Player Matchup

Neith
Neith
Hedead126
Neith
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 110L
1,447 Elo+
Party 1
Chronos
Chronos
NesciusInThis
Chronos
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 46L
1,776 Elo+
Party 2
Arachne
Arachne
Shîvå
Arachne
Level 145
God Stats
5W - 1L
1,759 SR
Queue Stats
149W - 114L
1,713 Elo+
Party 2
Khepri
Khepri
calen222224
Khepri
Level 155
God Stats
7W - 3L
1,532 SR
Queue Stats
163W - 161L
1,477 Elo+
Party 1
Merlin
Merlin
gersonisai24
Merlin
Level 107
God Stats
13W - 10L
1,488 SR
Queue Stats
106W - 99L
1,553 Elo+
Solo
Team Averages
Level 115
1,556 SR
1,593 Elo+

VS

Team Averages
Level 87
1,382 SR
1,523 Elo+
Poseidon
Poseidon
Bigbeefymane420
Poseidon
Level 4
God Stats
2W - 4L
1,488 SR
Queue Stats
5W - 17L
1,530 Elo+
Solo
Medusa
Medusa
DusaDynasty
Medusa
Level 160
God Stats
1W - 6L
1,313 SR
Queue Stats
95W - 101L
1,369 Elo+
Party 3
Mulan
Mulan
Sctr94
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,525 Elo+
Solo
Bellona
Bellona
djembae
Bellona
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 130L
1,690 Elo+
Party 3
Terra
Terra
weed is natural
Terra
Level 146
God Stats
0W - 1L
1,107 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hedead126
Neith
12
4 / 0 / 2
5,903
984
3,681
1,649
689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
11
2 / 2 / 5
5,723
954
4,417
5,661
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Shîvå
Arachne
11
5 / 0 / 2
6,025
1,004
5,558
5,350
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
10
0 / 0 / 5
5,541
924
1,261
2,403
1,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
10
0 / 1 / 5
5,219
870
2,159
1,663
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
0 / 6 / 2
4,723
787
1,438
6,413
2,012
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
12
1 / 1 / 1
5,506
918
4,233
4,372
1,441
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Sctr94
Mulan
8
0 / 1 / 0
4,268
711
470
2,557
825
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
djembae
Bellona
10
0 / 2 / 1
4,938
823
1,022
4,722
2,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 0
4,922
820
2,075
5,574
2,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
6
2
0.17
L
Medusa
1
1
1
1.5
W
Neith
Hedead126
Neith
4
0
2
5
W
Chronos
2
2
5
2.25
L
Mulan
Sctr94
Mulan
0
1
0
0
W
Arachne
Shîvå
Arachne
5
0
2
6
W
Khepri
0
0
5
2.5
L
Bellona
djembae
Bellona
0
2
1
0.25
W
Merlin
0
1
5
2.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,076
Damage
9,238
16,726
Taken
23,638
7,513
Mitigated
9,697
6,732
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
1,438
439
0
537
6,413
2,012
0
2,578
3,835
8,034
0
L
Medusa
4,233
1,534
0
181
4,372
1,441
0
1,432
2,940
0
23,013
W
Neith
Hedead126
Neith
3,681
1,262
0
458
1,649
689
1,262
165
1,484
0
15,700
W
Chronos
4,417
2,577
0
1,230
5,661
1,866
1,538
1,644
4,017
15,763
0
L
Mulan
Sctr94
Mulan
470
0
0
0
2,557
825
0
882
1,675
0
1,990
W
Arachne
Shîvå
Arachne
5,558
3,789
0
3,056
5,350
3,149
977
715
4,635
0
14,657
W
Khepri
1,261
36
0
1,540
2,403
1,275
218
491
1,912
7,897
0
L
Bellona
djembae
Bellona
1,022
95
548
511
4,722
2,781
0
835
3,887
0
7,465
W
Merlin
2,159
0
0
448
1,663
534
755
498
1,165
12,029
0
L
2,075
189
30
1,615
5,574
2,638
0
2,110
3,464
6,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,411
Gold Earned
24,357
112
Minions Killed
98
0
Camps Cleared
0
629,523
Distance Traveled
518,215
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,723
787
26
4
0
87,692
1
L
Medusa
5,506
918
40
7
0
131,154
1
W
Neith
5,903
984
35
6
0
117,038
1
W
Chronos
5,723
954
30
5
0
128,678
2
L
Mulan
4,268
711
4
1
0
55,043
0
W
Arachne
6,025
1,004
16
3
0
133,950
1
W
Khepri
5,541
924
10
2
0
120,211
1
L
Bellona
4,938
823
17
3
0
139,285
0
W
Merlin
5,219
870
21
4
0
129,646
2
L
Terra
4,922
820
11
2
0
105,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role