Player Matchup

Geb
Geb
LostSinn
Geb
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 52L
1,564 Elo+
Party 1
Janus
Janus
Synestero
Janus
Level 105
God Stats
2W - 8L
1,500 SR
Queue Stats
219W - 186L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
epjohnson
Gilgamesh
Level 42
God Stats
2W - 9L
1,509 SR
Queue Stats
363W - 308L
1,574 Elo+
Solo
Team Averages
Level 74
1,503 SR
1,555 Elo+

VS

Team Averages
Level 102
1,651 SR
1,707 Elo+
Ares
Ares
Augest
Ares
Level 158
God Stats
2W - 0L
1,744 SR
Queue Stats
73W - 32L
1,747 Elo+
Party 2
Sun Wukong
Sun Wukong
Freelane
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 34L
1,761 Elo+
Party 2
Bastet
Bastet
Perky11
Bastet
Level 22
God Stats
2W - 0L
1,710 SR
Queue Stats
18W - 5L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 5
10,416
744
10,015
21,243
17,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Janus
Synestero
Janus
12
1 / 9 / 7
9,155
654
8,064
12,572
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
epjohnson
Gilgamesh
14
6 / 6 / 3
9,991
714
13,023
17,478
10,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Augest
Ares
16
10 / 2 / 12
12,109
865
18,382
14,769
14,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Freelane
Sun Wukong
16
14 / 3 / 10
12,344
882
15,980
17,017
15,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
Perky11
Bastet
12
1 / 6 / 17
9,206
658
14,405
11,618
5,171
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
11
Kills
25
25
Deaths
11
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ares
Augest
Ares
10
2
12
8
W
Sun Wukong
Freelane
Sun Wukong
14
3
10
6.33
L
4
10
5
0.65
W
Bastet
Perky11
Bastet
1
6
17
1.58
L
Janus
Synestero
Janus
1
9
7
0.5
L
Gilgamesh
epjohnson
Gilgamesh
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,102
Damage
48,767
51,293
Taken
43,404
30,161
Mitigated
35,679
5,211
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Augest
Ares
18,382
1,136
0
1,100
14,769
14,517
337
4,513
9,458
40,774
0
W
Sun Wukong
Freelane
Sun Wukong
15,980
5,579
666
4,257
17,017
15,991
0
7,115
9,346
0
42,183
L
10,015
1,506
328
1,533
21,243
17,047
26
5,101
15,132
15,531
0
W
Bastet
Perky11
Bastet
14,405
4,232
0
1,804
11,618
5,171
0
6,318
4,875
0
23,883
L
Janus
Synestero
Janus
8,064
433
96
1,988
12,572
3,042
0
5,551
6,412
25,639
0
L
Gilgamesh
epjohnson
Gilgamesh
13,023
4,227
0
1,266
17,478
10,072
0
6,553
10,061
0
29,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,562
Gold Earned
33,659
104
Minions Killed
121
4
Camps Cleared
8
725,902
Distance Traveled
742,376
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,109
865
43
3
2
237,684
0
W
Sun Wukong
12,344
882
53
4
5
270,432
0
L
Geb
10,416
744
9
1
0
238,396
3
W
Bastet
9,206
658
25
2
1
234,260
3
L
Janus
9,155
654
54
4
1
236,039
2
L
Gilgamesh
9,991
714
41
3
3
251,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role