Player Matchup

Anhur
Anhur
Crow Hogen
Anhur
Level 113
God Stats
1W - 2L
1,293 SR
Queue Stats
35W - 29L
1,478 Elo+
Party 1
Ah Puch
Ah Puch
I am Swag Jesus
Ah Puch
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 87L
1,365 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Loebster14
Morgan Le Fay
Level 121
God Stats
7W - 3L
1,715 SR
Queue Stats
784W - 732L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
Swan a Newt
Gilgamesh
Level 155
God Stats
1W - 0L
1,176 SR
Queue Stats
44W - 53L
1,265 Elo+
Party 1
Osiris
Osiris
TheSixthCircle
Osiris
Level 126
God Stats
3W - 3L
1,809 SR
Queue Stats
342W - 352L
1,584 Elo+
Solo
Team Averages
Level 135
1,499 SR
1,466 Elo+

VS

Team Averages
Level 133
1,500 SR
1,562 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Madilynne
Jing Wei
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 56L
1,710 Elo+
Party 2
Anhur
Anhur
xSotomante
Anhur
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
431W - 412L
1,549 Elo+
Solo
Nike
Nike
zabuzakk
Nike
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 141L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
5 / 3 / 8
9,833
819
3,877
10,783
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 1 / 12
10,415
868
19,643
7,787
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Loebster14
Morgan Le Fay
17
4 / 1 / 14
9,889
824
10,481
8,869
4,984
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Swan a Newt
Gilgamesh
17
9 / 2 / 9
10,500
875
10,324
13,060
14,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 3 / 14
9,340
778
7,301
14,931
10,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 2 / 3
9,921
827
10,005
6,371
1,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
 
Zhong Kui
15
2 / 5 / 2
8,553
713
11,450
12,013
6,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Madilynne
Jing Wei
14
1 / 5 / 2
8,029
669
5,322
10,509
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
15
2 / 5 / 2
8,581
715
7,480
12,198
3,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
13
0 / 5 / 4
7,905
659
6,363
15,344
10,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
22
Kills
10
10
Deaths
22
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
2
3
3.25
L
Zhong Kui
 
Zhong Kui
2
5
2
0.6
W
Anhur
5
3
8
3
W
4
1
12
10
W
Morgan Le Fay
Loebster14
Morgan Le Fay
4
1
14
11
L
Jing Wei
Madilynne
Jing Wei
1
5
2
0.4
W
Gilgamesh
Swan a Newt
Gilgamesh
9
2
9
6.75
W
0
3
14
2.33
L
Anhur
2
5
2
0.6
L
Nike
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,626
Damage
40,620
55,430
Taken
56,435
37,078
Mitigated
25,200
25,025
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,005
483
1,375
1,036
6,371
1,839
184
3,536
2,667
27,692
0
L
Zhong Kui
 
Zhong Kui
11,450
476
686
3,933
12,013
6,325
0
6,091
5,321
20,651
0
W
Anhur
3,877
1,641
1,489
3,332
10,783
3,853
1,125
6,432
4,351
0
13,472
W
19,643
866
1,907
3,438
7,787
2,644
1,125
3,480
4,307
39,934
0
W
Morgan Le Fay
Loebster14
Morgan Le Fay
10,481
653
1,545
3,122
8,869
4,984
1,886
2,406
6,463
31,066
0
L
Jing Wei
Madilynne
Jing Wei
5,322
3,583
2,191
1,473
10,509
2,955
515
6,827
3,398
0
15,319
W
Gilgamesh
Swan a Newt
Gilgamesh
10,324
1,985
1,099
2,403
13,060
14,856
634
3,982
9,078
0
13,166
W
7,301
1,944
3,401
3,289
14,931
10,741
558
5,155
9,776
0
16,283
L
Anhur
7,480
3,109
1,084
3,671
12,198
3,426
216
5,748
6,252
0
13,237
L
Nike
6,363
478
1,135
1,030
15,344
10,655
30
6,824
7,895
0
14,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,977
Gold Earned
42,989
139
Minions Killed
127
0
Camps Cleared
0
1,282,422
Distance Traveled
1,043,877
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,921
827
50
4
0
222,697
1
L
Zhong Kui
8,553
713
28
2
0
184,674
0
W
Anhur
9,833
819
29
2
0
227,529
1
W
Ah Puch
10,415
868
40
3
0
270,820
4
W
Morgan Le Fay
9,889
824
36
3
0
244,522
4
L
Jing Wei
8,029
669
23
2
0
224,137
0
W
Gilgamesh
10,500
875
12
1
0
272,766
1
W
Osiris
9,340
778
22
2
0
266,785
3
L
Anhur
8,581
715
11
1
0
205,565
1
L
Nike
7,905
659
15
1
0
206,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role