Player Matchup

Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Bait_Master5000
Fenrir
Level 146
God Stats
58W - 43L
1,567 SR
Queue Stats
111W - 113L
1,447 Elo+
Party 2
Atlas
Atlas
CH1KKA
Atlas
Level 158
God Stats
7W - 4L
1,716 SR
Queue Stats
288W - 297L
1,436 Elo+
Party 3
Cernunnos
Cernunnos
ll M3RC3N4RY ll
Cernunnos
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
197W - 206L
1,536 Elo+
Party 3
Team Averages
Level 136
1,557 SR
1,484 Elo+

VS

Team Averages
Level 143
1,521 SR
1,485 Elo+
Sun Wukong
Sun Wukong
BEATLELUIS
Sun Wukong
Level 128
God Stats
22W - 27L
1,500 SR
Queue Stats
110W - 136L
1,466 Elo+
Party 1
Fenrir
Fenrir
DialingTiara4
Fenrir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 168L
1,497 Elo+
Party 1
Khepri
Khepri
RonaldoZ2w
Khepri
Level 132
God Stats
2W - 5L
1,459 SR
Queue Stats
159W - 181L
1,462 Elo+
Party 1
Janus
Janus
johnnybravoh99
Janus
Level 156
God Stats
3W - 1L
1,877 SR
Queue Stats
15W - 23L
1,499 Elo+
Solo
Cernunnos
Cernunnos
xMCMxPEGASO
Cernunnos
Level 154
God Stats
3W - 3L
1,270 SR
Queue Stats
153W - 172L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 4 / 1
9,881
549
5,414
12,337
9,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
 
Sol
15
4 / 1 / 4
9,650
536
9,013
10,439
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
9 / 3 / 5
10,436
580
13,255
15,381
6,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
CH1KKA
Atlas
13
0 / 2 / 10
8,667
482
8,523
18,316
18,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ll M3RC3N4RY ll
Cernunnos
17
3 / 2 / 7
10,516
584
7,510
11,430
4,008
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BEATLELUIS
Sun Wukong
16
5 / 3 / 1
9,576
532
11,441
13,928
11,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 6 / 6
9,033
502
11,344
17,919
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
RonaldoZ2w
Khepri
12
0 / 1 / 5
7,949
442
3,280
10,937
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 4
8,848
492
8,926
8,227
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
xMCMxPEGASO
Cernunnos
15
3 / 5 / 2
9,012
501
10,218
12,883
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
17
Kills
12
12
Deaths
17
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
4
1
0.38
W
Sol
 
Sol
4
1
4
6
L
Sun Wukong
BEATLELUIS
Sun Wukong
5
3
1
1.83
W
9
3
5
3.83
W
Atlas
CH1KKA
Atlas
0
2
10
2.5
L
3
6
6
1
L
Khepri
RonaldoZ2w
Khepri
0
1
5
2.5
L
1
2
4
1.5
W
Cernunnos
ll M3RC3N4RY ll
Cernunnos
3
2
7
3.25
L
Cernunnos
xMCMxPEGASO
Cernunnos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,715
Damage
45,209
67,903
Taken
63,894
41,988
Mitigated
37,259
20,256
Healing
18,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,414
2,905
0
1,335
12,337
9,403
2,227
2,307
9,544
0
69,700
W
Sol
 
Sol
9,013
1,566
45
5,078
10,439
4,148
554
3,122
7,110
54,034
6,135
L
Sun Wukong
BEATLELUIS
Sun Wukong
11,441
2,188
0
4,402
13,928
11,844
801
3,700
10,228
3,537
55,406
W
13,255
4,569
0
5,325
15,381
6,057
0
2,540
12,625
0
53,248
W
Atlas
CH1KKA
Atlas
8,523
4,402
328
3,915
18,316
18,372
0
3,621
14,345
25,830
0
L
11,344
2,906
0
6,592
17,919
7,161
0
3,992
13,927
0
53,219
L
Khepri
RonaldoZ2w
Khepri
3,280
218
504
2,401
10,937
11,602
0
5,001
5,936
23,775
0
L
8,926
296
0
533
8,227
2,447
528
1,255
6,972
64,621
4,135
W
Cernunnos
ll M3RC3N4RY ll
Cernunnos
7,510
3,335
0
4,230
11,430
4,008
164
1,289
10,137
0
81,987
L
Cernunnos
xMCMxPEGASO
Cernunnos
10,218
5,003
0
3,695
12,883
4,205
0
3,190
9,693
0
58,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,150
Gold Earned
44,418
510
Minions Killed
462
0
Camps Cleared
0
1,800,618
Distance Traveled
1,844,441
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,881
549
141
8
0
322,121
3
W
Sol
9,650
536
99
6
0
377,616
2
L
Sun Wukong
9,576
532
106
6
0
386,368
4
W
Fenrir
10,436
580
88
5
0
393,172
1
W
Atlas
8,667
482
23
1
0
352,443
7
L
Fenrir
9,033
502
85
5
0
356,579
0
L
Khepri
7,949
442
31
2
0
381,227
2
L
Janus
8,848
492
133
7
0
394,372
10
W
Cernunnos
10,516
584
159
9
0
355,266
4
L
Cernunnos
9,012
501
107
6
0
325,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role