Player Matchup

Danzaburou
Danzaburou
MeibyChr1s
Danzaburou
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 24L
1,575 Elo+
Solo
Odin
Odin
ReCoNxSoLiDMX
Odin
Level 121
God Stats
5W - 2L
1,581 SR
Queue Stats
31W - 26L
1,639 Elo+
Party 2
Baron Samedi
Baron Samedi
manuelcarreon
Baron Samedi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,589 Elo+
Party 2
Team Averages
Level 118
1,527 SR
1,601 Elo+

VS

Team Averages
Level 109
1,577 SR
1,626 Elo+
Thoth
Thoth
Mrseaturtles
Thoth
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 163L
1,666 Elo+
Party 1
Osiris
Osiris
SadSatyr
Osiris
Level 106
God Stats
2W - 2L
1,732 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ymir
Ymir
The_Tacomancer
Ymir
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 158L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MeibyChr1s
Danzaburou
16
7 / 4 / 6
11,593
828
11,107
11,620
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 2 / 9
10,553
754
10,160
13,266
13,241
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
manuelcarreon
Baron Samedi
15
2 / 5 / 10
9,925
709
11,534
10,682
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
9,286
663
10,682
9,575
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
SadSatyr
Osiris
13
6 / 4 / 5
9,911
708
11,305
15,608
17,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 5 / 6
10,081
720
4,582
18,260
26,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
14
Kills
11
11
Deaths
14
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MeibyChr1s
Danzaburou
7
4
6
2.5
L
2
5
6
1
W
5
2
9
4.75
L
Osiris
SadSatyr
Osiris
6
4
5
2.13
L
3
5
6
1.2
W
Baron Samedi
manuelcarreon
Baron Samedi
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
26,569
35,568
Taken
43,443
20,488
Mitigated
47,489
10,748
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MeibyChr1s
Danzaburou
11,107
5,274
0
2,680
11,620
3,515
1,795
5,972
5,648
0
37,806
L
10,682
950
90
828
9,575
3,546
716
1,938
7,637
40,867
0
W
10,160
1,306
313
1,918
13,266
13,241
264
5,830
7,436
0
28,977
L
Osiris
SadSatyr
Osiris
11,305
4,599
0
2,946
15,608
17,772
400
3,468
12,140
0
33,402
L
4,582
826
0
1,679
18,260
26,171
0
6,501
11,759
10,539
0
W
Baron Samedi
manuelcarreon
Baron Samedi
11,534
443
3,367
2,470
10,682
3,732
235
3,871
6,811
34,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,071
Gold Earned
29,278
143
Minions Killed
137
6
Camps Cleared
6
708,983
Distance Traveled
728,296
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,593
828
46
3
2
213,597
2
L
Thoth
9,286
663
82
6
1
250,238
1
W
Odin
10,553
754
50
4
3
261,241
3
L
Osiris
9,911
708
41
3
5
249,162
2
L
Ymir
10,081
720
14
1
0
228,896
0
W
Baron Samedi
9,925
709
47
3
1
234,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role