Player Matchup

Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BRYANCAS10
Scylla
Level 61
God Stats
2W - 1L
1,715 SR
Queue Stats
132W - 163L
1,523 Elo+
Solo
Hera
Hera
Blussm
Hera
Level 159
God Stats
14W - 7L
1,366 SR
Queue Stats
519W - 418L
1,523 Elo+
Party 1
Ares
Ares
FrikWoof
Ares
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 114L
1,577 Elo+
Solo
Cerberus
Cerberus
Luigiklok
Cerberus
Level 141
God Stats
14W - 11L
1,241 SR
Queue Stats
356W - 277L
1,462 Elo+
Party 1
Team Averages
Level 122
1,465 SR
1,517 Elo+

VS

Team Averages
Level 148
1,500 SR
1,494 Elo+
Discordia
Discordia
BartleFlippiDoo
Discordia
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,766 Elo+
Party 2
Hercules
Hercules
Farmboy969
Hercules
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 89L
1,382 Elo+
Party 2
Cerberus
Cerberus
LilDilly5045
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 77L
1,277 Elo+
Party 2
Raijin
Raijin
Neeruu13
Raijin
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 47L
1,465 Elo+
Party 2
Chronos
Chronos
XxSmokinDank420
Chronos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
6 / 2 / 12
11,430
714
17,685
11,719
5,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
BRYANCAS10
Scylla
19
5 / 3 / 11
11,573
723
13,131
13,052
5,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
Blussm
Hera
20
9 / 2 / 13
12,990
812
21,812
9,551
5,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
18
1 / 2 / 19
11,377
711
8,598
28,049
24,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
Luigiklok
Cerberus
19
5 / 2 / 16
11,309
707
11,012
19,318
20,110
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BartleFlippiDoo
Discordia
17
2 / 6 / 3
10,080
630
14,921
13,650
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Farmboy969
Hercules
17
1 / 4 / 9
10,672
667
8,142
20,587
18,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
LilDilly5045
Cerberus
18
3 / 5 / 6
11,666
729
10,695
24,283
27,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Neeruu13
Raijin
17
2 / 5 / 5
9,897
619
17,945
10,792
4,427
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 5
9,727
608
10,360
16,219
6,662
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
38
26
Kills
10
11
Deaths
26
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
12
6
W
Scylla
BRYANCAS10
Scylla
5
3
11
3.5
L
Discordia
BartleFlippiDoo
Discordia
2
6
3
0.58
W
Hera
Blussm
Hera
9
2
13
7.75
L
Hercules
Farmboy969
Hercules
1
4
9
1.38
W
Ares
1
2
19
5.25
L
Cerberus
LilDilly5045
Cerberus
3
5
6
1.2
W
Cerberus
Luigiklok
Cerberus
5
2
16
6.5
L
Raijin
Neeruu13
Raijin
2
5
5
0.9
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,238
Damage
62,063
81,689
Taken
85,531
60,714
Mitigated
62,277
40,372
Healing
30,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
17,685
7,887
1,004
1,707
11,719
5,712
2,270
9,340
2,379
0
26,242
W
Scylla
BRYANCAS10
Scylla
13,131
350
4,516
5,003
13,052
5,718
581
8,575
4,477
38,162
0
L
Discordia
BartleFlippiDoo
Discordia
14,921
234
711
3,746
13,650
5,207
0
10,002
3,648
31,635
0
W
Hera
Blussm
Hera
21,812
4,777
2,983
1,973
9,551
5,142
1,426
6,367
3,184
58,770
0
L
Hercules
Farmboy969
Hercules
8,142
573
1,549
7,206
20,587
18,419
237
12,533
8,054
0
19,626
W
Ares
8,598
305
3,977
12,148
28,049
24,032
512
17,507
10,542
13,501
0
L
Cerberus
LilDilly5045
Cerberus
10,695
509
1,475
9,664
24,283
27,562
343
12,039
12,244
28,227
0
W
Cerberus
Luigiklok
Cerberus
11,012
276
1,241
5,820
19,318
20,110
370
12,132
7,186
17,815
0
L
Raijin
Neeruu13
Raijin
17,945
2,740
1,085
1,351
10,792
4,427
308
7,743
3,049
38,646
0
L
10,360
2,453
1,250
1,989
16,219
6,662
2,066
12,236
3,983
23,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,679
Gold Earned
52,042
171
Minions Killed
158
0
Camps Cleared
0
1,577,707
Distance Traveled
1,445,135
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,430
714
18
1
0
268,499
0
W
Scylla
11,573
723
40
3
0
294,682
0
L
Discordia
10,080
630
24
2
0
284,361
0
W
Hera
12,990
812
93
6
0
322,527
3
L
Hercules
10,672
667
23
1
0
294,841
5
W
Ares
11,377
711
3
0
0
329,411
3
L
Cerberus
11,666
729
37
2
0
310,040
0
W
Cerberus
11,309
707
17
1
0
362,588
0
L
Raijin
9,897
619
48
3
0
261,891
0
L
Chronos
9,727
608
26
2
0
294,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role