Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kamakazi_Tickles
Baron Samedi
Level 64
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
SASAU05
Chaac
Level 76
God Stats
7W - 5L
1,568 SR
Queue Stats
84W - 85L
1,499 Elo+
Solo
Zeus
Zeus
gudrah
Zeus
Level 105
God Stats
15W - 14L
1,500 SR
Queue Stats
107W - 75L
1,327 Elo+
Solo
Team Averages
Level 102
1,469 SR
1,465 Elo+

VS

Team Averages
Level 103
1,495 SR
1,394 Elo+
Loki
Loki
Ice3000
Loki
Level 87
God Stats
16W - 22L
1,478 SR
Queue Stats
53W - 56L
1,375 Elo+
Solo
Jing Wei
Jing Wei
OcardTheBard
Jing Wei
Level 64
God Stats
23W - 12L
1,497 SR
Queue Stats
113W - 108L
1,503 Elo+
Solo
Ares
Ares
TeethMeat
Ares
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
354W - 274L
1,288 Elo+
Party 1
Poseidon
Poseidon
cswikoski
Poseidon
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
40W - 47L
1,303 Elo+
Solo
Chaac
Chaac
Çhris
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
12 / 13 / 17
19,253
1,203
21,696
37,139
17,968
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
 
Cthulhu
20
5 / 8 / 23
18,840
1,178
33,609
32,811
52,539
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Kamakazi_Tickles
Baron Samedi
18
0 / 0 / 0
11,928
746
0
0
0
Chaac
SASAU05
Chaac
20
8 / 4 / 22
19,583
1,224
20,289
29,815
46,769
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
gudrah
Zeus
20
13 / 6 / 13
19,589
1,224
52,775
15,745
4,083
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ice3000
Loki
20
2 / 12 / 18
16,174
1,011
11,701
23,391
9,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jing Wei
OcardTheBard
Jing Wei
20
3 / 9 / 19
17,159
1,072
26,156
23,582
8,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
20
6 / 5 / 18
18,412
1,151
16,461
31,226
40,036
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
cswikoski
Poseidon
20
15 / 8 / 7
21,158
1,322
31,767
23,279
7,962
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Çhris
Chaac
20
4 / 4 / 20
18,276
1,142
21,853
30,402
22,622
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
112
38
Kills
30
31
Deaths
38
75
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
12
13
17
1.58
L
Cthulhu
 
Cthulhu
5
8
23
2.06
W
Loki
Ice3000
Loki
2
12
18
0.92
L
Baron Samedi
Kamakazi_Tickles
Baron Samedi
0
0
0
0
W
Jing Wei
OcardTheBard
Jing Wei
3
9
19
1.39
L
Chaac
SASAU05
Chaac
8
4
22
4.75
W
Ares
6
5
18
3
W
Poseidon
cswikoski
Poseidon
15
8
7
2.31
L
Zeus
gudrah
Zeus
13
6
13
3.25
W
Chaac
Çhris
Chaac
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,369
Damage
107,938
115,510
Taken
131,880
121,359
Mitigated
89,182
20,983
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
21,696
13,757
0
6,725
37,139
17,968
0
14,695
21,952
0
30,673
L
Cthulhu
 
Cthulhu
33,609
2,274
982
4,334
32,811
52,539
0
11,682
20,664
73,261
0
W
Loki
Ice3000
Loki
11,701
3,077
0
0
23,391
9,956
0
14,394
8,305
0
23,427
L
Baron Samedi
Kamakazi_Tickles
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
OcardTheBard
Jing Wei
26,156
20,132
0
637
23,582
8,606
0
15,132
8,178
0
53,268
L
Chaac
SASAU05
Chaac
20,289
2,934
581
6,833
29,815
46,769
0
12,897
16,546
3,562
40,289
W
Ares
16,461
542
0
0
31,226
40,036
0
22,447
7,701
32,900
0
W
Poseidon
cswikoski
Poseidon
31,767
6,491
0
1,140
23,279
7,962
0
10,565
12,511
106,264
0
L
Zeus
gudrah
Zeus
52,775
2,375
0
1,528
15,745
4,083
0
8,954
6,724
99,252
0
W
Chaac
Çhris
Chaac
21,853
3,667
0
8,567
30,402
22,622
0
22,813
6,400
0
48,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,193
Gold Earned
91,179
278
Minions Killed
377
8
Camps Cleared
15
1,348,014
Distance Traveled
1,708,099
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
19,253
1,203
9
1
5
348,773
0
L
Cthulhu
18,840
1,178
77
5
1
328,228
2
W
Loki
16,174
1,011
27
2
1
277,916
2
L
Baron Samedi
11,928
746
0
0
0
0
0
W
Jing Wei
17,159
1,072
63
4
6
379,747
2
L
Chaac
19,583
1,224
58
4
0
339,724
0
W
Ares
18,412
1,151
25
2
1
347,976
0
W
Poseidon
21,158
1,322
189
12
5
345,427
0
L
Zeus
19,589
1,224
134
8
2
331,289
0
W
Chaac
18,276
1,142
73
5
2
357,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role