Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
MuteAllRandos
Baba Yaga
Level 83
God Stats
1W - 3L
1,401 SR
Queue Stats
36W - 41L
1,394 Elo+
Solo
Chaac
Chaac
PublicEnemy0831
Chaac
Level 26
God Stats
12W - 12L
1,349 SR
Queue Stats
103W - 119L
1,349 Elo+
Solo
Mercury
Mercury
SonofArgos91
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Atlas
Atlas
tru_blue_2134
Atlas
Level 23
God Stats
81W - 79L
1,411 SR
Queue Stats
562W - 652L
1,340 Elo+
Solo
Team Averages
Level 62
1,432 SR
1,417 Elo+

VS

Team Averages
Level 82
1,502 SR
1,348 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
A1TD MtnDew
Fafnir
Level 18
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 9L
955 Elo+
Solo
Kukulkan
Kukulkan
KILLAZIN
Kukulkan
Level 118
God Stats
7W - 3L
1,915 SR
Queue Stats
79W - 85L
1,451 Elo+
Party 1
Artemis
Artemis
RaaidM1981
Artemis
Level 157
God Stats
1W - 0L
1,200 SR
Queue Stats
49W - 48L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
xX573V3N5Xx
Gilgamesh
Level 69
God Stats
10W - 5L
1,602 SR
Queue Stats
45W - 39L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 4 / 1
9,101
758
3,429
9,713
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
MuteAllRandos
Baba Yaga
16
4 / 4 / 3
8,860
738
14,781
13,292
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 4
9,294
775
6,866
17,610
10,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
SonofArgos91
Mercury
14
1 / 8 / 2
8,151
679
6,463
11,985
4,255
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 6
8,443
704
7,981
14,229
11,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
9 / 2 / 9
10,653
888
14,619
11,490
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
15
0 / 6 / 8
8,750
729
3,977
16,897
15,768
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
KILLAZIN
Kukulkan
17
3 / 1 / 3
9,518
793
5,727
6,845
2,934
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
RaaidM1981
Artemis
17
6 / 1 / 9
10,246
854
13,476
6,273
2,650
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
xX573V3N5Xx
Gilgamesh
17
8 / 0 / 6
9,941
828
11,487
12,166
10,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
10
Kills
26
26
Deaths
10
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
1
0.38
W
Baron Samedi
 
Baron Samedi
9
2
9
6.75
W
Fafnir
0
6
8
0.67
W
Kukulkan
KILLAZIN
Kukulkan
3
1
3
4.5
L
Baba Yaga
MuteAllRandos
Baba Yaga
4
4
3
1.38
L
4
7
4
0.86
W
Artemis
RaaidM1981
Artemis
6
1
9
10.5
L
Mercury
SonofArgos91
Mercury
1
8
2
0.25
L
0
3
6
1
W
Gilgamesh
xX573V3N5Xx
Gilgamesh
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,520
Damage
49,286
66,829
Taken
53,671
36,945
Mitigated
37,224
13,081
Healing
20,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,429
1,620
0
2,332
9,713
4,952
1,253
2,928
5,888
0
32,005
W
Baron Samedi
 
Baron Samedi
14,619
3,252
1,977
5,828
11,490
5,283
188
4,108
7,049
41,298
0
W
Fafnir
3,977
2,040
195
3,262
16,897
15,768
276
9,245
7,008
12,135
0
W
Kukulkan
KILLAZIN
Kukulkan
5,727
530
0
1,136
6,845
2,934
1,691
1,391
5,373
36,124
0
L
Baba Yaga
MuteAllRandos
Baba Yaga
14,781
853
222
4,148
13,292
5,251
0
3,308
9,777
29,953
0
L
6,866
1,305
0
2,682
17,610
10,973
0
7,616
9,792
0
20,582
W
Artemis
RaaidM1981
Artemis
13,476
3,840
0
722
6,273
2,650
1,912
3,902
2,151
0
31,842
L
Mercury
SonofArgos91
Mercury
6,463
3,546
0
1,230
11,985
4,255
0
3,031
8,802
171
18,778
L
7,981
2,591
163
2,304
14,229
11,514
0
7,002
6,834
18,230
0
W
Gilgamesh
xX573V3N5Xx
Gilgamesh
11,487
3,536
134
7,424
12,166
10,589
210
3,422
8,557
0
31,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,849
Gold Earned
49,108
184
Minions Killed
219
0
Camps Cleared
0
1,152,973
Distance Traveled
1,232,511
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,101
758
65
5
0
235,832
0
W
Baron Samedi
10,653
888
55
5
0
233,976
3
W
Fafnir
8,750
729
10
1
0
195,011
1
W
Kukulkan
9,518
793
70
6
0
275,877
0
L
Baba Yaga
8,860
738
39
3
0
233,836
0
L
Chaac
9,294
775
30
3
0
217,509
0
W
Artemis
10,246
854
50
4
0
251,207
1
L
Mercury
8,151
679
33
3
0
244,094
3
L
Atlas
8,443
704
17
1
0
221,702
0
W
Gilgamesh
9,941
828
34
3
0
276,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role