Player Matchup

Tyr
Tyr
Platinum V
True Lawbringer
Tyr
Platinum V
Level 159
God Stats
19W - 8L
1,703 SR
Queue Stats
44W - 26L
1,673 MMR
Party 1
Agni
Agni
Gold II
Zach1475
Agni
Gold II
Level 128
God Stats
3W - 1L
1,517 SR
Queue Stats
45W - 27L
1,618 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
spartan ximenez
Ah Muzen Cab
Platinum V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,631 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,573 SR
1,641 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 61
1,632 SR
1,565 MMR
Sylvanus
Sylvanus
Gold IV
HoodieisHigh
Sylvanus
Gold IV
Level 39
God Stats
0W - 4L
1,197 SR
Queue Stats
52W - 51L
1,518 MMR
Party 2
Sol
Sol
Gold III
MonkeyDMoochi
Sol
Gold III
Level 38
God Stats
9W - 5L
1,778 SR
Queue Stats
25W - 26L
1,616 MMR
Party 2
Osiris
Osiris
Gold II
Tgi alex1
Osiris
Gold II
Level 106
God Stats
4W - 3L
1,919 SR
Queue Stats
45W - 51L
1,560 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 10
12,273
818
15,372
18,353
18,318
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
16
5 / 2 / 13
11,416
761
19,734
7,847
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
spartan ximenez
Ah Muzen Cab
16
5 / 3 / 12
11,279
752
20,434
12,063
4,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
ThothBastetAchillesAtlasGeb

VS

Bans
ZeusKhepriScyllaGilgameshBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HoodieisHigh
Sylvanus
12
1 / 4 / 3
9,376
625
6,692
22,422
24,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

13
1 / 9 / 2
9,242
616
6,661
14,260
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Tgi alex1
Osiris
12
3 / 8 / 3
9,694
646
10,052
23,739
28,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
21
Kills
5
6
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
HoodieisHigh
Sylvanus
1
4
3
0.63
L
1
9
2
0.22
L
Osiris
Tgi alex1
Osiris
3
8
3
0.56
W
11
1
10
16
W
Agni
5
2
13
5.75
W
Ah Muzen Cab
spartan ximenez
Ah Muzen Cab
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,540
Damage
23,405
38,263
Taken
60,421
25,906
Mitigated
58,890
17,567
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
HoodieisHigh
Sylvanus
6,692
1,136
2,899
5,970
22,422
24,699
0
6,680
15,258
13,619
0
L
6,661
1,914
0
1,741
14,260
6,094
0
3,297
10,679
35,750
2,629
L
Osiris
Tgi alex1
Osiris
10,052
3,537
0
2,330
23,739
28,097
0
8,454
14,644
0
21,874
W
15,372
1,792
0
7,455
18,353
18,318
461
6,243
11,406
0
30,741
W
Agni
19,734
1,286
293
3,863
7,847
2,883
560
3,085
4,762
45,974
0
W
Ah Muzen Cab
spartan ximenez
Ah Muzen Cab
20,434
5,292
220
5,736
12,063
4,705
867
4,489
7,574
0
69,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,968
Gold Earned
28,312
169
Minions Killed
124
9
Camps Cleared
1
916,174
Distance Traveled
759,386
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,376
625
20
1
0
254,243
4
L
Sol
9,242
616
70
5
1
244,174
1
L
Osiris
9,694
646
34
2
0
260,969
4
W
Tyr
12,273
818
27
2
1
347,458
3
W
Agni
11,416
761
60
4
5
264,884
1
W
Ah Muzen Cab
11,279
752
82
5
3
303,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role