Player Matchup

Raijin
Raijin
Alexismtz0916
Raijin
Level 28
God Stats
4W - 7L
1,141 SR
Queue Stats
117W - 155L
1,430 Elo+
Party 2
Gilgamesh
Gilgamesh
GUROGTZ
Gilgamesh
Level 123
God Stats
8W - 10L
1,539 SR
Queue Stats
217W - 254L
1,503 Elo+
Party 2
Kali
Kali
dayitozero
Kali
Level 128
God Stats
32W - 27L
1,472 SR
Queue Stats
308W - 333L
1,379 Elo+
Party 2
Ymir
Ymir
ixichtx
Ymir
Level 31
God Stats
2W - 6L
1,500 SR
Queue Stats
171W - 199L
1,280 Elo+
Solo
Ullr
Ullr
satametalero
Ullr
Level 86
God Stats
5W - 7L
1,729 SR
Queue Stats
16W - 26L
1,389 Elo+
Party 2
Team Averages
Level 79
1,476 SR
1,396 Elo+

VS

Team Averages
Level 57
1,465 SR
1,453 Elo+
Bacchus
Bacchus
Extra Juiice
Bacchus
Level 71
God Stats
48W - 42L
1,710 SR
Queue Stats
298W - 289L
1,579 Elo+
Party 3
Loki
Loki
Maximus6215
Loki
Level 39
God Stats
38W - 36L
1,466 SR
Queue Stats
1,314W - 1,318L
1,413 Elo+
Party 1
Rama
Rama
MonkeyDLoony309
Rama
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,455 Elo+
Party 3
Zeus
Zeus
Pacetheace33
Zeus
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 269L
1,475 Elo+
Party 1
Skadi
Skadi
Shaggy1702
Skadi
Level 64
God Stats
1W - 4L
1,148 SR
Queue Stats
67W - 66L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
10,908
574
4,008
10,188
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
GUROGTZ
Gilgamesh
18
6 / 0 / 4
11,048
581
10,948
17,528
12,148
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
10 / 7 / 3
11,601
611
15,385
16,701
8,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
ixichtx
Ymir
13
2 / 2 / 2
8,577
451
5,358
14,799
10,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 5 / 2
10,025
528
4,641
13,113
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Extra Juiice
Bacchus
13
1 / 3 / 10
9,154
482
8,188
12,907
17,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 5 / 2
10,366
546
8,488
12,851
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 3 / 3
9,850
518
12,600
12,610
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 7 / 3
9,330
491
9,553
10,727
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
12
0 / 5 / 0
8,189
431
7,344
10,388
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
23
Kills
17
17
Deaths
23
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Bacchus
Extra Juiice
Bacchus
1
3
10
2
W
Gilgamesh
GUROGTZ
Gilgamesh
6
0
4
8
L
7
5
2
1.6
L
7
3
3
2.83
L
2
7
3
0.5
L
Skadi
0
5
0
0
W
10
7
3
1.64
W
Ymir
ixichtx
Ymir
2
2
2
1.5
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,340
Damage
46,173
72,329
Taken
59,483
39,626
Mitigated
36,687
19,868
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,008
228
0
1,186
10,188
3,809
201
3,594
6,443
77,980
0
L
Bacchus
Extra Juiice
Bacchus
8,188
1,492
306
3,329
12,907
17,236
33
3,932
8,975
27,824
0
W
Gilgamesh
GUROGTZ
Gilgamesh
10,948
2,643
0
5,888
17,528
12,148
658
2,747
13,951
0
79,183
L
8,488
1,429
31
4,361
12,851
4,679
0
1,703
11,148
0
55,959
L
12,600
9,037
0
4,709
12,610
4,135
777
1,381
11,229
0
63,738
L
9,553
978
23
1,343
10,727
2,980
0
1,976
8,751
51,606
0
L
Skadi
7,344
3,389
0
1,429
10,388
7,657
1,697
374
10,014
0
46,255
W
15,385
8,070
0
6,849
16,701
8,026
0
4,558
11,219
0
62,718
W
Ymir
ixichtx
Ymir
5,358
979
0
2,692
14,799
10,919
186
3,394
11,333
25,087
0
W
4,641
2,805
519
2,734
13,113
4,724
1,722
2,803
10,262
0
62,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,159
Gold Earned
46,889
532
Minions Killed
430
0
Camps Cleared
0
1,792,105
Distance Traveled
1,707,594
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,908
574
154
8
0
327,523
8
L
Bacchus
9,154
482
31
2
0
376,457
5
W
Gilgamesh
11,048
581
131
7
0
415,974
3
L
Loki
10,366
546
97
5
0
389,832
0
L
Rama
9,850
518
107
6
0
329,709
6
L
Zeus
9,330
491
107
6
0
327,905
1
L
Skadi
8,189
431
88
5
0
283,691
2
W
Kali
11,601
611
83
4
0
356,978
2
W
Ymir
8,577
451
34
2
0
364,932
3
W
Ullr
10,025
528
130
7
0
326,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role