Player Matchup

Ymir
Ymir
Arctîc
Ymir
Level 28
God Stats
5W - 5L
1,282 SR
Queue Stats
14W - 17L
1,224 Elo+
Solo
Aphrodite
Aphrodite
FustyDog
Aphrodite
Level 17
God Stats
2W - 1L
1,728 SR
Queue Stats
13W - 14L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
UltraJew420
Cthulhu
Level 39
God Stats
26W - 10L
1,600 SR
Queue Stats
101W - 99L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
WindedBubbles81
Gilgamesh
Level 82
God Stats
32W - 17L
1,760 SR
Queue Stats
98W - 96L
1,595 Elo+
Solo
Hun Batz
Hun Batz
sweettastyjelly
Hun Batz
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 108L
1,696 Elo+
Party 2
Team Averages
Level 46
1,574 SR
1,488 Elo+

VS

Team Averages
Level 46
1,489 SR
1,280 Elo+
Ullr
Ullr
Blahix I
Ullr
Level 69
God Stats
0W - 1L
1,444 SR
Queue Stats
29W - 35L
1,491 Elo+
Party 1
Vulcan
Vulcan
GS Cade
Vulcan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,171 Elo+
Party 1
Hel
Hel
ItzNotaKlan1
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Tumor l
Thanatos
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,145 Elo+
Party 1
Cerberus
Cerberus
WonderTwins02
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arctîc
Ymir
17
4 / 0 / 15
10,221
852
7,051
11,404
12,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
FustyDog
Aphrodite
16
5 / 1 / 14
9,486
791
10,046
10,714
7,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
UltraJew420
Cthulhu
16
2 / 2 / 18
9,815
818
11,498
8,086
5,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
WindedBubbles81
Gilgamesh
16
6 / 1 / 5
10,294
858
4,751
13,382
7,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
17
10 / 0 / 14
10,282
857
16,879
10,399
4,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
0 / 6 / 3
8,251
688
6,912
13,647
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
GS Cade
Vulcan
14
3 / 5 / 0
8,235
686
15,693
11,857
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 1
7,102
592
2,519
8,720
4,397
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Tumor l
Thanatos
14
1 / 5 / 3
7,751
646
5,790
10,649
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
WonderTwins02
Cerberus
12
0 / 5 / 2
7,545
629
4,118
15,813
15,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
13
27
Kills
4
4
Deaths
27
66
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
Arctîc
Ymir
4
0
15
11.5
L
Ullr
0
6
3
0.25
W
Aphrodite
FustyDog
Aphrodite
5
1
14
12
L
Vulcan
GS Cade
Vulcan
3
5
0
0.6
L
0
6
1
0.08
L
Thanatos
Tumor l
Thanatos
1
5
3
0.5
W
Cthulhu
UltraJew420
Cthulhu
2
2
18
5.5
W
Gilgamesh
WindedBubbles81
Gilgamesh
6
1
5
8.5
L
Cerberus
WonderTwins02
Cerberus
0
5
2
0.2
W
Hun Batz
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,225
Damage
35,032
53,985
Taken
60,686
36,562
Mitigated
33,606
27,170
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Arctîc
Ymir
7,051
886
77
1,801
11,404
12,004
584
2,458
8,946
22,032
0
L
Ullr
6,912
2,331
0
1,536
13,647
5,180
0
4,174
9,473
0
33,831
W
Aphrodite
FustyDog
Aphrodite
10,046
1,638
4,261
6,476
10,714
7,454
754
6,506
4,208
22,510
0
L
Vulcan
GS Cade
Vulcan
15,693
5,845
513
2,723
11,857
4,243
0
6,193
5,664
35,972
0
L
2,519
128
2,951
1,743
8,720
4,397
0
4,329
4,391
7,542
0
L
Thanatos
Tumor l
Thanatos
5,790
412
140
3,110
10,649
3,971
0
4,406
6,243
0
13,737
W
Cthulhu
UltraJew420
Cthulhu
11,498
550
3,364
2,657
8,086
5,639
437
4,189
3,897
29,302
0
W
Gilgamesh
WindedBubbles81
Gilgamesh
4,751
1,096
2,003
5,487
13,382
7,423
507
4,099
9,283
125
27,093
L
Cerberus
WonderTwins02
Cerberus
4,118
491
0
3,041
15,813
15,815
0
9,537
6,147
9,164
0
W
Hun Batz
16,879
1,241
0
1,044
10,399
4,042
2,869
5,078
5,321
0
36,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,098
Gold Earned
38,884
174
Minions Killed
147
0
Camps Cleared
0
1,276,425
Distance Traveled
1,050,053
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,221
852
33
3
0
248,772
4
L
Ullr
8,251
688
62
5
0
190,909
2
W
Aphrodite
9,486
791
33
3
0
228,940
2
L
Vulcan
8,235
686
44
4
0
213,389
0
L
Hel
7,102
592
8
1
0
196,553
0
L
Thanatos
7,751
646
21
2
0
241,268
0
W
Cthulhu
9,815
818
29
2
0
256,521
1
W
Gilgamesh
10,294
858
35
3
0
278,086
3
L
Cerberus
7,545
629
12
1
0
207,934
0
W
Hun Batz
10,282
857
44
4
0
264,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role