Player Matchup

Merlin
Merlin
AtomicShaman933
Merlin
Level 10
God Stats
12W - 23L
1,433 SR
Queue Stats
15W - 37L
1,254 Elo+
Party 1
Rama
Rama
Erick_Rocher
Rama
Level 131
God Stats
9W - 19L
1,686 SR
Queue Stats
31W - 38L
1,601 Elo+
Solo
Sol
Sol
Landorax
Sol
Level 119
God Stats
55W - 61L
1,474 SR
Queue Stats
122W - 160L
1,365 Elo+
Party 1
Amaterasu
Amaterasu
ObeyRigo209
Amaterasu
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 49L
1,373 Elo+
Solo
Hun Batz
Hun Batz
Sendezeit
Hun Batz
Level 86
God Stats
2W - 3L
1,793 SR
Queue Stats
27W - 22L
1,651 Elo+
Solo
Team Averages
Level 98
1,577 SR
1,449 Elo+

VS

Team Averages
Level 73
1,601 SR
1,457 Elo+
Cliodhna
Cliodhna
Fairipulp
Cliodhna
Level 4
God Stats
3W - 3L
1,771 SR
Queue Stats
30W - 22L
1,500 Elo+
Party 2
Scylla
Scylla
ITZ_RAV3N_14
Scylla
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 82L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
JayBrolden
Cthulhu
Level 28
God Stats
7W - 8L
1,827 SR
Queue Stats
23W - 51L
1,399 Elo+
Solo
Mulan
Mulan
mar3d
Mulan
Level 84
God Stats
6W - 5L
1,500 SR
Queue Stats
112W - 114L
1,544 Elo+
Solo
Ganesha
Ganesha
temp-950879
Ganesha
Level 124
God Stats
255W - 274L
1,408 SR
Queue Stats
255W - 275L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,423
648
3,350
8,658
1,309
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 11 / 5
9,613
739
6,424
17,601
5,682
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 9 / 2
11,133
856
14,040
17,143
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ObeyRigo209
Amaterasu
15
2 / 7 / 2
9,771
752
4,821
17,633
11,217
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Sendezeit
Hun Batz
16
3 / 9 / 7
9,719
748
8,569
15,920
5,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fairipulp
Cliodhna
17
6 / 3 / 10
10,624
817
13,143
10,870
3,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
18 / 4 / 4
12,645
973
21,142
10,973
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
JayBrolden
Cthulhu
18
4 / 1 / 14
10,603
816
8,483
12,603
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
mar3d
Mulan
20
12 / 2 / 11
12,343
949
13,506
12,569
13,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
temp-950879
Ganesha
17
1 / 7 / 16
10,434
803
11,313
17,066
8,460
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
96
15
Kills
41
41
Deaths
17
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
2
11
5
0.41
W
Cliodhna
Fairipulp
Cliodhna
6
3
10
3.67
W
Scylla
18
4
4
5
W
Cthulhu
JayBrolden
Cthulhu
4
1
14
11
L
7
9
2
0.89
L
Amaterasu
ObeyRigo209
Amaterasu
2
7
2
0.43
L
Hun Batz
Sendezeit
Hun Batz
3
9
7
0.72
W
Mulan
mar3d
Mulan
12
2
11
8.75
W
Ganesha
temp-950879
Ganesha
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,204
Damage
67,587
76,955
Taken
64,081
26,891
Mitigated
38,705
10,309
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,350
329
0
34
8,658
1,309
210
6,839
1,472
12,587
0
L
6,424
5,511
0
2,845
17,601
5,682
1,191
5,438
11,978
0
25,157
W
Cliodhna
Fairipulp
Cliodhna
13,143
1,180
0
1,471
10,870
3,754
848
2,225
8,645
0
35,554
W
Scylla
21,142
2,444
0
718
10,973
4,067
1,255
4,374
6,599
41,060
0
W
Cthulhu
JayBrolden
Cthulhu
8,483
1,248
329
5,512
12,603
8,930
1,116
5,133
7,470
23,580
0
L
14,040
4,943
0
2,865
17,143
3,514
1,214
11,256
5,378
35,862
0
L
Amaterasu
ObeyRigo209
Amaterasu
4,821
1,502
0
4,223
17,633
11,217
0
9,668
7,476
2,403
15,886
L
Hun Batz
Sendezeit
Hun Batz
8,569
2,049
33
309
15,920
5,169
0
6,281
9,437
0
33,260
W
Mulan
mar3d
Mulan
13,506
1,003
0
2,131
12,569
13,494
1,304
1,333
11,236
2,978
44,656
W
Ganesha
temp-950879
Ganesha
11,313
338
384
3,901
17,066
8,460
1,974
5,483
11,583
28,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,659
Gold Earned
56,649
189
Minions Killed
249
0
Camps Cleared
0
1,091,172
Distance Traveled
1,426,167
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,423
648
16
1
0
204,602
0
L
Rama
9,613
739
47
4
0
187,390
2
W
Cliodhna
10,624
817
35
3
0
326,925
2
W
Scylla
12,645
973
70
5
0
256,111
0
W
Cthulhu
10,603
816
43
3
0
308,074
1
L
Sol
11,133
856
58
4
0
225,148
0
L
Amaterasu
9,771
752
31
2
0
223,244
2
L
Hun Batz
9,719
748
37
3
0
250,788
1
W
Mulan
12,343
949
82
6
0
264,830
2
W
Ganesha
10,434
803
19
1
0
270,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role