Player Matchup

Heimdallr
Heimdallr
LuckyLoric92
Heimdallr
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 172L
1,480 Elo+
Party 3
Sun Wukong
Sun Wukong
SonicMondragon
Sun Wukong
Level 113
God Stats
2W - 1L
1,873 SR
Queue Stats
273W - 342L
1,452 Elo+
Party 3
Ymir
Ymir
TML Green
Ymir
Level 92
God Stats
4W - 4L
1,318 SR
Queue Stats
176W - 164L
1,489 Elo+
Solo
Thoth
Thoth
TehDragunSlayer
Thoth
Level 69
God Stats
5W - 10L
1,477 SR
Queue Stats
44W - 64L
1,569 Elo+
Party 3
Ravana
Ravana
lvl_4_scyther
Ravana
Level 104
God Stats
6W - 8L
1,639 SR
Queue Stats
261W - 330L
1,442 Elo+
Party 3
Team Averages
Level 92
1,561 SR
1,486 Elo+

VS

Team Averages
Level 116
1,588 SR
1,469 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DC_Superman64
Ah Muzen Cab
Level 126
God Stats
2W - 3L
1,387 SR
Queue Stats
47W - 63L
1,337 Elo+
Party 2
Skadi
Skadi
DRBOWSER404
Skadi
Level 160
God Stats
1W - 0L
1,943 SR
Queue Stats
15W - 12L
1,367 Elo+
Party 2
Izanami
Izanami
Jawcy
Izanami
Level 69
God Stats
35W - 23L
1,609 SR
Queue Stats
44W - 32L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
Oodam
Amaterasu
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 27L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LuckyLoric92
Heimdallr
7
0 / 4 / 0
4,420
442
3,991
7,645
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SonicMondragon
Sun Wukong
10
1 / 1 / 1
5,865
587
4,467
8,663
4,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
7
0 / 4 / 0
4,336
434
767
6,679
4,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
1 / 4 / 1
5,094
509
2,731
5,093
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
5,503
550
3,245
5,106
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 1 / 2
6,074
607
3,148
3,148
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
DC_Superman64
Ah Muzen Cab
10
2 / 1 / 1
6,180
618
6,255
5,279
1,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
7 / 0 / 2
6,485
649
4,188
4,846
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Jawcy
Izanami
11
2 / 0 / 4
6,128
613
4,433
3,466
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Oodam
Amaterasu
10
2 / 1 / 8
6,154
615
6,731
7,948
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
15
15
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
2
3
W
Ah Muzen Cab
DC_Superman64
Ah Muzen Cab
2
1
1
2.5
W
7
0
2
8
W
Izanami
Jawcy
Izanami
2
0
4
4
L
Heimdallr
LuckyLoric92
Heimdallr
0
4
0
0
W
Amaterasu
Oodam
Amaterasu
2
1
8
6
L
Sun Wukong
SonicMondragon
Sun Wukong
1
1
1
1.5
L
Ymir
0
4
0
0
L
1
4
1
0.38
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,201
Damage
24,755
33,186
Taken
24,687
13,065
Mitigated
8,181
7,047
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,148
152
131
517
3,148
913
490
1,559
1,589
30,640
0
W
Ah Muzen Cab
DC_Superman64
Ah Muzen Cab
6,255
2,429
0
1,685
5,279
1,617
998
0
5,279
0
38,373
W
4,188
2,035
0
1,993
4,846
1,314
62
507
4,339
0
26,072
W
Izanami
Jawcy
Izanami
4,433
2,969
0
2,670
3,466
767
610
191
3,275
0
44,559
L
Heimdallr
LuckyLoric92
Heimdallr
3,991
1,303
0
1,289
7,645
1,697
0
658
6,981
0
24,920
W
Amaterasu
Oodam
Amaterasu
6,731
2,546
0
2,567
7,948
3,570
111
1,241
6,707
0
18,738
L
Sun Wukong
SonicMondragon
Sun Wukong
4,467
439
0
3,050
8,663
4,057
0
231
8,404
0
30,348
L
Ymir
767
331
64
1,459
6,679
4,166
0
0
6,679
14,142
0
L
2,731
0
0
497
5,093
1,334
0
1,617
3,368
22,543
0
L
3,245
979
0
688
5,106
1,811
0
434
4,606
0
31,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,218
Gold Earned
31,021
253
Minions Killed
315
0
Camps Cleared
0
949,219
Distance Traveled
1,007,735
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,074
607
65
7
0
205,090
2
W
Ah Muzen Cab
6,180
618
74
7
0
157,024
1
W
Skadi
6,485
649
44
4
0
218,229
2
W
Izanami
6,128
613
95
10
0
188,971
6
L
Heimdallr
4,420
442
41
4
0
176,780
1
W
Amaterasu
6,154
615
37
4
0
238,421
3
L
Sun Wukong
5,865
587
73
7
0
217,476
3
L
Ymir
4,336
434
22
2
0
171,028
0
L
Thoth
5,094
509
43
4
0
169,517
1
L
Ravana
5,503
550
74
7
0
214,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role