Player Matchup

Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GoldFingerMF
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1
Fafnir
Fafnir
Jeff559
Fafnir
Level 154
God Stats
7W - 12L
1,667 SR
Queue Stats
63W - 69L
1,596 Elo+
Party 1
Anubis
Anubis
LIVEVILxPUNKER
Anubis
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 84L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
rebelmaul
Heimdallr
Level 160
God Stats
2W - 7L
1,500 SR
Queue Stats
528W - 509L
1,602 Elo+
Party 1
Team Averages
Level 126
1,533 SR
1,585 Elo+

VS

Team Averages
Level 107
1,646 SR
1,706 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Frihk
Chiron
Level 123
God Stats
1W - 1L
1,535 SR
Queue Stats
516W - 174L
1,890 Elo+
Party 2
Cerberus
Cerberus
Genmaïcha
Cerberus
Level 149
God Stats
2W - 0L
1,741 SR
Queue Stats
72W - 31L
1,824 Elo+
Party 2
Thor
Thor
Treeqwa
Thor
Level 37
God Stats
4W - 0L
1,953 SR
Queue Stats
160W - 10L
2,101 Elo+
Party 2
Mulan
Mulan
mcjagger5463
Mulan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 6 / 2
8,537
502
12,796
18,537
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
GoldFingerMF
Sun Wukong
10
0 / 6 / 2
6,186
364
1,784
10,919
5,757
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
Jeff559
Fafnir
10
0 / 2 / 3
7,055
415
4,159
12,438
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 8 / 2
8,385
493
10,072
12,636
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
rebelmaul
Heimdallr
13
3 / 8 / 1
8,465
498
11,005
15,545
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 3 / 2
9,324
548
11,177
10,686
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Frihk
Chiron
18
8 / 1 / 4
10,865
639
14,054
13,181
4,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Genmaïcha
Cerberus
13
1 / 3 / 7
8,559
503
5,479
13,960
10,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Treeqwa
Thor
18
8 / 2 / 3
10,780
634
10,648
10,297
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
7 / 3 / 5
10,096
594
13,386
14,477
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
11
Kills
30
30
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
6
2
0.67
W
Chang'e
 
Chang'e
6
3
2
2.33
W
Chiron
Frihk
Chiron
8
1
4
10
W
Cerberus
Genmaïcha
Cerberus
1
3
7
1.5
L
Sun Wukong
GoldFingerMF
Sun Wukong
0
6
2
0.17
L
Fafnir
Jeff559
Fafnir
0
2
3
0.75
L
5
8
2
0.75
W
Thor
Treeqwa
Thor
8
2
3
4.75
W
7
3
5
3.17
L
Heimdallr
rebelmaul
Heimdallr
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,816
Damage
54,744
70,075
Taken
62,601
35,510
Mitigated
32,811
16,395
Healing
20,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,796
9,915
0
5,658
18,537
6,241
0
5,482
12,743
0
44,417
W
Chang'e
 
Chang'e
11,177
1,305
1,300
4,644
10,686
3,331
1,584
1,826
8,860
52,186
0
W
Chiron
Frihk
Chiron
14,054
6,716
349
8,438
13,181
4,206
2,719
1,513
11,668
0
85,637
W
Cerberus
Genmaïcha
Cerberus
5,479
300
0
2,390
13,960
10,282
0
3,521
10,439
30,783
7,105
L
Sun Wukong
GoldFingerMF
Sun Wukong
1,784
467
0
139
10,919
5,757
0
2,566
7,987
0
10,056
L
Fafnir
Jeff559
Fafnir
4,159
1,002
430
4,779
12,438
13,082
0
3,355
8,895
13,565
0
L
10,072
272
0
2,850
12,636
5,535
0
3,030
9,330
45,321
0
W
Thor
Treeqwa
Thor
10,648
3,945
0
250
10,297
5,728
0
2,657
7,640
0
97,696
W
13,386
2,828
0
3,467
14,477
9,264
2,103
4,714
9,763
4,893
51,238
L
Heimdallr
rebelmaul
Heimdallr
11,005
5,414
0
2,539
15,545
4,895
298
2,022
13,445
0
49,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,628
Gold Earned
49,624
269
Minions Killed
568
0
Camps Cleared
0
1,588,487
Distance Traveled
1,647,251
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,537
502
78
5
0
357,919
6
W
Chang'e
9,324
548
97
6
0
326,117
1
W
Chiron
10,865
639
142
8
0
362,953
5
W
Cerberus
8,559
503
67
4
0
314,878
6
L
Sun Wukong
6,186
364
18
1
0
346,208
0
L
Fafnir
7,055
415
15
1
0
337,835
7
L
Anubis
8,385
493
74
4
0
269,034
4
W
Thor
10,780
634
163
10
0
343,869
5
W
Mulan
10,096
594
99
6
0
299,434
2
L
Heimdallr
8,465
498
84
5
0
277,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role