Player Matchup

Danzaburou
Danzaburou
Faced a Woods
Danzaburou
Level 103
God Stats
15W - 17L
1,625 SR
Queue Stats
22W - 28L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
JB off da Henny
Sun Wukong
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
250W - 242L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
Levi Da Loc
Kukulkan
Level 29
God Stats
18W - 20L
1,541 SR
Queue Stats
27W - 22L
1,533 Elo+
Party 2
Artemis
Artemis
SmallbutSmitey
Artemis
Level 4
God Stats
0W - 3L
1,288 SR
Queue Stats
1W - 4L
1,267 Elo+
Solo
Kali
Kali
TyGeneration
Kali
Level 26
God Stats
11W - 10L
1,497 SR
Queue Stats
14W - 16L
1,437 Elo+
Solo
Team Averages
Level 61
1,490 SR
1,454 Elo+

VS

Team Averages
Level 64
1,633 SR
1,359 Elo+
Chang'e
Chang'e
Balzofsteelz
Chang'e
Level 26
God Stats
3W - 3L
1,786 SR
Queue Stats
25W - 23L
1,570 Elo+
Solo
Odin
Odin
Gatewoodng
Odin
Level 93
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 2L
1,324 Elo+
Party 1
Loki
Loki
TGis4n0nym0us
Loki
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,252 Elo+
Party 1
Kukulkan
Kukulkan
big_Buckets_367
Kukulkan
Level 27
God Stats
2W - 0L
1,666 SR
Queue Stats
2W - 2L
1,324 Elo+
Party 1
Eset
Eset
hiram4life
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faced a Woods
Danzaburou
17
3 / 7 / 5
10,551
659
10,838
17,748
6,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JB off da Henny
Sun Wukong
19
5 / 4 / 4
11,719
732
17,630
24,284
17,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Levi Da Loc
Kukulkan
17
2 / 8 / 6
10,338
646
10,681
14,681
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 8 / 2
11,082
693
13,101
18,633
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 0
7,087
443
0
1,902
409

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Balzofsteelz
Chang'e
19
2 / 1 / 13
11,474
717
10,292
12,332
8,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 0 / 11
13,140
821
13,736
21,228
13,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 5 / 8
10,980
686
3,580
15,020
5,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
19
8 / 3 / 13
12,559
785
22,928
12,628
8,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 4 / 8
12,903
806
14,954
15,287
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
13
Kills
28
28
Deaths
13
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Balzofsteelz
Chang'e
2
1
13
8.5
L
Danzaburou
Faced a Woods
Danzaburou
3
7
5
0.79
W
10
0
11
15.5
L
Sun Wukong
JB off da Henny
Sun Wukong
5
4
4
1.75
L
Kukulkan
Levi Da Loc
Kukulkan
2
8
6
0.63
L
3
8
2
0.5
W
1
5
8
1
L
0
1
0
0
W
Kukulkan
8
3
13
4.83
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,250
Damage
65,490
77,248
Taken
76,495
35,202
Mitigated
42,662
13,245
Healing
28,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Balzofsteelz
Chang'e
10,292
1,345
8,649
7,389
12,332
8,973
1,304
2,207
9,850
36,777
0
L
Danzaburou
Faced a Woods
Danzaburou
10,838
3,826
0
2,229
17,748
6,312
748
10,086
7,603
0
40,463
W
13,736
2,049
0
2,204
21,228
13,783
1,108
809
20,309
0
52,214
L
Sun Wukong
JB off da Henny
Sun Wukong
17,630
2,282
0
7,674
24,284
17,686
154
14,100
10,097
0
58,541
L
Kukulkan
Levi Da Loc
Kukulkan
10,681
352
0
285
14,681
4,693
0
9,622
4,963
29,796
0
L
13,101
6,821
0
3,057
18,633
6,102
738
12,839
5,677
0
35,385
W
3,580
497
0
1,831
15,020
5,679
664
1,958
12,922
0
20,701
L
0
0
0
0
1,902
409
0
1,367
535
0
0
W
Kukulkan
22,928
2,301
1,133
1,969
12,628
8,411
118
1,207
11,351
42,177
0
W
14,954
178
1,462
4,106
15,287
5,816
736
3,753
11,382
58,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,777
Gold Earned
61,056
220
Minions Killed
271
0
Camps Cleared
0
1,027,057
Distance Traveled
1,734,567
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,474
717
47
3
0
324,257
2
L
Danzaburou
10,551
659
51
3
0
275,745
0
W
Odin
13,140
821
77
5
0
371,345
1
L
Sun Wukong
11,719
732
81
5
0
320,798
0
L
Kukulkan
10,338
646
47
3
0
233,991
0
L
Artemis
11,082
693
41
3
0
196,523
0
W
Loki
10,980
686
35
2
0
397,778
0
L
Kali
7,087
443
0
0
0
0
0
W
Kukulkan
12,559
785
43
3
0
314,900
0
W
Eset
12,903
806
69
4
0
326,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role