Player Matchup

Discordia
Discordia
BionicVegetable
Discordia
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,459 Elo+
Solo
Mulan
Mulan
IlIlllIIllll
Mulan
Level 123
God Stats
5W - 8L
1,500 SR
Queue Stats
145W - 141L
1,637 Elo+
Solo
Ganesha
Ganesha
Israffle
Ganesha
Level 151
God Stats
12W - 10L
1,500 SR
Queue Stats
43W - 44L
1,510 Elo+
Solo
Anhur
Anhur
KingKarda
Anhur
Level 130
God Stats
24W - 16L
1,738 SR
Queue Stats
494W - 409L
1,716 Elo+
Solo
Sun Wukong
Sun Wukong
TheGoodGuy442
Sun Wukong
Level 149
God Stats
9W - 10L
1,663 SR
Queue Stats
278W - 268L
1,558 Elo+
Solo
Team Averages
Level 134
1,580 SR
1,576 Elo+

VS

Team Averages
Level 129
1,597 SR
1,557 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Bronno
Sun Wukong
Level 120
God Stats
14W - 7L
1,666 SR
Queue Stats
78W - 79L
1,597 Elo+
Solo
Ra
Ra
GoldenBanBoy
Ra
Level 124
God Stats
14W - 14L
1,473 SR
Queue Stats
711W - 655L
1,513 Elo+
Solo
Atlas
Atlas
Nanamoe
Atlas
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
118W - 103L
1,493 Elo+
Solo
Anhur
Anhur
R0naldMcdonald
Anhur
Level 118
God Stats
4W - 0L
1,849 SR
Queue Stats
49W - 44L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BionicVegetable
Discordia
12
0 / 7 / 0
7,149
477
3,998
7,401
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 0
7,047
470
5,197
10,901
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
Israffle
Ganesha
9
0 / 4 / 0
6,168
411
2,833
10,795
6,263
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
KingKarda
Anhur
14
3 / 7 / 0
8,467
564
7,746
10,799
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
TheGoodGuy442
Sun Wukong
15
1 / 3 / 1
8,678
579
7,960
12,991
9,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 3 / 11
9,013
601
9,198
8,865
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Bronno
Sun Wukong
17
5 / 0 / 2
10,404
694
8,153
11,292
11,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
7 / 2 / 8
9,817
654
6,928
8,212
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
Nanamoe
Atlas
13
3 / 0 / 12
8,837
589
5,556
11,586
9,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 0 / 5
9,711
647
6,638
8,553
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
5
Kills
25
26
Deaths
5
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
3
11
3.5
L
Discordia
BionicVegetable
Discordia
0
7
0
0
W
Sun Wukong
Bronno
Sun Wukong
5
0
2
6
W
7
2
8
5.5
L
1
5
0
0.2
L
Ganesha
Israffle
Ganesha
0
4
0
0
L
Anhur
KingKarda
Anhur
3
7
0
0.43
W
Atlas
Nanamoe
Atlas
3
0
12
9
W
5
0
5
7.5
L
Sun Wukong
TheGoodGuy442
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,734
Damage
36,473
52,887
Taken
48,508
22,831
Mitigated
28,440
14,387
Healing
20,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,198
2,633
0
289
8,865
3,323
0
620
8,237
0
51,924
L
Discordia
BionicVegetable
Discordia
3,998
192
0
40
7,401
1,537
0
2,586
4,815
47,849
0
W
Sun Wukong
Bronno
Sun Wukong
8,153
1,935
0
4,430
11,292
11,528
656
378
10,874
0
71,681
W
6,928
660
1,821
2,550
8,212
2,255
796
2,111
5,971
60,925
2,557
L
5,197
992
0
3,505
10,901
3,997
0
2,147
8,642
0
45,296
L
Ganesha
Israffle
Ganesha
2,833
253
1,507
1,760
10,795
6,263
0
3,249
7,458
19,564
0
L
Anhur
KingKarda
Anhur
7,746
3,172
0
1,706
10,799
1,691
0
2,820
7,979
0
46,654
W
Atlas
Nanamoe
Atlas
5,556
2,140
2,749
3,362
11,586
9,300
209
3,067
8,281
25,778
0
W
6,638
3,502
0
4,917
8,553
2,034
2,073
239
8,314
0
73,720
L
Sun Wukong
TheGoodGuy442
Sun Wukong
7,960
904
0
5,869
12,991
9,343
0
1,450
10,897
0
66,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,509
Gold Earned
47,782
470
Minions Killed
536
0
Camps Cleared
0
1,448,152
Distance Traveled
1,562,087
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,013
601
84
6
0
303,441
3
L
Discordia
7,149
477
108
7
0
274,909
9
W
Sun Wukong
10,404
694
178
12
0
323,410
9
W
Ra
9,817
654
120
8
0
320,666
0
L
Mulan
7,047
470
94
6
0
336,391
6
L
Ganesha
6,168
411
17
1
0
233,083
0
L
Anhur
8,467
564
105
7
0
272,287
4
W
Atlas
8,837
589
29
2
0
326,797
7
W
Anhur
9,711
647
125
8
0
287,773
7
L
Sun Wukong
8,678
579
146
10
0
331,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role