
1
0.3
W
Bacchus
0
1
3
1.5
L
Bacchus
TriniKill18
Bacchus
0
0
3
1.5
W
Sol
3
1
0
3
W
Ares
aizaku1
Ares
0
2
3
0.75
L
Hou Yi
krieg4lyfe
Hou Yi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,169
Damage
28,770
40,891
Taken
44,030
21,730
Mitigated
25,172
6,168
Healing
19,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,151
2,121
0
585
8,325
2,725
0
1,556
6,769
0
50,027
W
Erlang Shen
FOHcussed
Erlang Shen
8,660
5,373
0
6,462
11,651
8,616
1,132
1,373
10,212
0
51,854
L
Nu Wa
5,627
1,836
39
381
6,976
1,683
0
1,657
5,319
38,664
0
W
9,039
5,671
0
4,813
10,197
3,592
0
3,163
6,898
0
83,957
L
King Arthur
SupremeDeathRex
King Arthur
4,608
773
0
1,553
10,615
8,305
0
1,342
9,273
0
31,862
W
Bacchus
3,461
403
0
253
6,054
4,551
0
409
5,599
23,505
0
L
Bacchus
TriniKill18
Bacchus
3,866
554
0
1,612
8,088
6,875
0
2,292
5,796
18,783
0
W
Sol
5,400
1,575
0
3,079
6,384
2,591
2,163
1,699
4,655
47,322
9,862
W
Ares
aizaku1
Ares
2,210
381
1,558
3,541
9,744
5,822
56
2,463
7,173
15,192
0
L
Hou Yi
krieg4lyfe
Hou Yi
3,917
2,305
0
1,998
6,887
2,142
0
3,716
3,171
0
48,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,563
Gold Earned
38,768
387
Minions Killed
429
0
Camps Cleared
0
1,326,220
Distance Traveled
1,284,210
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,184
553
105
8
0
322,191
3
W
Erlang Shen
8,465
651
99
8
0
218,891
3
L
Nu Wa
6,212
478
63
5
0
246,062
2
W
Izanami
8,761
674
164
13
0
263,053
6
L
King Arthur
6,666
513
80
6
0
218,385
2
W
Bacchus
6,528
502
40
3
0
271,646
5
L
Bacchus
6,097
469
36
3
0
296,652
2
W
Sol
8,283
637
107
8
0
259,981
3
W
Ares
6,731
518
19
1
0
270,639
7
L
Hou Yi
7,404
570
103
8
0
242,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role