Player Matchup

Agni
Agni
ImAdem
Agni
Level 29
God Stats
4W - 4L
1,838 SR
Queue Stats
99W - 94L
1,647 Elo+
Party 3
Loki
Loki
PleaseF7
Loki
Level 128
God Stats
9W - 7L
1,694 SR
Queue Stats
351W - 301L
1,582 Elo+
Party 1
Ymir
Ymir
Snoozin34
Ymir
Level 116
God Stats
13W - 9L
1,552 SR
Queue Stats
397W - 399L
1,569 Elo+
Party 3
Tyr
Tyr
TheEndingM8
Tyr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
Thesupersaiyanj
Danzaburou
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 267L
1,577 Elo+
Party 1
Team Averages
Level 83
1,617 SR
1,600 Elo+

VS

Team Averages
Level 98
1,592 SR
1,628 Elo+
Artio
Artio
Exovamp
Artio
Level 126
God Stats
17W - 18L
1,566 SR
Queue Stats
154W - 153L
1,595 Elo+
Party 2
Janus
Janus
MurderKarp
Janus
Level 153
God Stats
10W - 9L
1,701 SR
Queue Stats
389W - 277L
1,579 Elo+
Party 2
Nemesis
Nemesis
RunFasts
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 10L
1,781 Elo+
Party 2
Chernobog
Chernobog
iviolateponies
Chernobog
Level 157
God Stats
24W - 12L
1,691 SR
Queue Stats
415W - 367L
1,553 Elo+
Party 2
Medusa
Medusa
psddtgb7777
Medusa
Level 36
God Stats
3W - 4L
1,504 SR
Queue Stats
85W - 76L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ImAdem
Agni
12
5 / 3 / 3
7,205
655
8,640
5,177
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
11
1 / 3 / 2
6,141
558
1,726
6,376
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
9
1 / 2 / 6
6,184
562
3,040
8,234
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 4 / 2
7,234
658
5,302
9,065
5,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
Thesupersaiyanj
Danzaburou
12
3 / 2 / 2
7,388
672
5,729
7,548
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Exovamp
Artio
3
0 / 0 / 0
4,194
381
595
1,697
473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
11
2 / 2 / 3
6,537
594
3,102
5,796
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RunFasts
Nemesis
10
3 / 5 / 3
6,354
578
4,639
9,366
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
iviolateponies
Chernobog
12
6 / 4 / 5
7,766
706
10,203
9,854
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
11
3 / 3 / 2
6,699
609
3,433
7,652
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
14
Kills
14
14
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
Exovamp
Artio
0
0
0
0
W
Agni
ImAdem
Agni
5
3
3
2.17
L
Janus
2
2
3
1.75
W
Loki
1
3
2
0.67
L
Nemesis
RunFasts
Nemesis
3
5
3
0.9
W
Ymir
1
2
6
2
W
4
4
2
1.25
W
Danzaburou
Thesupersaiyanj
Danzaburou
3
2
2
2
L
Chernobog
iviolateponies
Chernobog
6
4
5
2.13
L
Medusa
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
21,972
36,400
Taken
34,365
16,782
Mitigated
8,809
9,037
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Exovamp
Artio
595
57
288
852
1,697
473
0
268
1,429
2,048
0
W
Agni
ImAdem
Agni
8,640
635
0
180
5,177
1,362
0
807
4,300
38,982
0
L
Janus
3,102
126
0
1,384
5,796
1,373
0
3,166
2,464
29,789
0
W
Loki
1,726
415
0
268
6,376
1,790
0
126
6,250
0
39,293
L
Nemesis
RunFasts
Nemesis
4,639
2,024
0
1,143
9,366
2,528
0
3,540
5,586
0
34,201
W
Ymir
3,040
1,208
86
1,920
8,234
5,581
0
1,310
6,852
9,722
0
W
5,302
570
0
3,946
9,065
5,947
123
370
8,665
0
41,754
W
Danzaburou
Thesupersaiyanj
Danzaburou
5,729
2,664
0
2,637
7,548
2,102
601
882
6,636
0
47,856
L
Chernobog
iviolateponies
Chernobog
10,203
6,923
0
3,086
9,854
2,982
2,321
3,137
6,629
0
43,182
L
Medusa
3,433
1,490
0
919
7,652
1,453
814
1,061
6,577
0
34,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,152
Gold Earned
31,550
380
Minions Killed
296
0
Camps Cleared
0
1,126,689
Distance Traveled
970,343
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,194
381
8
1
0
53,189
0
W
Agni
7,205
655
88
8
0
202,701
0
L
Janus
6,537
594
71
6
0
255,949
0
W
Loki
6,141
558
73
7
0
245,651
3
L
Nemesis
6,354
578
61
6
0
244,492
3
W
Ymir
6,184
562
18
2
0
227,315
2
W
Tyr
7,234
658
93
8
0
239,916
1
W
Danzaburou
7,388
672
108
10
0
211,106
2
L
Chernobog
7,766
706
88
8
0
203,303
0
L
Medusa
6,699
609
68
6
0
213,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role