Player Matchup

Cthulhu
Cthulhu
Godfence
Cthulhu
Level 70
God Stats
28W - 18L
1,653 SR
Queue Stats
50W - 38L
1,703 Elo+
Party 2
Bastet
Bastet
Muncy272
Bastet
Level 65
God Stats
5W - 1L
1,717 SR
Queue Stats
15W - 8L
1,841 Elo+
Party 2
Izanami
Izanami
xXLoneBloodXx
Izanami
Level 103
God Stats
3W - 7L
1,441 SR
Queue Stats
75W - 57L
1,583 Elo+
Party 2
Team Averages
Level 79
1,603 SR
1,709 Elo+

VS

Team Averages
Level 136
1,428 SR
1,543 Elo+
Nike
Nike
AndrexaAsgard
Nike
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 71L
1,629 Elo+
Party 1
Hou Yi
Hou Yi
Gelato33
Hou Yi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,358 Elo+
Party 1
Tiamat
Tiamat
HelHeimPath
Tiamat
Level 154
God Stats
9W - 3L
1,285 SR
Queue Stats
189W - 130L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Godfence
Cthulhu
15
2 / 8 / 10
10,848
638
15,771
19,758
17,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Muncy272
Bastet
15
7 / 7 / 4
11,307
665
11,295
16,104
4,864
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
17
5 / 6 / 5
12,148
715
13,254
16,448
3,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 12
12,985
764
12,120
17,816
19,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Gelato33
Hou Yi
16
4 / 10 / 10
12,012
707
9,154
16,324
4,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
20
10 / 3 / 10
13,787
811
25,892
14,939
9,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
14
Kills
21
21
Deaths
15
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
W
Hou Yi
Gelato33
Hou Yi
4
10
10
0.9
L
Cthulhu
Godfence
Cthulhu
2
8
10
0.88
W
Tiamat
10
3
10
5
L
Bastet
Muncy272
Bastet
7
7
4
1.29
L
Izanami
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,320
Damage
47,166
52,310
Taken
49,079
25,837
Mitigated
33,620
9,685
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,120
770
0
1,973
17,816
19,651
276
5,625
11,725
0
39,605
W
Hou Yi
Gelato33
Hou Yi
9,154
3,713
603
1,359
16,324
4,103
1,965
4,513
11,492
0
26,437
L
Cthulhu
Godfence
Cthulhu
15,771
597
888
3,542
19,758
17,147
0
8,450
10,889
32,201
0
W
Tiamat
25,892
1,721
0
4,363
14,939
9,866
252
4,961
9,543
72,078
0
L
Bastet
Muncy272
Bastet
11,295
2,649
0
3,400
16,104
4,864
0
7,770
7,983
0
24,981
L
Izanami
13,254
7,867
0
1,855
16,448
3,826
12
9,933
6,227
0
55,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,303
Gold Earned
38,784
171
Minions Killed
198
5
Camps Cleared
10
858,648
Distance Traveled
903,772
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,985
764
64
4
2
336,063
3
W
Hou Yi
12,012
707
33
2
0
253,627
0
L
Cthulhu
10,848
638
47
3
1
303,903
1
W
Tiamat
13,787
811
101
6
8
314,082
1
L
Bastet
11,307
665
24
1
1
308,857
0
L
Izanami
12,148
715
100
6
3
245,888
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role