Player Matchup

Fenrir
Fenrir
BoomBewmDoom
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,357 Elo+
Party 2
Cerberus
Cerberus
EXTERMINATOR47
Cerberus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 2
Anubis
Anubis
bohorquez24
Anubis
Level 107
God Stats
523W - 438L
1,554 SR
Queue Stats
1,029W - 1,052L
1,414 Elo+
Solo
Team Averages
Level 89
1,518 SR
1,376 Elo+

VS

Team Averages
Level 58
1,517 SR
1,594 Elo+
Cliodhna
Cliodhna
AidosEupheme
Cliodhna
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 5L
1,500 Elo+
Party 1
Anubis
Anubis
HBCentral
Anubis
Level 159
God Stats
8W - 1L
1,551 SR
Queue Stats
141W - 37L
1,782 Elo+
Party 1
Anhur
Anhur
Thehabituser
Anhur
Level 7
God Stats
8W - 1L
1,500 SR
Queue Stats
43W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 11 / 4
9,184
706
7,243
14,798
2,667
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
13
1 / 5 / 8
9,376
721
4,734
15,288
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
14
4 / 9 / 5
9,546
734
8,327
11,740
1,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AidosEupheme
Cliodhna
14
6 / 5 / 15
10,198
784
14,160
9,656
3,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
HBCentral
Anubis
18
15 / 3 / 7
12,165
936
16,154
12,298
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 13
9,701
746
7,794
7,530
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
9
Kills
25
25
Deaths
9
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AidosEupheme
Cliodhna
6
5
15
2.7
L
Fenrir
4
11
4
0.55
L
Cerberus
1
5
8
1
W
Anubis
HBCentral
Anubis
15
3
7
6.17
W
4
1
13
10.5
L
Anubis
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,304
Damage
38,108
41,826
Taken
29,484
14,192
Mitigated
10,982
5,313
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AidosEupheme
Cliodhna
14,160
2,041
0
3,512
9,656
3,450
0
3,853
5,803
0
27,707
L
Fenrir
7,243
2,489
0
1,630
14,798
2,667
0
5,823
8,622
0
16,767
L
Cerberus
4,734
432
0
1,999
15,288
9,526
0
3,866
11,052
19,128
0
W
Anubis
HBCentral
Anubis
16,154
736
340
5,919
12,298
5,380
478
6,742
5,556
55,347
0
W
7,794
3,440
0
978
7,530
2,152
567
2,998
4,532
0
23,701
L
Anubis
8,327
526
0
1,684
11,740
1,999
26
6,122
5,259
30,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
32,064
130
Minions Killed
152
4
Camps Cleared
9
592,606
Distance Traveled
637,676
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,198
784
29
2
1
234,409
7
L
Fenrir
9,184
706
30
2
1
184,514
3
L
Cerberus
9,376
721
49
4
0
213,090
2
W
Anubis
12,165
936
83
6
7
210,603
0
W
Anhur
9,701
746
40
3
1
192,664
2
L
Anubis
9,546
734
51
4
3
195,002
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role